We spend today and
tomorrow on a T.G. Synchro note, T.G. Wonder
Magician is a Synchro monster, Synchro Summoned by a
Tuner and one or more, non Tuner, T.G. monsters.
She is a Level 5, Light attributed
Spellcaster, with 1900 attack and 0 defense, which
is probably enough for about 95% of the Yugioh world
Anyway, when Wonder Magician is Synchro Summoned,
you get to destroy a Magic or Trap card on the
Field, and when she's destroyed (which isn't
difficult) you get to Draw a card.
The really fun part is that you can Synchro
with this card during your opponent's Main Phase.
That should almost be enough to justify
playing this card, if you had to.
I mean, there ARE worse Synchros out there.