Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Safe Zone
#EXVC-EN078 

Activate only by selecting 1 face-up Attack Position monster. That monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. It cannot attack your opponent directly. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.

Card Ratings
Traditional: 2.00
Advanced: 3.10 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - June 24, 2011

Back to the main COTD Page

 

Dark

Paladin
Friday
 
Safe Zone, a Continuous Trap to end the week.  So, you select an attack position monster.  The monster cannot be destroyed by Battle, or by card effects.  It also cannot attack directly.  Now, for whatever reason, I think you can use this on your opponent's monster, so these stipulations apply the same in that situation.  It might be fun if it was the only monster they ever played, and you never played one so they couldn't ever attack you.  When this card is destroyed/removed from the Field, and the same for the Monster, the other card is subsequently destroyed.  Your monster (the selected monster) likely becomes all but indestructible, but it leaves this big fat Continuous Trap on the Field.  Unless you can rid the Field of whatever your stalling against, this becomes less and less useful.  

Ratings:

Traditional:  1.5/5
Advanced:   2.5/5 
Art:  3/5

TENKOS777
(David Post)
Traditional: 2.5
Advanced: 2.5
 
Safe Zone is one of those cards you hear/read people talking about but fail to care about until you have to review it....if your me anyways.
So I finally looked into this card and well...it suffers from good but not room in my deck syndrome. As with many cards in the yugiverse, Safe Zone is good but just not worth a slot in most of your forty card decks.  By losing the ability to attack directly one of your monsters gains immunity to card effects and destruction; battle as well. Your monsters cannot be "targeted" or "destroyed" but the card itself can be, so its far from amazing. However, it can lead to some really irritating situations. Imagine this card behind LSS Shien or Naturia Bambooshoot. Simply destructive. For that alone, the card deserves some testing. But as I said before, its outclassed by staples and other cards. Test if you feel bold.

Justin
YouTube
Channel

Today’s card is Safe Zone, by far the best card of the week. It is a combination of Forbidden Lance and Chalice without the attack modifiers, although your monster cannot be destroyed by battle, and it’s continuous. This card can protect your themed deck boss monsters (such as Herald of Perfection) or toolbox oriented monsters that need to survive (such as Gladiator Beasts). The activation requirements are that the monster target must be in attack position, but it does not have to stay in attack position. Like all continuous equip-type traps when the monster leaves the field the card is destroyed and vice versa.
 
Rating
Traditional: 2
Advanced: 3.5
 
PS: Again I want to thank you guys for welcoming me and I look forward to being with you all (my fellow reviewers and pojoers) for a long time to come.


Isca31
YouTube
Channel
Safe Zone
 
Today's card was one of my favorites before the set came out. There was a lot of hype about using this card with Legendary Six Samurai - Shi En. Some builds succeeded with it, but most did not. The only decks these days I see it being successful in is Herald of Perfection and occasionally Gladiator Beasts. When successfully equipped to a Herald of Perfection, the player is in a very good spot. You don't have to worry about using your negates on things like Dark Hole, Smashing Ground, Mirror Force, etc since Perfection will survive all of that. The only big worries you have are cards that can remove Safe Zone and that's what your negates are for. When you combine this with Herald and the Djinn that stops special summons, you basically win the game. In Gladiators, I see this card used as a 1 turn Waboku so you can safely tag out and used on a Heraklinos because that's just annoying. In traditional, I see very few uses for it with all of the destruction and backrow removal. This
  !
card is good, but will only find itself in a few decks.
 
Traditional: 1/5
Advanced: 3.5/5

GrimroX
Makina

Safe Zone:

This is one of my favorite cards from Extreme Victory. Being able to provide almost absolute protection for any monster is really good. You can drop this bad boy on a Shi En, Herald of Perfection or even a Kristya just to make sure they won't be going anywhere anytime soon. The clause about not being able to attack your opponent directly is hardly a deterrent to play this card, as you should feel comfortable just leaving the attached monster out there and picking off smaller monsters. I really like this card, as the only common things to really get around it are Brionac, MST or Trunade, but smart playing can make those ineffective.

Traditional: 2.5/5
Advanced: 3.5/5


Copyright© 1998-2011 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.