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Pojo's Yu-Gi-Oh Card of the Day
Odin, Father Of The Aesir
1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn, you can activate this card's effect during your Main Phase. If you do, this card is unaffected by the effects of Spell/Trap Cards until the End Phase. If this face-up card on the field is destroyed by your opponent's attack or card effect and sent to the Graveyard, you can remove from play 1 "Nordic Ascendant" Tuner monster from your Graveyard during that turn's End Phase to Special Summon this card from your Graveyard. When this card is Special Summoned this way, you can draw 1 card.
Date Reviewed - Feb. 4, 2011
Back to the main COTD
Odin, Father of the Aesir closes the week. We
have a Light attributed Synchro monster, Level 10,
with an incredibly 4000 attack and 3500 defense, who
is a Fairy and Synchro Summoned with one Nordic
Ascendant Tuner, and two or more non-Tuner monsters.
I'll skip the speech about specific Tuners here, as
I went in detail with that Monday, and it's more or
less the same here. Once per turn, you can
activate this cards effect during your Main Phase.
If you do, this card is invulnerable to the effects
of Magic and Trap cards until the End Phase.
If this face-up card is destroyed by your opponent's
attack or card effect and sent to the Graveyard
(like Monday's friend) you can remove from play one
Nordic Ascendant Tuner from yoru Graveyard to
Special Summon this card from the Graveyard.
When Odin is Special Summoned in this way, you can
Draw one card from your Deck. While Monday's
card dealt 800 damage when Specail Summoned, here,
you get the far superior advantage of Drawing cards.
Odin is stronger and just better overall.
Likely the best of the three.
Hey Pojo, Assailant here with your card of the
day, and today's card happens to be Odin, Father of
The short review?: This card is EPIC. 'Nuff said.
The longer version: This card is freaking EPIC. Now
I suppose I ought to explain why. Odin is a 10-star,
Light type, Fairy, with a whopping 4000/3500 which
puts him up at one of the most powerful base attack
monsters in the game. He requires a “Nordic
Ascendant” tuner for his synchro summon, along with
two other non-tuner monsters. His abilities makes
him into a nearly unstoppable force. If you so
choose, he can be unaffected by any spell or traps
until the end phase of your turn, so your opponent’s
nasty, face down Mirror Force or Dimensional Prison
just became more useless than Marshmallon against a
Gladiator Beast deck. But wait! There's more. If
he's destroyed by your opponent’s monster or card
effect, you can remove a Nordic Ascendant tuner in
your graveyard from play to special summon him. Oh,
and then just to give the middle finger to your
opponent, you get to draw one card. Now, if I
remember correctly, you had to use a Nordic
Ascendant tuner to summon him in the first place,
so...Hey! That means you'll already have one to
remove from play to summon him again. Hey! That
means your opponent is almost certainly going to
have to kill this Norse god of all monsters TWICE.
Hey! That's just plain mean.
Plus, as a bonus, one of the two Nordic Ascendant
tuners (that we know of) that are being released, is
Nordic Valkyrie Ascendant a 2-star tuner, who makes
Odin even more broken than he already is. Just to
give you a brief overview of her effect, if you
normal summon her while your opponent controls a
monster and you control no other cards, you can
remove from play two Nordic monster in your hand to
special summon two “middle finger tokens” which just
so happen to be 4-stars apiece. Now, I'm not a
mathematician, but it looks to me like 2+4+4=10. Get
This card is not only one of those amazing beaters,
but it also has the effects to keep itself alive and
make it worth the resources you paid to summon him.
Art: Dude...! I want a hat like that.
Art V.2: What exactly in the blazes IS he holding?
Some kind of fishing rod on steroids?
Odin, Father of the Aesir
Odin is the big papa of the new Aesir cards. Being
big papa means he is the strongest and most powerful
of them all. Having a 4000 attack he will win just
about every battle that confronts him. Having a some
what of a "monster reborn" effect that allows him to
come back from the grave if he some how loses a
battle or gets destroyed is amazing. But as Uncle
Ben from Spiderman once said, "With great power
comes great responsibility"
That responsibility is on us trying to get all the
requirements to summon this level 10 god. You see
you will need 1 "Nordic Ascendant" Tuner + 2 or more
non-Tuner monsters, which is a little bit much to
bring him out. Especially if you already are able to
bring out Thor. With such a high summoning
requirement, I don't see him being played as much.
I'm sure I will still need to get a hold of one for
little man. Have fun this weekend at your sneak
Finally, we get to Odin to close out the week.
First, let me just say that this guy is AWESOME.
Being a ten star Synchro Monster, he is easily
brought into play with a lot of different cards, and
there are decks being built around many of the
combos, or incorporating them all even. Valhalla,
Hall of the Fallen, Tanngrisnir of the Nordic
Beasts, or a number of combos involving Vanadis of
the Nordic Ascendant or Valkyrie of the Nordic
Ascendant can easily bring Odin into the game. If
you use Vanadis to dump another Vanadis, you can
easily fill up on fodder for his revival effect.
In my opinion, the most powerful of all the Aesir
monsters, Odin is capable of dominating the game
entirely by himself. If your opponent does manage to
destroy him, he'll just come back and let you draw a
While everybody is hyping the Legendary Six Samurai,
make sure not to let the Aesir monsters get by you
without notice. They're extremely powerful, and
likely to make an impact in a tournament near you.
Traditional: 1/5 Too slow here.
Advanced: 4/5 Odin is ready to put a trident
somewhere unpleasant. Beware.
Art: 5/5 You know he's powerful because of the