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Pojo's Yu-Gi-Oh Card of the Day

Japanese Preview:
Power Giant

Early Japanese Translation: You can send 1 Level 4 or lower monster from your hand to the Graveyard to Special Summon this card. If you do so, then reduce this card's Level by the Level of the sent monster. If this card battles, all effect damage you would take becomes 0.

Card Ratings
Traditional: 1.75
Advanced: 2.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed -
September 30, 2010

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Dark Paladin
Insert witty opening here...
Seriously though, how awesome would Power Giant have been if he were a Tuner?  Anyway, we have a Level 6, Rock type, Earth attributed monster, with 2200 attack and 0 defense.  Instead of tributing, you can Special Summon this card by sending a Level 4 or lower monster from your Hand to the Graveyard.
You don't lose any Field presence, but you do still lose a card in your Hand.  Sadly, Power Giant doesn't really do a whole lot.  I'm not even sure why you would use him in a Rock Deck.  The 2200 attack isn't worth a Level 6, even without a tribute.
The Level of Power Giant decreases by the Level of the monster you sent to the Graveyard to Special Summon him.  So for a plus, and I use the term loosely, if this guy Battles, any effect damge you take would be 0.
Art:  4/5  It's like Lego Optimus Prime with Jewels or something?
Traditional:  1.5/5 
Advanced:   2.5/5


Power Giant …
Kinda a little pointless this big guy is. Ok. If u pitch a Treeborn Frog or Dandylion or something, then fine. U got a special summon of a 2200, 6 star attacker, with a little fun on the side, depending on what u sent … Oh wait – those 6 stars will come down based on the level of the pitched monster. Still not so bad at the end. But that’s not enough to justify this card. Straight up – I’d rather plant a fair warrior monster and swap it out for a Turret Warrior. U’ll get a heavier attack 99% of the time out of the deal and the Power Giant’s 2nd effect is all but useless. Maybe I’m forgetting something crucial, but how often do u take effect damage from battling?
Traditional: 2/5
Advanced: 2.5/5

GeneralZorpa Power Giant
Here is a cool card that explores the area that cards like Turret Warrior were trying to get popular. You can see that this card has meh stats as a level 6 EARTH Rock monster with 2200 ATK and 0 DEF. The zero DEF hurts, as Book of Moon and Enemy Controller will just tear it apart. It does have solid type and attribute, fitting in nicely to a rock stun deck that could even pack a few fiends in order to play Evil Hero Gaia.
The effect is simple you can Special Summon this card by sending a level 4 or lower monster you control to the graveyard. Then it's level is decreased by the level of the monster you sent. You also take no battle damage form battles involving it. These effects are actually quite lackluster, and do not play to the strengths of a card that can Special Summon itself with such ease.
IMO The Tricky is a better pick, and that doesn't see any play at all. As it stands, it could be used in a deck with a lot of floaters to try and activate their effects, but it just fall sshort of that.


Trying to fit into the Blackwing conga line is this Power Giant thingy. Pay another card from your hand and you can probably bump down his level for a meh and costly Synchro Summon. This card is incredibly situational with a very poor effect, which means Yusei probably won a few duels with it.

Art: Took slightly more effort to make than the effect.
Fun Fact: I don't have any more Amanda Show references.

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