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Pojo's Yu-Gi-Oh Card of the Day

United We Stand
Ultra Rare

Increase the ATK and DEF of the equipped monster by 800 points for each face-up monster you control.

Type - Spell
Card Number - DB1-EN244

Card Ratings
Traditional: 2.00
Advanced: 3.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - Oct. 22, 2010

Back to the main COTD Page


Dark Paladin
So picture this...you have five monsters on the Field, and have one equipped with three United We Stand...that's an attack bonus of 12,000 points.  Who is going to stop you then?  Your opponent likely isn't playing Magic Cylinder, so I wouldn't worry about it.
The odds of you having all three on the Field at once, along with five monsters isn't that great, but it does kinda scream like someone is just daring you to build some OTK/FTK Decks that just abuses the fact that you can use three copies of United We Stand.
United We Stand was always really more of a combo card as far as I'm concerned.  On it's own, you're probably looking at 1600 attack increase, as you are looking at two monsters on the Field (maybe one, maybe three, it's all about averages.) 
Traditional:  1.75/5 
Advanced:   2.75/5 
Art:  3.5/5

United We Stand is at 3. Yay! Now we can unite and therefore stand! It's a ridiculous equip spell and still one of the coolest cards in the game, but MST is at 2, so that hurts it. Also, there are more individual monster or spell destroying cards in decks these days. Like Magic Cylinder, it can be very powerful, but it's risky and inconsistent, especially since it usually only helps when you're winning . . . and will probably run you straight into a Mirror Force, Dimensional Prison, Mystical Space Typhoon, or some other fun card...

Art: Super duper wicked cool!
Fun Fact: Kirby's Epic Yarn wasn't actually supposed to be a Kirby game.
Tomorrow: I wonder if I'll have found my long-lost Order of the Phoenix book...


We end this “Reduced Restrictions” week with United We Stand.  This is an Equip Spell, and that is why it is “safe” for the current format.  The effect boosts a monster’s ATK and DEF by 800 for each face-up monster you control.  The reason this effectively isn’t “broken” is that Yu-Gi-Oh has failed in another way: as I often like to remind our readers there is simply too much easy and/or general removal in the game.  This means that monsters, the cards hardest to get into play are the easiest to destroy: besides effects you still have battle!  How does that apply to this Equip Spell?  By their nature, Equip Spells are dependant upon monsters and unless they have an effect to make it otherwise, when the monster they are equipped to leaves the field or is placed face-down, the Equip Spell is destroyed.  Again, barring those specifically designed with a secondary effect in mind, you end up losing one more card than you “should” have, and that is in addition to the cards that can ruin an Equip Card just because it is a face-up Spell that targets.


With so many ways of thwarting Equip Spells, one might think that the solution is to up their power.  If it is easy to destroy that would make it worth playing, right?  Not necessarily: as we see here, it can be quite unbalancing.  We currently have a format that is quite good at swarming, and as such the return off this card is apt to be at least 1600 more points of damage than without, the equivalent damage of another (presumably) Special Summoned monster.  Quite impressive if there are three or more monsters: three monsters would result in a 2400 ATK (and thus damage) boost.  Against a clear field, that would mean three 1900 ATK monsters with one then boosted by United We Stand would inflict 8100 points of damage, enough for a OTK and hardly difficult to accomplish.  This also makes it very useful to OTK decks focused on small, multiple attack monsters such a Mataza the Zapper, Ben Kei – Armed Samurai, or Hayabusa Knight.  A Scapegoat activated during your opponent’s End Phase combined with a backfield clearing card like Giant Trunade or even a Mystical Space Typhoon if they only had a single set S/T would allow Hayabusa Knight to attack over a monster as large as 2000 ATK and skill score a OTK against an opponent with a full 8000 LP.


For general use, United We Stand can make a good “pressure” card.  Against a clear field, think of it as one more Special Summon (possibly monster number six) with which to decimate the rest of your opponent’s Life Points.  When facing monsters, besides inflicting some extra damage it can allow you to inflict damage by boosting something over a bigger monster.  When facing set S/Ts, it can be used to bait out removal against itself/the equipped monster.  Far better your opponent waste a Mystical Space Typhoon on this than on your Mirror Force, or a Dimensional Prison on something other than Stardust Dragon.


I do enjoy the art and the name on this card: a simple but effective way of demonstrating “monsters” teaming up.  However, the effect doesn’t really make a lot of sense given that context: even on its own, the Equip Spell boosts the equipped monster’s ATK by 800.  Besides balancing out the card a little better, it’d make more sense if there was no bonus when a monster was on its own.  I am also surprised after the events of 9/11, when this card’s name became such a popular slogan amongst Americans, that we never got a new art version of this as a commemorative piece.  I suppose it wouldn’t have been in good taste.




Traditional: 2/5 

Advanced: 3.25/5 

Aesthetic: 3.75/5


I am still selling my former collectables on eBay.  I’ve had a lot of hobbies over the years, so at various times I’ll have comic books, manga, action figures, and video games on the auction block.  You can take a look at what’s up for bids here.  Just a reminder, Pojo is in no way responsible for any transactions and was merely kind enough to let me mention the auctions here. ;) 

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