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Pojo's Yu-Gi-Oh Card of the Day

Ally of Justice Cyclone Creator

Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.

Card Ratings
Traditional: 2.00
Advanced: 2.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - Oct. 15, 2010

Back to the main COTD Page


Dark Paladin
Closing the week, we look at a giant, mechanical Bird, Insect, type thing...Ally of Justice Cyclone Creator, is a Level 3, Dark attributed, Machine-type Tuner monster, with 1400 attack and 1200 defense.
Once per turn you can discard one card from your Hand to return Magic or Trap cards on the Field equal to the number of face-up Tuner monsters on the Field.  That's actually fairly solid, as it doesn't, for one, say Tuners you control.
You're looking at atleast one card returned, for even advantage, due to the fact this guy is on the Field.  You might have another, and your opponent could have at least one, this card certainly has some potential.  Being a Tuner greatly increase his playability.
Traditional:  2/5 
Advanced:   3/5 
Art:  4/5


Ending the week is Ally of Justice - Cyclone Creator, which has nothing to do with Ally of Justice monsters. Oh, Duel Terminals... The bird machine thingy has nothing interesting about him, her or it.

Discard a card from your hand to return what will always be just one spell or trap to its owner's hand. This card does absolutely nothing, can't use 1400 ATK for anything good, and the only good Tuners:
1. Aid in Synchro Summoning (self-battle-protection, summoning itself or others)
2. Are easily brought out by other cards (Think: What Airbellum and Fulhelm used to be)
3. The card is Blackwing - Gale the Whirlwind.

1/5 - It's a Secret so you won't have to pull it.
Art: It's all curvy.
Fun Fact: What did Harry say when his cupboard door wouldn't open?
Tomorrow: 2 more days until you find out.


Hey Pojo, Pheano her with another Card Of The Day for you. Today we will be looking at Ally Of Justice Cyclone Creator one of the Secret Rares of Duelist Revolution. Ally Of Justice Cyclone Creator is a Three Star Dark/Machine/Tuner/Effect Monster with 1400 Attack and 1200 Defense.  Its Effect is that; Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. Ok Effect at first glance but when you think about the effect more it is pretty awkward. In most cases this card will just be returning one card to the hand being that it would be the only Tuner on the field. Not many decks play a lot of tuners, most play around five or six with some exceptions. To play a card like this effectively you would have to find a way to Tuner rush your opponent, which just isn’t practical. In the Traditional Format this has no use since this is for an aggressive strategy and aggression means nothing in Traditional since you’ll never get a Battle Phase.
Bottom line:
Mediocre card, you can do some neat tricks with it but at the end of the day it just doesn’t have any practical use in mainstream decks.
Advanced: 1.5/5
Traditional : 1/5


We end this week with Ally of Justice Cyclone Creator.  It is a Level 3 Dark/Machine monster, a fairly potent combination and one pretty commonly seen on the Ally of Justice monsters.  Unlike many of its kin, this monster is a Tuner, giving it some extra purpose in the deck.  It has 1400 ATK and 1200 DEF, which aren’t too bad given that it is just a Level 3 Tuner and those stats keep it low enough for cards like Sangan and Mystic Tomato to fetch it while still being big enough your opponent can’t just shrug it off.  It does have an effect, and it’s a fairly solid one: once per turn you may discard a card from your hand to bounce a number of Spell/Traps equal to the number of face-up Tuner monsters you control.  Thankfully it counts itself, so you should always be able to bounce at least one card.


Let’s bust out some rulings.  Since it doesn’t say otherwise, I assume the discarding is a cost and not part of the effect, like it is with almost all cards that require a discard.  The effect doesn’t target: select and return all cards being bounced at the effect’s resolution.  You can use this to your advantage as your opponent has to anticipate what you’re targeting; sometimes that will mean chaining a set S/T because it is better to activate it in less than optimal situations than to risk it going to the hand and being inaccessible for the rest of the turn.  A good example would be Torrential Tribute: when you normal Summon Ally of Justice Cyclone Creator you’ll have priority to activate the effect, same as always.  If your opponent has more than one S/T in play and you can only bounce one, do they blow up this single mechanical bird or do they wait and risk you bouncing it before you swarm the field?


Now I am not seeing any other rulings in English, but I am seeing one more listed for the OCG: I thought they should be the same?  In case they are, this one is pretty important: the card requires you bounce as many S/Ts as there are Tuners.  The wording is “equal to the number of Tuners” so if there are less S/Ts than Tuners the effect fizzles and nothing is returned to hand.


That brings us to the other aspect of the card: how many Tuners do you really want in play and how many should you really expect?  Unless you use a card like Variety Comes Out I wouldn’t expect to have more than one or two Tuners in play, nor would I really want much more.  As long as you have one non-Tuner monster and the monster Levels are extraordinarily low you could theoretically Tune and re-Tune until you got one really good monster.  If the other monsters are all low, it just works out: Ally of Justice Cyclone Creator is Level 3 and realistically, you’ll probably be aiming for a Level 7 or 8 “end” monster (as high Level monsters often have summoning restrictions that get in the way of this) and that means four or five Levels spread amongst another four cards.  Maybe you have other ways of using the Tuners, but if not most aren’t going to be the kind of monsters that will survive your opponent’s next turn.  One should also take into account the other Ally of Justice Tuners.  There are technically two: Ally Mind and Ally of Justice Cycle Reader.  The former is a vanilla Level 5 with forgettable stats who doesn’t even have the full Ally of Justice name, costing it access to support cards.  The latter is a Duel Terminal card.  There is also Flamvell Magician, who gets an ATK boost from Ally of Justice monsters, who honestly has less going against him than Ally Mind.  All in all, none are especially compelling.


So if you want a massive amount of bounce from the card, you’ll have to add this into a general Synchro Summon deck.  The thing is, you don’t need massive bounce: strategic use should do you just as much if not more good.  You can keep a Royal Oppression on the field until you need to pull off your own Synchro Summon, re-Set it and activate it during your opponent’s Stand-By Phase to maintain the denial.  You can recycle Swords of Revealing Light turn after turn to protect the often small Ally of Justice monsters in battle.  There are often useful cards to pitch from your hand, like Dandylion to generate Tokens.  All these combined with messing up your opponent’s S/T set-up, even if it is by a single card that is merely being sent back to the hand; make this a fairly handy card in the right decks.




Traditional: 3/5 – Going out on a limb here: this is a Dark Machine that can fill your Graveyard… making it Chaos and Chimeratech compliant.  The bounce just becomes the icing on the cake.


Advanced: 2.5/5 – Remember, this is a general rating, not deck specific: when used in its theme it is much more useful.


Art: 3.75/5 – I really like robots, and due to an obscure Marvel Comics character and Transformers, I also am fond of robotic birds.  Wish the Yu-Gi-Oh system was set up to recognize them as a sub-group.


Name: 3/5 – A bit of a mouthful, but unavoidable given its family.


I am still selling my former collectables on eBay.  I’ve had a lot of hobbies over the years, so at various times I’ll have comic books, manga, action figures, and video games on the auction block.  You can take a look at what’s up for bids here.  Just a reminder, Pojo is in no way responsible for any transactions and was merely kind enough to let me mention the auctions here. ;) 

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