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Pojo's Yu-Gi-Oh Card of the Day

Junk Synchron

When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated.

Card Ratings
Traditional: 2.33
Advanced: 3.33 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.

Date Reviewed - 03.17.10

Back to the main COTD Page


Dark Paladin
Not much to say about Junk Sychron...works well with Quilbolt Hedgehog (tomorrow's card) as we have seen Yusei do, but there are far better Tuner's than this, and neither this, nor Quilbot Hedgehog are very good.
1.25/5 all around
Art:  2/5
General Zorpa Junk Synchron
This was the original good level 3 Tuner. Since it has been replaced by Airbellum and Gale, but it still has the amazing ability to make Synchros come out of nowhere just for a Normal Summon. Junk Synchron is a level 3 EARTH Warrior with 1300 ATK and 500 DEF. This is good because you can search it out with Rat and Reinforcements of the Army and reuse it with A Warrior Returning Alive.
The effect is simple, you Special Summon a level 2 monser from your graveyard upon his Normal Summon with it's effects negated whil eit is on the field. Basically the ideal play is to Synchro for a level 5 Synchro like Catastor or Magical Android, or even Junk Warrior if you are getting desperate.
He is a good solid little card, but since the card he gets back has to be level 2 or lower, it is definitely morelimited than the clearly superior Debris Dragon. He does have his stats going for him, but he still will likely not see play at the top tables until he gets a real partner in crime.


Junk Synchron …

Not even going to get into this one too much … He may as well be the Dark Magician or the Winged Kuriboh of Yu-Gi-oh 5D’s. When Synchro monsters were introduced to the game, Junk Synchron was there taking coats and serving drinks. He is straight up one of the best Tuners in the game. Not THEE best, but definitely top 5. He’s normal summoned and u get to special summon a level 2 or lower monster from your graveyard. The monster comes out in DEF position, so u can’t attack with it, and its effect is negated … but u KNOW what you’re supposed to do with it, so none of that matters. Junk Synchron being level 3 himself mean that u now have at LEAST a level 5 Synchro monster in your future. (Magical Android is still probably the best choice in that situation) If u got a Treeborn Frog out before all this, then u can have a level 6. If u had OTHER things on the field, tokens, or Quilbolts floating around … well then u have a host of other possibilities. And that’s what this guy is all about. Creating possibilities. Plus, his 1300 ATK ain’t GREAT … and u will rarely need to fight with him ANYWAY … but it can give out respectable enough damage (given its level), should the need arise.

If u have a fair amount of level 2 or lower monsters in your deck and u need a Tuner? – This should be one of your top choices. Oh, and plus he’s a Dark Warrior, even though he looks like a machine. So he gets all the support that those two aspects afford him … which is TONS.

Traditional: 4/5
Advanced: 4/5


N o V a


Junk Synchron. Oh, my, god. This card, is actually very broken. When its normal summoned you can special summon back one level 2 or lower monster in your graveyard. Lets look at a list of good level 2 or lower monsters you can bring back with Junk Synchron, shall we?

- Tuningware
- Darksea Rescue
- Cyber Valley
- Ryko, Lightsworn Hunter
- Flamvell Poun
- Quillbolt Hedgehog

And the list can go on honestly. The point here being it allows for easy synchro summons for level 5 monsters, and even on occasion a level 7 or level 8 monster. There is a reason why I said this card is broken however. Later on this year, we're obviously going to get our 2010 Starter Deck, in which, is again obviously an Ultra Rare card. Lets just take a look at it real quick:

Junk Destroyer
EARTH/Warrior - Synchro - Effect/8/2600/2500
"Junk Synchron" + 1 or more non-Tuner monsters
When this card is successfully Synchro Summoned, you can select and destroy a number of cards on the field up to the number of non-Tuner monsters used as Synchro Material for the Synchro Summon of this card.

This is actually very, very good. Considering we have at our disposal 3 The Tricky, 3 Blackwing - Sirocco the Dawn and 2 Cyber Dragon now, as well as eventually 3 Vice Dragon, it would be really easy to bring out Junk Destroyer. Now, there is a monster that makes Junk Synchron and Junk Destroyer even better. Quickdraw Synchron as most of you may already know, is a level 5 tuner monster that can special summon itself by discarding 1 monster, and it can be used for the synchro summon of any synchro monster that requires 1 "Synchron" monster. Considering Junk Destroyer needs a "Synchron" monster, Quickdraw should do nicely with Junk Synchron and Junk Destroyer.

Traditional: 5/5
Advanced: 5/5

Greg Junk Synchron:
     A fun card to be sure.  He makes summoning level 5 synchros a snap and has all the right attributes (dark, warrior).  A few decks have been built around abusing the card's powerful effect of reviving synchro fodder from the graveyard when normal summoned.  Junk 'n Debri decks couple Junk Synchron with Debri Dragon along with some Neo-Spacians, Armageddon Knight/Dark Grepher, Cross Porter, and Convert Contact.  This makes for an interesting (yet inconsistent) draw and mill engine, quickly filling the graveyard with Porters and Spacians for Junk Synchron and Debri Dragon to revive and use.  The deck can then recycle everything with POAs.  Junk Synchron can also revive other tuners from the graveyard (like Plaguespreader) for multiple synchro summons in one turn if there are other monsters on your field already or Brain/Mind Control is at your disposal.  "Synchron" monsters keep coming out set after set it seems, and support for them slowly trickles in.  For now, they need a bit more before any of them can be extremely competitive.
Traditional:  2.0
Advanced:  3.0 


Name: Junk Synchron

Level: Three

Attribute: Dark

Type: Warrior/Tuner

ATK: 1300

DEF: 500

Text: When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position.  That monster’s effect(s) is negated.


Junk Synchron… yet another card this week I am surprised to find has never been reviewed before.  Dabbling on the Nintendo DS, I realized how strong this card is.  The catch is that it requires a deck built for it and with Reinforcements of the Army and Foolish Burial both at one that has become much harder.  If you have an adequate amount of Level 1 and 2 monsters in your deck (and the means to get them into your Graveyard), this becomes an instant Synchro monster.  It might only be good enough for a Level 4 or 5 Synchro monster, but that’s enough for a decent beatstick at the least.


Taking full advantage of the effect really breaks this card open.  The monsters revived have their effects negated, but apparently only as long as they are on the field; after being sent to the Graveyard effects will work again.  I don’t completely follow the logic, but apparently something like Hand of Nepthys will not work because it is activated on the field, even though it resolves in the Graveyard and tributing both monsters is a cost.  I don’t quite get that, given that something like Nimble Momonga still works and of course the infamous case of Exiled Force versus Skill Drain for the exact reason that Hand of Nepthys doesn’t.  Still, despite hiccups like these there are some excellent combos and I mentioned one earlier: The Calculator and Junk Warrior.  If you want to go for the full effect, you can use the effect of Junk Synchron to revive a copy of The Calculator, use Inferno Reckless Summon to get two more out, then Synchro Summon the inert one for Junk Warrior.  This provides an incredibly easy way to get out three massive beatsticks, and the two main pieces of the combo are solid cards in their own right.


Still, in the end it’s not a top Tuner choice since you do have to pad your deck a little with lower level monsters.  Many decks will have one or two targets for revival, but not enough to be reliable.  Without a revived monster, Junk Synchron is just junk Tuner.




Traditional: 1.5/5


Advanced: 3.25/5

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