Today we look at
											
											Djinn
											
											Cursenchanter of Rituals. 
											The
											
											Djinn family of monsters is the 
											latest attempt at making Ritual 
											monsters playable, since Konami 
											still can’t accept the obvious (that 
											they should have always been part of 
											the Extra Deck like their cousins, 
											Fusions and Synchro Monsters). 
											Does the latest help?
											
											
											 
											
											
											
											Djinn Cursenchanter of Rituals 
											is at least a good effort. 
											He is Dark (always a great 
											Attribute), Level 4 (easy to drop 
											into play), Fiend (decent support 
											exists), and a respectable 1700 ATK 
											means he can act as a decent 
											beatstick. 
											The 1000 DEF is a bit 
											disappointed, but we can look past 
											that, and onto the effects! 
											First “When you Ritual Summon 
											a Ritual Monster, you can remove 
											from play this card from your 
											Graveyard as 1 of the monsters 
											required for the Ritual Summon.” 
											Clunky wording but a solid 
											effect: as a Level 4 this card could 
											fill the entire level needs for the 
											few tiny rituals, and at least half 
											the level requirements for anything 
											else. 
											You could then bring it back 
											to the field with
											
											Return from the Different Dimension 
											or
											
											Escape from the Dark Dimension 
											or back to the Graveyard with
											
											Burial from the Different Dimension, 
											showing another struggling deck-type 
											hurt by the support for problem 
											cards taking the hit… instead of the 
											problem cards.
											
											
											 
											
											
											Oh, wait, there’s more to the card? 
											“While the monster Ritual 
											Summoned using this card is face-up 
											on the field, Synchro Monsters’ 
											effects are negated.” 
											Oh, now this is delicious. 
											Synchro Monsters basically 
											replaced Fusion and Ritual monsters, 
											or rather surpassed them. 
											The same niche was filled… 
											only instead of being a tiny segment 
											of the decks, now almost every deck 
											wants to have access to the 
											Swiss-Army knife that is an Extra 
											Deck full of Synchro Monsters. 
											
											
											Djinn Cursenchanter of Rituals 
											takes revenge for Rituals by turning 
											Synchro monsters into vanilla 
											beatsticks. 
											Unlike
											
											Skill Drain, there is no clause 
											restricting this to on the field, so
											
											Colossal Fighter and
											
											Stardust Dragon aren’t able to 
											bypass it like they would say
											
											Skill Drain.
											
											
											 
											
											
											Glancing at the rulings, I see that 
											this effect should stack with other
											
											Djinn monsters. 
											The ability to be removed 
											from the Graveyard can be combined 
											with other
											
											Djinn in the Graveyard, or 
											monsters in hand or on the field. 
											If the Ritual benefiting from 
											the effect of
											
											Djinn Cursenchanter of Rituals 
											is flipped facedown, it will lose 
											the effect it got from
											
											Djinn Cursenchanter of Rituals 
											but it can’t be canceled out by
											
											Skill Drain since the source of 
											the effect is the
											
											Djinn used for the Ritual Cost 
											and not the actual Ritual monster in 
											play. 
											I’ll be honest, it can get a 
											bit confusing but as a whole it’s 
											pretty nice.
											
											
											 
											
											
											It took a cheesy OTK deck to make 
											people take Rituals seriously 
											because they are expensive in terms 
											of card investment: specific Spell 
											only good for Special Summoning them 
											and then however many levels worth 
											of monsters you needed. 
											Unless it had some built in 
											protection, the Ritual monster was 
											probably as good as dead on your 
											opponent’s turn, so it had to at 
											least break even on your own. 
											The
											
											Djinn monsters can either be 
											sent directly to the Graveyard with 
											cards like
											
											Armageddon Knight or be Normal 
											Summoned and used to lure out 
											monster removal during the opening 
											turns, but once they are in the 
											Graveyard, they take the sting out 
											of paying for Ritual Monsters, and 
											layer on additional effects as a 
											sweet bonus. 
											At the very least, it allows 
											what we know to work:
											
											Demise, King of Armageddon can 
											finally, safely nuke
											
											Stardust Dragon. 
											This is a must in Ritual 
											decks from now on.
											
											
											 
											
											
											Since it’s a must for its deck, I 
											will score it based on my estimate 
											of Ritual Decks performance 
											potential (otherwise it’d be a 
											meaningless 5/5).
											
											
											 
											
											
											
											
											Ratings
											
											
											 
											
											
											
											Traditional: 
											3/5 – They do have a OTK, after all.
											
											
											 
											
											
											
											Advanced: 
											3.75/5 – The OTK is gone, but you 
											might have a real deck on your 
											hands!