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					Pojo's Yu-Gi-Oh Card of the Day 
					
						
						
							
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							Infernity Mirage 
							
							#TSHD-EN012   This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters. 
							Card Ratings 
							Traditional: 4.00 
							Advanced: 4.40   
							Ratings are based on a 1 to 5 scale 
							 
							1 being the worst. 
							3 is average. 
							5 is the highest rating.  
							 
							Date Reviewed - June 1, 2010 
							
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							Page 
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							Jae Kim 
							Blog: 
							Go-YGO.com | 
                          Infernity Mirage 
							  
							Obviously this is an amazing card. Duelists should 
							generally run two copies with a One for One to 
							fetch, effectively creating three copies. 
							  
							One of the finer nuances to Infernity dueling is 
							that you generally want to keep your normal summon 
							open. This allows you to be flexible and even 
							creatively achieve game shot through D.D Crow. So 
							while Infernity Mirage is an amazing mid to late 
							game topdeck and a suitable substitute for Infernity 
							Launcher, Launcher is obviously preferred (even to 
							the point where you might want to dump Mirage 
							through Launcher's effect instead of summon it with 
							two targets). 
							  
							To those who saw my deck list for the YCS on 
							go-YGO.com, Mirage is the reason I decided to run 
							one copy of Dark Eruption. I originally had two 
							copies, but a Call of the Haunted went in for the 
							other. 
							  
							Design-wise, this card is obviously better designed 
							than Infernity Launcher. It's actually not half bad 
							as an “on theme” two for one. The problem is the 
							additional tricks that Archfiend can conjure in 
							conjunction with a Necromancer. 
							  
							T: 4/5 
							A: 4/5 | 
                         
						
                          
                              
							Mark 
							Howard | 
                          
							 Infernity Mirage 
							 
							Today's card is one of the infamous Infernity 
							supers, although it's also not 100%  necessary. 
							However, it's still an extremely good card. 
							Actually, what am I talking about!? Empty hands are 
							something Infernity players love-- and an empty hand 
							means a strong field. Just drop it and BAM! You've 
							got Infernity Archfiend, then Infernity Launcher, 
							and Infernity Necromancer, and another Infernity, 
							and Infernity Beetle, and another Archfiend, and 
							another Launcher, more Beetles, some Synchros, 
							another Launcher, and so on.  
							 
							This is the Infernity loop. And Infernity Mirage is 
							one of the many ways to start it. 
							 
							Advanced: 5/5 
							Traditional: Where everything is 1/5 if it isn't 
							banned. 
							Art: *looks closer* And I thought it was freaky 
							before... 
							Fun Fact: A mirage isn't just "seeing things" and 
							you can even take a picture of it. It doesn't exist, 
							but it's still light being refracted or whatnot. 
							Tomorrow: Very random. 
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							Otaku | 
                          
							
											
											
											
											Infernity Mirage 
											is the first card we look at this 
											shortened holiday week. 
											It’s a Level 1 
											Dark/Fiend/Effect Monster with 
											absolutely no ATK or DEF, and it 
											can’t be Special Summoned from the 
											Graveyard. 
											There’s good reason for that 
											restriction: if you have no cards in 
											hand, you can Tribute this card and 
											select two “Infernity” monsters from 
											your Graveyard. 
											When that resolves, you 
											Special Summon said monsters to the 
											field. 
											The low stats that should 
											make it junk just make it easy to 
											search from the deck and that 0 DEF 
											means you can recycle it with
											
											Recurring Nightmare. 
											
											
											Infernity Mirage can get
											
											Infernity Beetle,
											
											Infernity Archfiend, and
											
											Infernity Necromancer… which can 
											all be traded in for more card 
											advantage! 
											Swarm and Synchro Summon, 
											friends! 
											
											
											  
											
											
											The real question is not whether
											
											Infernity decks should run this, 
											but both “Should I run an
											
											Infernity deck?” and “If I run 
											an
											
											Infernity deck, how many
											
											Infernity Mirage should I run?” 
											Since I don’t know your 
											metagame and haven’t had enough 
											exposure to the deck, I’ll let the 
											rest of the CotD crew pinpoint that. 
											
											
											  
											
											
											
											
											Ratings 
											
											
											  
											
											
											
											Traditional: 
											4/5 
											
											
											  
											
											
											
											Advanced: 
											4/5 
							 
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                          | 
                            Freeza | 
                          
							 Infernity Mirage … 
							  
							I’d call it the core of the Infernity Deck … but the 
							Infernity Deck has way too many cores to limit it to 
							just one.  
							  
							No ATK. No DEF. Just one sick effect. When no cards 
							in your hand, tribute this card to special summon 2 
							Infernity Monsters from your Graveyard. No muss. No 
							fuss. No limit. Fantastic. Unbelievably broken 
							without the limits placed on it. For 1 – it can’t be 
							special summoned from the graveyard. Absolutely key 
							to keeping at least a LITTLE leash around this 
							fiend. and the 2nd – u must select TWO Infernity 
							monsters from your grave. Unlike the Launcher which 
							brings “up to 2” – With Mirage – u MUST have 2, or 
							it wont work. 
							  
							Still – Mirage is awesome. The best is shortcutting 
							him from the DECK to the field, since the 
							restriction is only on special summoning him from 
							the grave. 
							  
							Uhm – nothing more to say. He’s a staple for the 
							Infernity Deck. 
							  
							Traditional: 4/5 
							Advanced: 4.5/5 
							  
							- FREEZA 
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