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Pojo's Yu-Gi-Oh Card of the Day

Spellstone Sorcerer Karood

Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.

Card Ratings
Traditional: 1.15
Advanced: 1.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - Nov. 30, 2010

Back to the main COTD Page


Dark Paladin
This little guy almost looks like he came from the World of the Kai's or something from Dragonball Z.  Anyway, Spellstone Sorcerer Karood, a Light attributed, Spellcaster monster, who is Level 3, and has 800 attack and 1900 defense.
Once per turn, when another Monster's effect is activated while this card has no Spellstone Counter (did I lose you yet?) place a Spellstone Counter on this card, and this monster gains 300 defense (bringing it up to 2200.) 
Now, you don't automatically get the Counter, you have to wait for a monster to use its effect, plus you can only have one Counter on this card at a time.  All you get for removing the Counter is the ability to remove a card in your opponent's Graveyard from play.
Karood may have a place in some (un)conventional removal Decks, but I don't think it's solid enough on it's own for you to be throwing into your Deck.  I honestly don't like him much in Spellcasters.
Traditional:  1.5/5 
Advanced:     2.5/5 
Art:  5/5  I all ready made my DBZ reference. 


Spellstone Sorcerer Karood …

Crap. 1st off – he’s got too many words in his effect description. I was bored to tears just reading it. Next – his stats – they suck too. His DEF is pretty good for his level, but to get his effect, he has to be face-up. So either u summon him in ATK mode and pray he survives the next turn so u can switch him to DEF, or u set him face-down so as NOT to get any effect out of him, and hope ur opponent tries to attack blindly through it with something weaker than a 1900 ATK, so he can be flipped face-up, not die, and can only THEN start generating an effect.

At this point, this is all u need to know about this guy to give up on him, thus u really don’t need to read any more of this review … but if u ARE still with me? – Snaps for u! Your awesome! … And furthermore about Karood – ok. He’s face-up, and now every time a monster activates its effect, he gets a counter … a maximum of 1?!?! – and his DEF can increase by 300 … yawn … And u can remove that counter to remove an opponent’s card in the graveyard from play. Uhg … what a long painful way to pretty much end up doing NOTHING. Assuming Karood would even SURVIVE whatever the other monster’s effect was, there are a MILLION much easier and reliable methods of removing cards in your opponent’s graveyard from play. Why on earth anyone would even CONSIDER using Karood is beyond me …

Or, … just MAYBE there is a kickbut crazy combo someone is looking to abuse to totally snuff an opponent’s graveyard in one fell swoop/annoying loop?? ... afterall, it says “another Monster Card’s effect”, not “Opponent’s Monster Card effect”, so u can reuse your OWN effects, keep generating counters, and keep remov …. Oh wait. There it is. – “Once per turn”.

Yep. Karood is crap.

Traditional: 1/5
Advanced: 1/5


Today's card is a funny-looking guy with a funny name, who looks like he was pulled off of either an 80's arcade machine or a last-minute N64 game box. You choose. Karood has a good-enough 1900 DEF that boosts to 2200 while he's powered up, after a monster effect is used. That's pretty useless, really, especially because he has to be face-up for that to happen. You can remove the Spellstone Counter to remove a card from the opponent's grave.

Just another poorly-designed TCG Exclusive card is what this is. Just use D.D. Crow and save your normal summon for someone special.

Art: He'd be an ugly Adept.
Fun Fact: Ivan and Mia are the bestest Adepts ever!!!
Tomorrow: This guy is TTLY BA!!!!


Today we will be taking a look at one of the TCG exclusives that is a Secret Rare in Starstrike Blast, Spellstone Sorcerer Karood. Spellstone Sorcerer Karood is a Level three Light Spellcaster with eight hundred Attack and nineteen hundred Defense. Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.

This card had potential to be playable if it was Spell Counters instead of Spellstone Counters but sadly that isn’t the case and until it gets the support it needs this card will remain in the shadow of cards like D.D. Crow. The one thing that this card does have going for it is its high Defense, nineteen hundred is hard to get over now a days so in the early game it is very possible to set this and have your opponent Attack into it taking some damage, but the odds are that once they see you play this they will just wait to activate their Monster Effects much like if they see Doomcalibur Knight. And they fact that this is an Ignition ability means that they can just activate a Monster Effect to destroy this on their turn and you will never get a chance to activate Spellstone Sorcerer Karood.

In the Traditional Format this card It’s not good enough for the Advanced Format so this defiantly isn’t good enough for the Traditional Format. The only deck I could see this being used against effectively in the OCG would be Substitoad FTK if you are going first.

Bottom line: The card could have potential use but for now lacks the support it needs.
Advanced: 1/5
Traditional: 1/5

Hit me up on Pojo or Youtube (pheanoblack) if you have any comments or questions, I’m always open to constructive criticism.

The Legion

Spellstone Sorcerer Karood is a 3-star light spellcaster with bad attack, but a solid 1900 defense, which should block most 4-star or lower attackers. When another monster’s effect activates, you can put a spellstone counter on him, maximum of 1, and it gives him 300 extra defense, making it 2200. Once per turn, you can remove the counter to remove a card in your opponent’s grave from play. Decent ability, too bad it’s only spell speed 1, because if it was speed 2, you could use it like DD Crow to nullify your opponent’s target. Also, it has to be face up, so you either summon it in attack position (unlikely, due to his horrible ATK), or set it and hope that your opponent runs into it with something small. I think the biggest thing that kills this card, though, is the fact that it uses spellstone counters instead of spell counters, because if it used spell counters, it would be open to all of the spellcaster / spell counter support out there, and it may have found a place in a spellcaster deck. But alas, our poor friend doesn’t quite cut it, and I doubt we’ll see too much play out of him.

Traditional: 1/5
Advanced: 1.5/5
Art: Is that a mask, or is it just his face…? Cause there’s hair growing out of it…

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