Card of the Day
TCG Fan Tips
Top 10 Lists
Anteaus on YGO
Dark Paladin's Dimension
Releases + Spoilers
Booster Sets (Original Series)
Booster Sets (GX Series)
Booster Sets (5D Series)
Booster Sets (Zexal Series)
Yugi 2004 |
GX: 2006 |
Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013
Dragons Roar &
Blaze of Destruction &
Fury from the Deep
Lord of the Storm
Rise of Dragon Lords
Saga of Blue-Eyes
Coll. Tins Spoiler
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
3 | 4
1 | 2 | 3 | 4 | 5
1 | 2
1 | 2 | 3 | 4
5 | 6 | 7 | 8
1 | 2 | 3 | 4
5 | 6 | 7
1 | 2 | 3 | 4
5 | 6 | 7
Evan T 08
X-Ref List w/ Passcodes
GX Character Bios
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)
Pojo's YuGiOh Books
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
Millennium Board Game
Yu Yu Hakusho
Pojo's Yu-Gi-Oh Card of the Day
1 Tuner + 1 non-Tuner Monster
When this card is Synchro Summoned, you can draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Nov. 17, 2010
Back to the main COTD
Starstrike Blast cards, one of the more interesting
sets out in a while, but it's time to move on.
Formula Synchron, is a Level 2 Synchro Monster,
Synchro Summoned with one Tuner and one non-Tuner
monster. This is a Light attributed monster with 200
attack and 1500 defense.
Let's take a second to discuss Level 2 Synchro
Monster...you have to use two monsters, obviously,
and one being a Level 1 Tuner (which is plausible
enough) and a separate Level 1 monster. Is it worth
it to play?
Well, when your Synchro Summon Formula Synchron, you
Draw one card from your Deck. Now, for an awesome
new ability, during your opponent's Main Phase, you
can Synchro Summon if you use said Formula Synchron
This is incredible, to be able to Synchro Summon
during your opponent's turn. Now, it's true, you
could (or even should) just perform the Synchro
Summon during your turn, and ignore this card
However, your opponent will likely dump a resource
to destroy/prevent you from using this, I like it :)
|Formula Synchron needs his own theme song. So many
people wanted this card from me at the Sneak. This
card is the only Synchro Tuner we have -- it's a
Synchro, and a Tuner. Herp derp. Use Spore and
Glow-Up Bulb with your Fluffies to make this. You
get a free draw for making Formula Synchron, then
you can hop up to your real Synchro. So, if you want
Goyo, you can turn a Fluff token into a real draw.
It's overrated, but still very good. If you can
manage to make a Black Rose Dragon out of your
Formula Synchron, because this card can Synchro
Summon during your OPPONENT'S turn, you have total
control of the game! And you do need this to make
Shooting Star Dragon.
Art: Rejected Vehicroid was rejected.
Fun Fact: I like me some Amazoness cards.
Tomorrow: The A-Team. No, not the badass one, the
naked paper airplane one.
Today’s card of the Day is Formula Synchron. This is
a very interesting card, because it is the second
synchro tuner monster I have seen (Armory Arm with
light wave tuning being the first). It’s
effect allows you to draw a card when you synchro
with him, and you can synchro during your opponents
turn. It is a light attribute 2 star machine.
I like this card. First off, you get a draw off of
it when you synchro with it. Next, you can synchro
on your opponents turn. So far, the only synchro
monster that requires this card is the new Shooting
Star Dragon. And that is pretty much what you will
see this used for. Since Stardust has his negate
ability, your opponent will force it so you can’t
synchro. It comes back at the end phase and
sets you up to synchro their turn. There are plenty
of set ups you can do with this card as well, such
as a black rose nuke on your opponent’s turn. This
also sets up the more frequent use of one star
broken tuners, like effect veiler. All in all, it’s
a bit of trouble to get out, but totally worth the
Traditional 3.7/5 (harder to remove from play than
Art: It’s like a Minicon.
Perhaps one of the most meta defining cards ever
printed. Here we have Formula Synchron. A level 2,
light Machine, Synchro Tuner.....wait what was that?
Synchro Tuner? Yeah, you heard right. Formula
Synchron is the pioneering card to a new card type
called Synchro tuners, as the name suggests they are
synchro monsters that can also tune.
It has 200 attack and 1500 defense, so its not going
to stop much. But what really matters is its effect.
When its synchro summoned, you draw a card, so this
card pays for half of itself. His second effect is
during your opponents main phase you can synchro
summon. Yes thats right. Synchro summon during your
opponents main phase, oh and the best part? It
starts a chain. So for example, lets say your
opponent activates Dark Hole, why not synch up that
Cauis you have laying around for Stardust and negate
that Dark Hole? This is just one of many combos he
Traditional- 4/5 (Im sure some crazy combos exist
Advanced- 5/5 (Oh hell yeah)
Art- Vroom, Vroom
Random Comment- If they ever make a Formula Warrior,
Quickdraw will have another toy to play with.
Formula Synchron …
From my “understanding” … (yes, in quotes), this
card is pretty cool. It’s ATK is crap, so it’s not
for fighting, but it branches out, breaking rules of
the game that hadn’t (or barely) been broken before.
For starters – once created, u draw a card. Always a
nice bonus for doing ANYTHING in this game. Next –
it is a Synchro AND Tuner monster. A very new thing
to hit the Yu-gi-oh environment. And lastly – the
crunchiest part of FormSynch is that he can Synchro
summon on your opponent’s turn! This is awesome.
There’s some trap that allows for this kind of
hidden play, but 9 out of 10 things are better in
Monster form. So long as u have another monster out
there with it, u can Synch them up anytime u like,
during the main phase. I'm pretty sure that means u
can side step almost any targetting effect, as once
your opponent activates one on any of your monsters,
u can synch them out with FormSynch's effect,
nullifying the target and bringing out something a
lot heavier than your opponent was prepared for.
I like it a lot, as a bunch of new unpredictable
moves are begging to be invented from this. I like
cards that get the creative juices flowing. It’s
only downside is that it’s a level 2 synchro,
meaning u need a level 1 tuner and a level 1 monster
to make it. Not the hardest thing in the world, but
not always a given either.