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Pojo's Yu-Gi-Oh Card of the Day

Effect Veiler

During your opponent's Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up Effect Monster your opponent controls. Negate the effect(s) of that monster until the End Phase.

Card Ratings
Traditional: 3.25
Advanced: 3.90 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - August 27, 2010

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Dark Paladin


Effect Veiler, isn't she cute? She kind of looks like a lost member of the Fortune Lady clan. We have a Light atrributed, Spellcaster type monster, who is Level 1, with 0 attack and defense, BUT she is a Tuner, which is cool, although being a Level 1 Tuner isn't usually the most useful thing in the world.

Anyway, Effect Veiler does exactly what her name suggests...during the opponent's Main Phase you can send this card from your Hand to the Graveyard to select the face-up Effect monster your opponent controls and negate the effect of said card until the End Phase.

If it could destroy the monster too, we might have something potentially broken on our Hands, but to be able to keep yourself safe at least for the turn, maybe let you figure something else out? Best card of the week I figure...and she's cute :)


Traditional: 2.5/5
Advanced: 3.5/5 Tech for sure
Art: 5/5

General Zorpa Effect Veiler 
Now of all the cards that we have reviewed this week, this one has the most potential. Effect Veiler is surprisingly not a Synchro monster, but is a level 1 LIGHT Spellcaster Tuner with 0 ATK and 0 DEF. These stats are not the best , but they can be abused with cards like Apprentice Magician and SHining Angel, and cards that can be recruited are generally given a bonus. It is also searchable by Sangan, which is far mroe important than usual for this card.
The effect fo Effect Veiler allows you to discard it from your hand in order to negate a single monster's effect during the main phase. This is very useful if your opponent for some reason did not blow up on Judgment Dragon, or you have a Mirror Force set and negated your opponent's Stardust Dragon. It pretty much works well against ANY Synchro (except for the ones without effects) and any other annoying big monster your opponent might try to play.
It is especially useful for getting around Thunderking Rai-Oh and Faultroll, as they both can be really bad effects if they are allowed to run unchecked. Just basically, if any effect is bothering you, take it out! Kristya, Demise, Celestia it negates them all. However, unlike Forbidden Chalice, it can only be activated during your opponent's turn, making it far less reliable.
But Effect Veiler will negate them until the end phase no matte rwhere htey are, so it is a bit of a toss up between the two. Veiler is more of a surprise, and can Sycnch in a pinch. Chalice allows you to boost your own monsters during the damage step as well as use it on your own turn. I think that time will tell if these are good enough to see play, but I suspect there wil lbe some sideboarded Veilers out there, so get used to knowing its rulings!


Effect Veiler …
I like this card. It’s been mentioned in the same breath as D.D. Crow in the type of play mechanism that it adheres to, but I find it to be a lot less situational that the Crow and can do more for u in the end. No ATK or DEF, so all THAT goes out the window. But it guards against opponent effects which is about 60-75% of what u will be dealing with during the course of your match. As I understand, it can pretty much knock out ANY effect – either standing or continuous, or an effect that gets activated. It has to be done during the Main Phase, so ur not gonna surprise a monster that tries to increase its ATK (via its own effect) during the battle phase. And it can be only done during your opponent’s turn, so this is purely a defensive card. That being said, u can get a lot of utility out of it. Shut down that Stardust Dragon so u can activate your Torrential Tribute. Will she snuff Sangan and Dandylion? – Check the rulings, but the last thing that gives points to this card is that it’s a Level 1 tuner. This means it works perfectly with One for One, should the need arise, and u can use it to Synchro summon in case ur opponent isn’t feeding u anything worth negating. Thus, it will never just wind up being a useless draw.
Traditional: 4/5
Advanced: 4/5


I am really getting sick of bishonen characters.  No, I don’t know that this character is male, but neither can I establish it as female.  I’ve heard different “guesses” as to what character inspired the card and some are male, some are female.  Another fun fact is that for those of us with a Judeo-Christian bent, most if not all angels mentioned in the Bible are male.  Yes, the card is a Spellcaster and not a fairy; I calls it like I sees it. :-P


Okay, end art rant.  The actual card is very interesting and I assume will see quite a bit of play.  It is a Level 1 Light/Spellcaster/Tuner with 0 ATK/DEF but a sweet effect: you can discard it from hand during your opponent’s Main Phase, select one monster your opponent controls, and negate said monster’s effect until the End Phase.  Simply put, this forces a lot of FTK/OTK decks to grind to a halt.  Timed properly, it will be at a key moment and insanely hard to recover from.  One does have to be careful, as Effect Veiler negates only monsters in play, so stuff that occurs elsewhere won’t be touched.  Plus, as usual Exiled Force resolves in the Graveyard and…


Ugh.  It does negate Exiled Force.  Don’t ask me why or how when so many other cards can’t because of where the effect resolves.  This also provides another win condition: random ruling induced aneurysm.


When using the card, try to time it so that your opponent burns a “cost” for the monsters effect.  Simple, obvious, but I feel I have to point it out, since it can keep you from losing any “card” advantage, or even generate some,




Traditional: 5/5 – Chaos food that chucks itself into the Graveyard while destroying opposing FTKs and pretty much any played strategy?  Yes please!


Advanced: 4/5 – Still looks great to me, as so many commonly played cards and strategies will be ground to a halt.  Yes, you still need an answer on your turn, but as long as you can supply one this can easily turn a no-win situation into your win.

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