Jester Lord, an interesting card to the start of an
interesting set of monsters, but let's start
here...even the 5d's cartoon didn't make this card
(or tomorrow's card) look very good. Jester Lord, in
short, is ridiculous. 1000 attack per Magic and Trap
card in either Field is good (that could be 12000
points) which would also be ridiculous.
WAIT...it only works while this is the only monster
on the Field, something the cartoon forgot.
Ratings:
1/5 both Formats
Art: 2/5
General Zorpa
Jester Lord
This is one hot tamale. He's got 0 ATK and 0 DEF on
a level 1 DARK Spellcaster. These are just about the
worst stats that any card could have. It cannot
really do anything outside of its effect. You can
use all of the DARK support with it and you can use
One For One, which is sort of a plus.
The effect is that if it is the only monster on the
field it gains 1000 ATK for every spell and trap
card on the field. Note that it says the ONLY
monster on the entire field, so if your opponent has
a monster you're screwed. You can paur this up with
some savage one for one removal cards and protection
to get some pretty massive direct attacks, but the
risk to reward ratio just isn't there. If One For
One was not limited, it might have been worth it to
make a fun deck around it, but at this point, there
is nothing that you can really use him for.
He is a fun little guy, and can do some crazy things
with continuous Spell and Trap cards and he will
work with things that support level 1 monsters. He
is also a Spellcaster, so some of that crazy junk
could work well. All in all he just begs to be used
for fun, so I would oblige him, before he gets
angry.
Traditional-1/5
Advanced-2/5
Freeza
Jester Lord ...
I dont get it ... I mean, i GET it, but I don't get
it. Jester Lord, I think is one of those cards ...
kinda like Skull Servant and King of Skull Servant
... Ya know the kind I mean - the ones where it
becomes very easy to imagine the scenario where the
right combo of cards including them would totally
kick ass ... And if life were like the cartoon - u
could totally pull it off and get plenty of "Wow!!"
points from onlookers who'd be impressed that u
crafted such an original deck ....
But the problem with cards like that are simply that
we live in the real world. Jester Lord's DREAM
scenario is that ur opponent has no monsters, but
several set spells and traps. U have about 4 places
filled with a Jester Lord in hand, and u draw Cold
Wave. U activate it with that 1 free Spell/Trap zone
u have and ur opponent has nothing chainable, so is
wide open to receive a 6000-7000 (or more) punch in
the face (direct attack) from JL. Sweet, right?
But when was the last time u ever dueled and
something like that even came CLOSE to happening??
... Sure - u can start structuring your deck to try
to create such scenarios .... but seriously? - It'll
be a waste of time. A HUGE waste of time.
Traditional: 1/5
Advanced: 1.5/5
- FREEZA
N o V a
Ok so today we look at one of Lazars monsters, least
if memory serves. Anyways Jester Lord is a tricky
card to use since he has to be the only monster on
the field for it to gain any attack points. Its a
level 1 monster so its easy to summon with One for
One, and since it has no attack points you can use
Magician's Circle to summon it since its also a
Spellcaster. In this format, more than likely there
will always be another monster on the field.