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Pojo's Yu-Gi-Oh Card of the Day

Skill Successor

Select 1 face-up monster you control. It gains 400 ATK until the End Phase. You can remove from play this card in the Graveyard to give 1 face-up monster you control 800 ATK until the End Phase. This effect cannot be activated the turn this card is sent to the Graveyard, and can only be activated during your turn.

Card Ratings
Traditional: 1.50
Advanced: 1.90 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.

Date Reviewed - 10.30.09

Back to the main COTD Page


Dark Paladin

Skill Successor is an interesting Trap that closes the week...one face-up monster you control gains 400 attack until the End Phase. You can remove the card (this card) afterward from the Graveyard, but not in the turn it goes to the Graveyard. Then, a monster you control gains 800 attack until the End Phase, but only if you remove this card from your Graveyard, and only during your turn.

1.5/5 generous I think, but it does something...

Art: 3.5/5

Jeff Lang
    Today’s card up for review is skill successor. I don’t like this card at all to be honest. The attack boost from either effect isn’t that amazing, and I would certainly use a destruction card over this any day. Now, if you could activate this on your opponents turn, it would have been a tad better

Trad: 1/5
Adv: 1/5

Skill Successor ...

This card is kinda cool ... mostly for the 2nd part of its effect. Cards that activate while they are in the graveyard are hard to counter. And this trap, u essentially get to make use of twice. That's pretty nice, right?

Well the downside is that the 2nd effect - the STRONGER increase can only be done during your own turn. Great cards that increase or decrease attacks, like Shrink or Rush Recklessly, can activate during either turn, surprising your opponent and having them ram their monsters into a buzz saw. There is no surprise factor with the big graveyard removal increase. What's left is a so-so power boost that only lasts 1 turn .... and there are better choices if all u would be getting out of an effect is a naked power boost ...

Skill Successor is ... OK ... but not much more than that.

Traditional: 2.5/5
Advanced: 3/5


N o V a
Skill Successor is a cool card, wont have much affect on the meta or really see play, but its a cool card. It gives a monster 400 attack and any turn after that you can remove Skill Successor from your graveyard and from play to give a monster you control 800 attack. This is pretty cool really, boost on your turn by 400 then double that boost on their turn when they decide to attack. While this card would have been much better back when Yu-Gi-Oh! was just starting, right now cards like Shrink, Rising Energy and of course Honest(in light based decks) are all better choices to use.

Traditional: 1/5
Advanced: 1/5
Efrain The first Card I get to review as a COTD contributor is Skill Successor, This card could have been real good but do to some key points it turns out to just be a nice surprise in someone little kids deck. This card gives your monster a 400 atk boost, which isn’t great considering rush recklessly give you 700,and it’s a quick play. But what makes this card decent is the ability to be able to remove it from play to increase a monsters attack by 800 atk, which would be great if you could use it during either players turn, but you cant. What’s good about this card though is that you can just dump it in you graveyard for later use, maybe help get one of your weaker monsters over a heftier monster. You can run this in a mill type of deck and have a nice attack boost to a monster on your side possibly swinging for game. I can see this being run in a Norleras type of deck where you are basically playing cards from your graveyard. This can help keep certain cards with weaker attributes on the field longer (such as Dark Creator). This card will most likely not see any play in any competitive decks, but it did have its moment to shine during the Draft tourneys for ancient prophecy, but that’s the highlight of this cards competitive play.

Traditional: 1/5
Advanced : 2/5 (it can see play in mill type of decks, but its not (Honest/Kalut)
Art: 2/5 (Its one of those cards that should have been a common,you cant even tell it’s a holo and the artwork is bland)
It looks like we're going to be ending the week on a low note this time around with Skill Successor. Skill Successor sounds ok when you first read it but all in all it is a relatively lame card. Reuseability is pretty nice but if you are going to run an attack modifier card as a battle phase trick then run shrink. But I don't recomend using one of those. I don't see this card seeing the light of day in our current metagame but it isnt 100% terrible.

2/5 Advanced
Xu, Lightsworn Sage

Skill Successor

Here we have Skill Successor, Today's Card of the Day

Select 1 face-up monster you control. It gains 400 ATK until the End Phase. You can remove from play this card in the Graveyard to give 1 face-up monster you control 800 ATK until the End Phase. This effect cannot be activated the turn this card is sent to the Graveyard, and can only be activated during your turn.

Oh my... Trust me I try to find the good in all cards one way or another. I know that in certain decks, there is use for even some very obscure cards. I am sorry to say this card is just not very good. When you first look at it, it almost screams to be used in a lightsworn deck. Wow a 400 boost, then an 800 boost?

Sorry but just say no to this card. Both of its effects target, which means if you have arkus face up, then you can't even use the effect. The card has so many restrictions and really only gives a mediocre boost. Honestly I would not recommend this card in any deck. Take it out and put in a waboku or threatening roar instead. Even Scrap Iron scarecrow. 

Advanced: 1/5 in all decks both casual and competitive

Art: Swamp and Lava battleguard? I guess this cards is as good as they are. 1/5

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