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Pojo's Yu-Gi-Oh Card of the Day

Brain Golem

Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.

Card Ratings
Traditional: 2.00
Advanced: 3.00 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.

Date Reviewed - 06.12.09

Back to the main COTD Page


Dark Paladin

Brain Golem, a Level 6, Water attributed Fiend, who strange, with 2500 attack (nice) and 1800 defense (meh) who might as well say "play me against Lightsworn, Counter Fairies, and that's it..." and if you do, after I destroy a Light monster, I can attack again in a row...

Short and sweet folks, if either of those are big problems, side one, and use when necessary.


Side Deck vs. Lightsworn or Counter Fairy: 4/5

Not needed elsewhere...

Art: 1.5/5 horrible
General Zorpa Brain Golem

This guy just screams "I HATE LIGHTSWORN!". He has 2500 ATK and 1800 DEF on a level 6 DARK Fiend. That alone is worth considering. He is better than Summoned Skull as far as effects and stats go. The one tribute thing is actually the issue with this card, he is a little slow to stop the deck that he is supposed to stop.

His effects are simple and to the point. Effects of LIGHT monsters that are face-up on the field are negated. If it kills a LIGHT monster in battle, you attack once again in a row. This basically means that Thunderking Rai-Oh, all the lIghtsworn monsters and a few other cards just got a new nemesis. He will stop effects of Lumina, Lyla, Judgment Dragon and Ryko to name a few. The real problem is Honest. That card just takes this guy down to China Town.

The second effect is more for flavor than anything else. Attacking with this guy is not a priority once you get him out. Necro Gardna and Honest prevent you from attacking anyway, so you are better off using other cards to attack with and this guy sitting pretty on the field. This is where his level hurts. You want to get him out asap, but rarely can as you have to Tribute for him.

On the whole a good counter to Lightsworn other than Light Imprisoning Mirror as it is a one-sided Skill Drain on legs which is always fun. I might tech a couple in a side for a DARK deck that is not Blackwings as they can control the LIGHT decks pretty well already and this is just icing on the cake.


Brain Golem …

Brain Golem is one of those cards that’s just fine in every way possible … Essentially an enhanced version of a card that used to be great, but lost its edge as the landscape of the game changed. I’m talking about Summoned Skull. Remember him? Also a Dark Fiend – 2500 ATK … Ultra Rare from back when this game was young … he was Awesome. Why? Cuz he was hands down the strongest 1 tribute monster Available at the time. Beat Down running rampant, he was a devastating weapon. But the face of the game grew and changed over the years, and now he’s not ever played. Not even in the most dedicated Fiend Deck.

Enter Brain Golem … He is also a Dark Fiend. 2500 ATK. 1 Tribute. But now an even better DEF than Summoned Skull. So if he somehow ends up in DEF mode, it’ll take more than the standard=2 01800 4-star monster to take him down. (Although, arguably … back when The Skull was hot, his weaker DEF was an asset, as it made him searchable by Witch of the Black Forrest … ahhh … memories …) And what’s more? – Brain Golem not only negates the effects of face-up Light Monsters, but he also gets another heavy attack if he first destroys a light monster … which means he absolutely SLAUGHTERS Lightsworn decks …

Even against NON-light based cards, he’s got no downsides to him at all which makes him a nice monster that’ll run over almost every other 1 tribute monster that is played. However … even with the Dark Fiend theme, he doesn’t TRULY get to shine, as there are still several other better 1 tribute choices that’ll do more for u in the long run …

Make no mistake - he’s still a great choice (maybe even use 2) for a side deck … you’re going to have to fight the light SOONER or later … u’ll be happy to have him armed and ready when u do.

Traditional: 2.5/5
Advanced: 3.5/5


N o V a
Today we review possibly one of the coolest cards in Raging Battle. Brain Golem. Its basically a stronger Summoned Skull. Its a level 6, 2500 attack, 1800 defense monster that has the effect of negating all face-up LIGHT monsters' effects and if it destroys a LIGHT monster in battle it can attack once again in a row. This card is a pretty serious threat to Lightsworn decks and only gives a huge boost for any DARK based deck. Personally I want to side this card in my Blackwing deck, only because I find this card to be a much better version of Light-Imprisoning Mirror. Theres only one card in Lightsworns that can get over this card and thats Judgment Dragon. You can count other monsters if you use Honests effect to boost one of their LIGHT monsters up. This card is an excellent side deck card because without Honests and Judgment Dragons, Lightsworns cant get over this card.

Traditional: 3.5/5
Advanced: 3.5/5
Lol Pisko Brain Golem:

Okay, first of all, Brain Golem was broken in sealed. Not because of its effect, but because it was huge. Other than that it's pretty bad. In theory it seems pretty good against Lightsworn, but in reality they'll just Necro block or Honest you. Konami tried I guess...

Traditional: 1/5
Advanced: 1/5
Darkstarr Brain Golem [Fiend/Effect] DARK Lv 6 Atk 2500 Def1800

Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.

I like this card even though I have a deep love for Light Monsters. The ability to negate something on the field is great especially if it's highly played. Negating a whole Attribute could be quite deadly if the opposing player doesn't think quick and I'm not just directing this at Lightsworn it could possibly be all over for the deck. The next effect is even as devastating as the first being able to attack twice is no joke. Especially when it's a 2500 one sac beater and the only thing you have to do is destroy one light monster. Unfortunately this card should NEVER see the main deck as Light decks aren't everywhere. It also requires one offering putting it in the same spot as Jinzo. at a local or regional it's worth a shot in the side deck.

Traditional: 2.5
Advanced: 3.0

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