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Pojo's Yu-Gi-Oh Card of the Day

Mirror of Oaths

Activate only when your opponent Special Summons a monster(s) from their Deck. Destroy that monster(s) and draw 1 card.

Card Ratings
Traditional: 2.25
Advanced: 4.17 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.

Date Reviewed - 07.15.09

Back to the main COTD Page


Dark Paladin

Mirror of Oaths is quite a useful trap, and one that I've been toying with as of late. You can only activate this card when your opponent Special Summons a Monster or Monsters from thier Deck. You destroy the
monster(s) and Draw one card.

I really like this, and it's a common, so it could certainly be something to really shock your opponent. Sadly, I'm willing to bet not many of you have room in your ultra-conservative Decks to try something new. Cheerio


Traditional: 2.5/5
Advanced: 3.5/5
Art: 3.5/5 Should be holo
General Zorpa Mirror of Oaths

This is the biggest tech card from RGBT, and should bein almost every side deck. We have a Normal Trap card, which is good for playability factor, as Counter Traps are notoriously hard to activate. The effect is that when an opponent Special SUmmons a monster(s) from the deck you can destroy them and draw 1 card.

This will see most immediate use against Gladiator decks, as their entire strategy is based around Special Summoning from the deck. It can also be used as tech against Gravekeeper's Spy, Rescue Cat, Recruiters, Emergency Teleport, Summoner Monk and other high profile tournament playable cards.

Basically this card nerfs the search engine for the game, which is no small task. The fact that it destroys all monster Special Summoned that is golden. Thunderking can only stop one, and Royal Oppression is costly and far more vulnerable to destruction. This card not only kills off opposing strategies, it allows you to draw a card as well.

In a deck that is all about countering the meta, like a Skill Drain deck, I would main deck these cards, just because every deck except for Lightsworn Special Summons from the deck. In other top decks, I would only tech a copy or side a pair for Gladiators as it would only slow your deck down in a mirror or against another fast deck.

Traditional-1/5 (Who Special Summons from the deck here?)
Advanced-5/5 (great tech and very frustrating to play against)

Jeff Lang
Mirror of Oaths
Normal Trap

Activate only when your opponent Special Summons a Monster(s) from their Deck. Destroy the monster and Draw one card.

    Today’s card up for review is Mirror Of Oaths. This card is very healthy for the game, as well as very strong. It was used in basically everybody’s deck at United States Nationals, and for good reason. Rescue Cat is a HUGE card right now, and is staple in two decks right now(Cat Turbo and Gladiator Beasts). This card alone, can help you stop them in their tracks. Another card that is huge right now is Summoner Monk, and that get’s smacked by this as well, and you get advantage off of that play. I don’t see why you wouldn’t want to use this card right now, it is sick.

Trad: 2/5
Adv: 5/5

Mirror of Oaths ...

First of all let me do a quick rant about side decks ... I generally hate the concept! Its operates under the idea that if your opponent has a deck that yours is at a natural disadvantage against, then 2 or 3 cards that u have in the side and can mix in, will now turn the tide in your favor ... Yeah, the very notion is crap. How often do u have 2 or 3 copies of a card in your main deck that (for whatever reason) u never seem to draw at the right time, even if u are sticking to the bare minimum 40? And THAT'S when your deck (ideally) is already built to have all the cards support each other ... So now tearing out the balance and adding 2 or 3 other cards from your side is supposed to make all the difference? If those cards really fit in your deck, then they would already BE main decked. In most cases your "new" deck will work even worse than it did the 1st time.

Not that the side deck is useless .... More that it should be used for a complete style change ... a deck refitting. You build your damn deck to be the best it can be vs. any given scenario. No deck is perfect, so u outfit the 15 cards in your side to rearrange the primary play style of your deck into a style that compensates for its weaknesses. Not with 2 or 3 cards. But your ENTIRE side. Know your deck. Know what it can do. Know what it can't do and against what decks and play styles it has a hard tim e against. And side 15 cards to completely transform your deck if the situation calls for it.

Ok, that being said .... Mirror of Oaths should be side decked. Gladiator Beasts and Blackwings love special summoning from the deck. Other decks do it occasionally in their own fashion, but u can't main deck this thing, waiting around for that to happen.

Traditional: 2/5
Advanced: 3/5


N o V a
Its Wednesday, and we're halfway through the week. Mirror of Oaths is todays Card of the Day and this card was apparently something quite a few people teched at the US Yugioh National Championships this year. At first glance you may think, why would I use this card? There has to be better options. Well considering how top decks like Rescue Synchro and Gladiator Beasts summon from the deck left and right, Mirror of Oaths can destroy the monsters summon by Rescue Cat, it can destroy a special summoned Krebons, Psychic Commander, Gravekeeper's Spy and obviously any Gladiator Beast monster aside from Gladiator Beast Heraklinos. If you haven't seen it by now, Mirror of Oaths can really hurt anyone playing Gladiator Beasts or Rescue Synchro, or if by the off chance you play it, a recruiter deck(aka RatBox, etc).

Personally I think its the perfect side tech for any deck. I know I want to get a set for my side.

Traditional: 3.5/5
Advanced: 3.5/5
Parallel Fates Mirror of Oaths…. Undoubtedly one of the hottest side deck cards out there right now. Its ability to shutdown SynCat and Gladiator Beast is tremendous. As if the Royal Oppression-like effect was not enough, not only is the cost non-existent, you actually get to draw a card! Theoretically speaking, while you are not losing any cards, your opponent will likely end up losing 1-2 cards depending on what you use it on.

Against SynCat, your targets include Gravekeeper’s Spy, Summoner Monk, Rescue Cat. You take away Monk and Cat, you take away their ability to win. This is a card that can win you games against SynCat, as given the build they have, you take away that one momentum card, their follow-up is likely minimal. Against Gladiator Beast, you stop any of their tag-outs. Now of course you do not use this on the first tag out you see, there is no point in wanting to stop a Laquari.

An awesome card that everyone should be running in their side deck. Its ability to completely change the outlook of the game is unquestionable.


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