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Pojo's Yu-Gi-Oh Card of the Day

Harvest Angel of Wisdom

Level 4
ATK/1800 DEF/1000
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand.

Card Ratings
Traditional: 3.00
Advanced: 3.80 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - 11.15.08

Back to the main COTD Page


Dark Paladin

Harvest--Angel of Wisdom is a very neat Super Rare from the new set, who is a Fairy of the Light attribute with 1800 attack and 1000 defense.

Harvest has an incredible ability, and is quite the asset to the Counter-Fairy Decks. When destroyed in Battle and sent to the Graveyard, you can add one Counter Trap from your Graveyard to your Hand.

Granted, if face-up, your opponent may not destroy this card by Battle, but you can always try setting it too. Counter-Fairies have also fallen out a bit lately, but it can still be a perfectly viable and powerful Deck type. Nice attack, and a resourceful effect, go ahead and play it.


Traditional: 2/5 Not a Warrior, but a Light with 1800 attack and a useful effect.

Advanced: 3.5/5 Very useful some places, mediocre for others, and useless for the rest.

Art: 4/5

Jeff Lang
Harvest Angel of Wisdom
Level 4
ATK/1800 DEF/1000
When this card is destroyed by battle and sent to the Graveyard, you can add
1 Counter Trap Card from your Graveyard to your hand.
Super Rare

    Todayʼs card up for review is Harvest Angel Of Wisdom. Finally this guy gets the reprint! By reading this card, you already know how powerful this card can be. There are plenty of counter traps that are useful for your arsenal. And this guy will certainly get destroyed so why not get back a Solemn Judgment or Divine Wrath etc? This card is an absolute must in Counter Fairy decks, and who knows it may see play elsewhere now that it isn't near impossible to get?

Trad: 3/5
Adv: 3.5/5
Anteaus Harvest Angel of Wisdom

Right here is a card that I can honestly say is one of Counter Fairy's shining cards. He's a level 4, 1800 ATK/1000 DEF beast, and the ability to gain a Counter Trap when he's sent to the Graveyard is a great advantage. I've never been a huge fan of Counter Fairy (more often than not running Macro or Strike Ninja or something), but I know a great card when I see one, and this card is a great addition to the Counter Fairy lineup. It's a versatile card, especially in this format, when speed is dominating the metagame and Counter Fairies are struggling to find a card that can help them...well, to counter the metagame (no pun intended).

With Harvest's searching abilities, Counter Fairies will make a bigger splash in the game, but I don't think that they'll be able to counter some of the biggest decks in the format, and with DAD still running rampant, they'll be even more pressed. While Harvest is a great weapon in the overall arsenal of Counter Fairy, I don't expect him to be the defining card for the deck.

In Traditional it's even worse, because Counter Fairies have so much more competition to go up against. However, in a competitive Traditional build this card would be an incredible addition.

Traditional: 3.5/5 (in a Counter Fairy deck)
Advanced: 4/5 (in a Counter Fairy deck)
Mr. Random CSOC-ENSE1
Harvest Angel of Wisdom
Level 4
ATK/1800 DEF/1000
When this card is destroyed by battle and sent to the Graveyard, you can add
1 Counter Trap Card from your Graveyard to your hand.
Super Rare

Harvest is always an excellent choice for Counter Fairy decks. Downgrading the rarity makes it easier for people to build decks they couldn't normally play. Get a counter trap back when it dies in battle, which is most likely a Solemn Judgment or a Dark Bribe. This helps you to get more draws with Bountiful Artemis and summon Van'Dalgyon easier. This should be in most counter fairy decks.

Traditional: 3/5
Advanced: 4/5


Stat(s): Harvest Angel of Wisdom is a Level 4 Light/Fairy.  Level 4 is nice, since it is so easy to drop into play.  Both Attribute and Type are supported, but the support has met with varying success.  This card has a solid 1800 ATK, which means we now have enough decent ATK scored Level 4 Monsters to run a Fairy Beatdown (if you for some reason feel the need).  Still, another attack option is nothing to scoff at.  The DEF is only 1000, which isn’t likely to survive anything other than Sangan, Spirit Reaper, and spent Flip Effect Monsters.  It isn’t crippling, however, as it is common amongst beat sticks.


Effect(s): When this card is destroyed in Battle and sent to the Graveyard, you get to add a Counter Trap card from your Graveyard to your hand.  This is a simple but useful effect provided you have anything to add back to your hand.  Cards that “pay for themselves” tend to be good.  Either your opponent kills it through Battle and you get a card back, or they have to use a removal effect on this instead of something else.  Not so great if they already have Dark Armed Dragon out, but nice if they are forced to waste Sakuretsu Armor on this instead of something more important to your deck.


Uses and

Combinations: This strikes me as a staple for Counter-Fairy decks.  I mean, first obvious thing is it gives a decent beatstick for the deck to fall back on: the 1600 ATK (or less) of the actual “Counter-Fairies” can fall short all too often.  1800 isn’t much more, but it’s amazing how often it helps.  The second, obvious thing is that you can intentionally suicide it to get the exact Counter Trap you need.  If you are running The Ancient Sanctuary in the Sky (and since Mieltel, Sage of the Sky requires it to get its destruction effect, I’d think one would), you don’t even lose any LP from it.




Traditional: 2/5 – I expect that Counter Fairy decks aren’t strong enough to topple Chaos or FTK decks, but at least they can utterly, utterly ruin them.


Advanced: 4/5 – A rating reflecting it is a must for Counter Fairy decks, and probably useful for many different Fairy decks.  If you run at least three Counter Traps, it might even work outside such decks.


Art: 5/5 – I just saw a scan of the real card for the first time: the video game counterpart doesn’t do it justice.  It’s gorgeous, “feels” angelic and yet isn’t the stereotype like Shining Angel is.



Harvest Angel of Wisdom is a must for Counter Fairy decks, where it is becomes the decks low level beatstick and recycles your Counter Traps when it finally dies in battle.  In a general Fairy deck, so long as there are a few Counter-Traps, I’d still recommend it and you might want to consider it if you’re main decking three Solemn Judgment.



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