This card cannot be Normal Summoned or Set. This
card cannot be Special Summoned except by sending 3
monsters you control to the Graveyard. When this
card is Summoned, toss a coin:
•Heads: This card can attack twice during the same
Battle Phase. If this card battles twice using this
effect, it is changed to Defense Position at the end
of the Battle Phase. This card's battle position
cannot be changed until the end of your next turn,
except with a card effect.
•Tails: If this card is destroyed, destroy all cards
on the field.
Date Reviewed - 05.19.08
Well, it's a new week, and we're
still reviewing new cards from Light of Destruction.Carrying on from the end of last week, we
have another Arcana monsters, Arcana Force Ex-The
Dark Ruler, who is (ironically) a Light monster and
a Fairy with 4000 atk and def.
Anyway, AFX (for short) can't be
Normal Summoned or Set, and three monsters are
required for a Special Summon.However, these monsters aren't tributed,
which is an interesting abilitiy.Instead, the three chosen monster are simply
sent from the Field to the Graveyard.
When summoned, as you may have
noticed with these Arcana monsters, you flip a coin
and get a different result, based on the result.If Heads, AFX can attack twice in the same
Battle Phase.Furthermore, if AFX does attack twice via its
own effect, it changes into defense position until
the End of your next turn, unless by a Card Effect.
However, if the result of the coin
toss is Tails, all cards on the Field are destroyed.That's good, as it sends both players back to
square one, so to speak.Yet, that isn't something you want to
backfire on you at the wrong time...which it can.
Traditional:2.5/5Not bad, but too slow, requiring three
Advanced:3.5/5Use with caution.
Monday: Arcana Force EX - The
This is one of those cards that appears to be much
better than it actually is. You've got a
Plasma-like tributing condition (except the monsters
have to hit the Graveyard). Unlike most of the
Arcana Force monsters, this one actually has two
A 4,000 ATK double attacker on a heads, and a Dark
Hole/Heavy Storm on tails if it's destroyed.
To be fair, both of these are fairly good -- 8,000
damage in one battle phase can end a game if done
directly, and wiping the entire field on destruction
punishes your opponent for getting rid of it.
There are a few problems though;
*A 4,000 ATK doubleshot means nothing if it's
destroyed by Sakuretsu Armor, Mirror Force,
Torrential Tribute, etc. Okay, maybe if your
opponent uses Mirror Force you can chain Reversal of
Fate and give it the opposite effect so it wipes the
field, but that requires a fairly big setup and
stroke of luck.
*An effect that's triggered if a card is destroyed
is meaningless if it's REMOVED. Okay...I
summon Caius. RFG, screw your big monster.
Bottomless Trap Hole, wave goodbye to all of your
hard work. Dimensional Prison, gg noob.
This card is not worth putting out three actual
Arcana Force EX-The Dark Ruler
Well, here we are with a look at another of the
Arcana Force cards. Actually, it is more similar to
cards like The Wicked Dreadroute and Destiny Hero
Plasma. You need to sacrifice 3 monsters to bring it
out, but once it hits the field, your opponent will
be very, very unhappy. See, this Arcana monster has
TWO beneficial effects, not just one. So you don't
actually mind getting heads or tails.
The heads effect lets it attack twice, and with 4000
ATK on a clear field that is game. Remember how
devastating Cyber Twin Dragon was? Meet his big
brother. The tails effect is so simple it's funny.
He dies, he takes the whole field with him. Spells,
Traps and monsters. This can clear the way for a
Special Summon of Dark Creator, which you can use to
then bring back a monster, and even set up for Dark
Armed Dragon since the Dark Ruler is a Special
Summon. You can even send exactly three monsters to
the grave with it's summon, clear the field with DAD
and then wack at them with a 4000 double attacker.
With Scapegoats, Fires of Doomsday, Phantom
Skyblaster and Evil Hero Infernal Prodigy, it is
easier than ever to get 3 monsters on the field to
bring out the Dark Ruler.
In fact, I wouldn't even play this card in an Arcana
deck. They generally work by snowballing into
advantage, like monarch decks. This guy can clear
the field in one swoop, which is more like the DARK
deck and numerous OTK strategies. I fully expect
someone to break this card, so hoard your copies!
After a refreshingish weekend, we
review arcana force ex, the dark ruler. The only
card that's not part of the new [at least to me]
lightsworn monsters for this week, this freaking
I hear, D-hero plasma was really big. And for good
reason. This card could get almost just as big,
except for one problem = it's ten star, not eight.
This means you can't trade-in it, and lowers it's
value considerably. But it still rocks, with either
attacking twice, or having a time bomb no one wants
to set off.
2/5trad. too slow.
4.5/5 adv. almost perfect.
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