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					Pojo's Yu-Gi-Oh Card of the Day 
						
						
							|  |  | 
							Advanced Art 
							Ritual#9 of 2007
 
							Select 1 Ritual 
							Monster in your hand. Send Normal Monsters from your 
							Deck to the Graveyard whose total Levels are equal 
							to that Ritual Monster's. Ritual Summon a card with 
							the name of the selected Ritual Monster from your 
							hand. 
							
							
							Card Number - 
							STON-EN045 
							Card RatingsTraditional: 2.25
 Advanced: 
							4.45
 
							Ratings are based on a 1 to 5 scale 1 being the worst. 
							3 ... average. 5 is the highest rating.
 
 Date Reviewed - 01.22.08
 |    
                        
                          | General Zorpa | Advanced Ritual Art 
 Most of you know our number 9 pick, as I am 
									betting that at least one of you has lost to 
									it in the past year. This card is famous for 
									the Demise OTK that destroyed the metagame a 
									while back. You play this, dumping a pair of 
									normal four star bugs and summon demise, 
									blow stuff up, and then special summon Doom 
									Dozer. You then Megamorph/Metamorphosis the 
									Dozer into Cyber TWin Dragon or otherwise 
									get it's ATK to 5600 and proceed to win the 
									game. The strategy is still viable as a 
									Demise deck still made the cut in San Mateo, 
									but Once a LaDD hits the field, the deck is 
									pretty much done. With the new cards out of 
									Phantom Darkness, expect Demise to see more 
									play, but this time ARA is likely to stay at 
									home.
 
 Traditional-1/5
 Advanced-4/5
 |  
                          | David "BobDole" 
							Hoffman | Advanced Ritual Art 
 While I forgot to add this to my top ten, it 
							certainly does belong here.
 Advanced Ritual Art is (obviously) a Ritual Spell 
							card. Although at first glance it seems alright, 
							it's actually one of the most influential cards 
							we've had in awhile. Inorder to understand why 
							though, we have to take a look at ARA's best friend: 
							Demise, King of Armageddon. First though, let's 
							review ARA
 
 - Pretty basic first effect.
 
 - Now this is actually an upside to this card. 
							Selecting Normal monsters from your deck is actually 
							an advantage, considering the recent release of 
							Swing of Memories and Symbols of Duty. Now you can 
							play Vanilla monsters and actually have them be 
							exceptionally beneficial.
 
 - Now you bring out the Ritual monster you wanted. 
							Everyone's happy (Except your opponent).
 
 Obviously this is a pretty good card, especially in 
							Ritual Decks. It's basicly a must-have. The thing 
							that makes this great though is Demise. For a simple 
							2000 LP, you can clean up the field except for 
							Demise and swing for a nice 2400. Combine it with 
							Megamorph and you can deal a pretty 4800 damage in 
							one turn. Although it's not an OTK, it can basically 
							end the game since after you do that, anything your 
							opponent sets is going to just get blown up again.
 
 Traditional: 2.5/5 Since it does have potential to 
							be quick enough to end the game. Still not fantastic
 Advanced: 4.5/5 This is definately a groundbreaking 
							card.
 
 Bob Dole
 |  
                          | Carrotizer | Advanced Ritual Art Ritual Spell Card
 Select 1 Ritual Monster in your hand. Send Normal 
							Monsters from your Deck to the Graveyard whose total 
							Levels are equal to that Ritual Monster's. Ritual 
							Summon a card with the name of the selected Ritual 
							Monster from your hand.
 
 A m a z i n g.
 
 This card, to Ritual Monsters, is what Future Fusion 
							is to Fusion Monsters. Advanced Ritual Art (I’ll 
							shorthand it ARA) removes those massive card 
							advantages that Ritual Monsters required. While 
							Manju of the Ten Thousand Hands, Senju of the 
							Thousand Hands, and Sonic Bird provided an immediate 
							advantage, they still were not enough raise the 
							competency of the Rituals.
 
 This card immediately enabled Demise to clear the 
							field, summon Doom Dozer, attach Megamorph, and 
							swing for game. Now that Megamorph is limited to 1, 
							Great Maju Garzett appears. Furthermore, Gladiator’s 
							Assault provided Swing of Memories (with such a 
							nostalgic picture for a lethal deck), and Trade-In 
							can just cycle Metal-Armored Bug, Doom Dozer, and 
							Demise. Such a speedy deck.
 
 Because the total Level of sent Normal Monster must 
							exactly match the Ritual Monster’s, Relinquished, 
							one of the best Ritual Monsters, is more or less 
							unavailable (Skull Servant?). However, many Ritual 
							Monsters (maybe not as quick or destructive as 
							Demise) have 8 stars, including Reshef the Dark 
							Being and Dark Master – Zorc.
 
 This is the key.
 
 Traditional: 3/5 Maybe you can pull this off, but 
							Magical Scientist and Chaos are still rampant.
 Advanced: 4/5 OTK?
 |  
                          | Master Tricks | 
								Advanced Ritual Art 
								    I personally love this card since it helps 
								out one of the still most playable, lethal OTK 
								decks invented; Demise OTK. It works great 
								around there since all you need is the Ritual 
								Monster you plan to summon as well as the Ritual 
								itself. Advanced RItual Art requires you to send 
								a monster with an equal level of the Ritual 
								Monster to the graveyard to special summon the 
								Ritual Monster (Most play Demise/Zorc). Helps 
								out Demise/Zorc OTK as well as some minor, but 
								still efficient decks. Expect this card to be 
								most likely restricted or semi-limited on the 
								next banned list. 
								  
								Traditional: 2/5 (Demise 
								somewhat works here, but again, Chaos rules as 
								well as many other fast-paced OTK Decks.) 
								Advanced: 4/5 (Really good card 
								especially in Demise/Zorc OTK) |  
                          |  Dark Paladin
 | Tuesday 
 Well, we come to the next card judged to be the best 
							in 2007, and that happens to be...
 
 #9
 
 Advanced Ritual Art
 
 I see how this made the list...it was something that 
							helped to make Demise a lot more playable.
 
 People generally don't like Rituals because of all 
							the card investment that is involved in summoning 
							them. You have to have all the necessary pieces, the 
							summoning card, the Ritual Monster, plus whatever is 
							necessary to tribute in your hand (or on the field).
 
 However, Advanced Ritual Art makes you send the 
							necessary tribute monsters from your Deck, instead 
							of your Hand. That is simply awesome.
 Pitch a Blue Eyes and summon Demise, Shinato, The 
							Masked Beast, or Reshef the Dark Being. This card 
							does make Rituals more playable, but only to a 
							certain extent.
 
 Demise actually seems to have taken a back seat to 
							some of the other dominators of the format, so this 
							was pretty hot back in the summer, but seems to have 
							tapered off.
 
 Ratings:
 
 Traditional: 2/5
 
 Advanced: 4/5
 
 Art: 4/5
 |  
                          | Pwii | 
								well #9 
								averaged advanced ritual art. by the way, my 
								evil computer decided to stop working so I'm a 
								little late on yesterdays. 
								  
								advanced 
								ritual art combined with common charity is the 
								main reason normal-bug-adv-demise-OTK worked. 
								another place this'd be nice in is a vanilla 
								deck. send a few vanillas to the grave and then 
								play chu chulain, remove, swarm, game. a fun 
								deck to play, but not the best. another deck 
								worth mentioning is tebzu's(?) OTK deck using 
								this on plalidin of white dragon and send four 
								limbs of exodia and then regurgitate them. 
								  
								5/5 OTK decks |  
                          | TFH | Advanced Ritual 
							Art 
 Continuing down our Top 10 of the week, we look at 
							number 9... Advanced Ritual Art. The effect allows 
							you to send normal monster cards to your graveyard 
							equal to the number of stars of the selected Ritual 
							Monster. In most cases this would be Demise King of 
							Armageddon and why ARA made the Top 10 list of 2007.
 
 This made the Demise OTK flow by combining this card 
							with normal Insect beat down monsters such as Insect 
							Knight and Neo Bug along with Metal Armored Bug, 
							this made Demise work. Then with the two insects in 
							the graveyard, you remove them both from play to 
							special summon Doom Dozer. Obviously, Demise would 
							blow up the field prior to special summoning Doom 
							Dozer. Anyways, without this card, Demise OTK 
							probably wouldn't be as popular as it is. Although, 
							I don't see Advanced Ritual Art being played as much 
							with Phantom of Darkness coming out, however, I do 
							see Demise being played with Phantom of Chaos. 
							Anyways, Advanced Ritual Art made Demise possible.
 
 In Traditional, I don't see this card making as big 
							of an impact, but OTK is OTK, and it can easily 
							happen. It's definitely not a bad option.
 
 My Ratings:
 
 Advanced: 4.1/5
 Traditional: 2.2/5
 Art: 4/5
 
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