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Pojo's Yu-Gi-Oh Card of the Day

Vengeful Shinobi

Level 2
ATK/400 DEF/800
When this face-up Attack Position card is selected as an attack target, draw 1 card.

Card Ratings
Traditional: 1.20
Advanced: 1.80

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.

Date Reviewed - 04.23.08


Dark Paladin

Vengeful Shinobi is our first card in another shortened week, and it's the best card of the three cards we review this week...and sadly, that isn't saying a whole lot. So, we have a Level 2, Dark/Warrior type monster with 400 atk and 800 def.

Now, when this face-up attack position card is selected as an attack target, you get to Draw one card from your Deck. Drawing is usually a good thing, as long as it involves you, but I think we have better options available. Of course, the unfortunate words (face-up attack
position) were included here.

If we were looking at something that said (when this card is
attacked...) Did I say this was the BEST card? What the hell was I thinking?


Traditional: 1.25/5 Dark/Warrior...maybe not completely useless.

Advanced: 2/5 Maybe, just maybe, in a few off the wall, turbo
Decks...Exodia maybe?

Art: 3/5
General Zorpa Vengeful Shinobi

This little guy got me all riled up when I first saw him, mostly because he doesn't need to be attacked in order for you to draw a card, just declared as a target. Thus, Dimension Wall, Waboku, Necro Gardna, Magic Cylinder, Mirror Force, Sakuretsu Armor, Dimensional Prison, Draining Shield, Enemy Controller and even Security Orb all will net you a draw with the Shinobi. This combined with his searchability (Sangan, RoTA, Mystic Tomato) and the fact that you can pack your deck with these cards, he will net you a lot of cards as well as possibly a Tribute to tribute him off and net you even more advantage.

Unfortunately the format is far too fast for a deck like this right now, and the opponent will just blast the little guy with Dark Armed Dragon, Brain Control or even Lightning Vortex. He has nice tricks, and once the format slows down he could be cool to use, but he's just too slow.

David "BobDole" Hoffman Vengeful Shinobi

Wow, it's been awhile. I blame society.

Anyway, Vengeful Shinobi is one of those cards that looks decent at first sight, but then you remember Book of Moon is at two, and with Monarchs as they are, there's no way this guy's going center stage anytime soon. Now he is a Warrior - which is good since he's now easily searched. I don't know why you would want to search him but hey, maybe you got some crazy strategy.

Basically - with any luck - you'll be dumping some Life Points to draw a card. Nine out of ten duelists will tell you they'd be willing to drop a thousand LP for a card, but unfortunately when you add extra conditions to that, the idea becomes considerably less appealing.

All in all, I can see Exodia decks featuring this, and maybe even a few stall decks, but I doubt this'll really see any big tournament play. It's just not worth the effort.

Traditional: 1.5/5 (He's dark, that gets him half a point)
Advanced: 1.5/5 (He's not the worst choice)


Vengeful Shinobi

DARK  /  Level 2 

 ATK/400        DEF/800


When this face-up Attack Position card is selected as an attack target, draw

1 card.





    A DARK Warrior with some potential!


    So…where should we start from?  400 ATK is not likely to survive any attack, but it’s effect activates during battle step.  It will be a safe bet to assume that Shinobi will let you draw a card even when a replay occurs. 


    With majority of the games ending in couple turns, risking a game loss with a miserable 400 ATK monster does seem risky.  Often, this card will just pay for itself and die, leaving you with less than 8000 LP for sure.


    However, some support cards could abuse this card’s activation requirement.  Since the Shinobi does not require the completion of battle, use of nifty cards can circumvent many obstacles.  For example, Astral Barrier could keep Vengeful Shinobi on the field for extra 400 LP.  Although this is certainly not the best combination that you can establish with 2 certain cards, there are worse combinations.


    Throw in Spirit Barrier, and your opponent cannot attack the Shinobi.  Of course, this 3-card combo “phails” competitively.  Who knows?  Maybe UDE will make “Shinobi” support later, and this card will be as good as Smashing Ground…hopefully.


Traditional:  1/5     Erh…Raigeki, Dark Hole…face-up Attack Position…in GRAVEYARD L

Advanced:  2/5     Interesting effect, too low stat. 

Art:   Erm…1/5 because he’s not holding a carrot.

Ed Wednesday - Vengeful Shinobi

     Now the crew's back with a review on a PTDN card: Vengeful Shinobi. This card's effect has the potential of being good, but the attack stats and the part of the card text that says "this face-up attack position card" kind of ruins any chances this card has of being played in competitive decks. Vengeful Shinobi is a card that allows you to draw 1 card when it's targeted for an attack when it's face-up and in attack position. This is simply of no use at all because of the weak attack stats of the monster, and how easily the opponent can take advantage of this card standing face-up in attack position on your field. The draw would be cool, but wasting a couple life points for it isn't worth it, especially when it's in the form of a monster, where you have to also waste a summon in order to carry out its effect. Overall, this card isn't useful in most cases, and it probably won't ever see play in competitive tournaments.

Traditional: 1/5
Advanced: 1/5

Art: 3.5/5

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