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Pojo's Yu-Gi-Oh Card of the Day

Crush Card Virus


Card Ratings
Traditional: 3.34
Advanced: 4.27

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 03.05.0


Crush Card Virus

Rumor has it that we'll be getting this fairly soon (in a few months maybe?), in some kind of Structure. If that's the case, then this review means a lot more to many more people.

Crush Card Virus can be broken in the right situation. About the only deck it DOESN'T hurt is Gadgets -- everything else loses its CyDras, Monarchs, Bazoos, Hydrogeddon...you name it, the big stuff is gone. In addition to that, you end up getting a three-turn long Confiscation, so even if you don't hit a thing, you still know exactly what's in store for you and can prepare accordingly.

There are many great monsters you can tribute for the cost as well -- Sangan being the outright best as it replaces itself, so the tradeoff is x for 1 instead of x for 2...Apprentice Magician fits the bill, as does Old Vindictive Magician. Back when Stein was legal, Kuriboh could serve that purpose as well.

If it becomes mass released, I definitely see this card seeing lots of play in SJCs for how much it can do for so little a cost. Only wish they hadn't restricted it while it was only an SJC promo, so that the players who were good enough (or rich enough) to obtain 3 could abuse that for a few months.

4.75/5, only not 5 because you have to modify your main deck slightly to use it and there are some decktypes that don't hurt it.


Alright, I don’t have to do one of my part time jobs tomorrow, so I am going to try and do a quick (but hopefully useful) review of Crush Card Virus.  Yu-Gi-Oh fans have been drooling over it since Kaiba used it in the dub.  Well, I have been.  Even though its effect is far tamer than its cartoon counterpart (there it seemed to hit everywhere) its actual effect is pretty snazzy.  Since some of you may be totally new to the game, suffering amnesia, or are pre-morning coffee/sugary cereal let me cover the basics.  It is a Normal Trap card.  There is a lot of Trap hate in this game so this might be its second biggest problem.  Far too much S/T removal in general hurts even the most chainable Traps because a lot of them are forced into activating at a less than optimal time.  There’s also not one but two cards that negate Traps: the classic bad boy (borg?) Jinzo and the more-recent-but-old-news-by-now Royal Decree.  Second, while you can activate Crush Card Virus at almost any time, it requires a Dark Monster with 1000 ATK or less.  Surprisingly, this isn’t too hard for most decks to meet: there’s Sangan and Spirit Reaper in most decks, so as long as you can make room for like Giant Germ, it seems pretty feasible.  The Tribute cost can also be offset by waiting until the opponent expends a card to destroy either Crush Card Virus or the Monster used for its cost.  Granted, it’d still be a “-1” at that point, but that’s when the actual effect does its thing, letting you destroy all 1500 ATK or higher Monsters on your opponent’s side of the field (and it lets you peak at Set Monsters to see if they need to be destroyed), in their hand, and amongst any cards they draw until the end of their third turn after you activate this effect.  That can easily turn this card into a two for four and even more if you time it right.


Alright, alright.  Most of you already knew that.  So I’ll point out something a little less obvious: most decks at least consider siding this.  Some could main it, but most could side it (and the Monsters for it) if they can make room.  This turns almost any deck into a control deck, but there is a reason not to use it at all.  Two, actually, that I can think of: Gadget Monsters aren’t big enough to hit, but the most common side deck choices of Dark World Monsters are.  No one wants to help the opponent summon a Goldd or a Sillva and give the opponent access to their effects.  Between this and the Trap hate, main decking this isn’t a good idea unless the deck is truly tailored to Crush Card Virus.  Still, if your opponent doesn’t seem to be prepared for it, it can still work wonders, just side it out/in when it looks safe.




Traditional: 2/5 – It could do a lot of damage and set up for a Yata-lock… but we have so many options here.


Advanced: 3.5/5 – Obviously vital to its own deck, its just generally useful in side decks.



I hate to sound wishy-washy but I think this is the worst this card has ever been in the game, and it can still leave you helpless before an opponent’s onslaught… either because you were hit by it or because you tried to use it against the wrong deck.  Notice how it took three things for me to knock its “general” rating to what could be translated as “really good”.



Dark Paladin

Today we are looking at Crush Card Virus, not to be confused with Deck Destruction Virus, or anything else of a similar nature, so here we go.

You have to tribute a Dark Monster of 1000 attack points or less...most likely that will be Sangan or Spirit Reapear, but perhaps a Mask of Darkness? Or even a Peten the Dark Clown? What about Old Vindictive Magician or Apprentice Magician?

Then all monsters on their field, in their hand, and each one they draw with 1500 attack points or more for the next three turns are all instantly destroyed. This card is Restricted for a reason folks. One of these could win you a game fairly easily.

Beware, beware the power of the Crush Card...


Traditional: 3.5/5 Could save you from a drawn Envoy
Advanced: 4.5/5 Got a Sangan, have fun.

Art: 4/5

You stay classy, Planet Earth :)

Crush Card :
Another on the long list of cards the fans really want exists. And, it's actually rather good.

Have you ever sat back and wondered how you could get even more advantage out of your Sangan? Well, now you can chuck it at this. Like Deck Devestation, there are lots of lovely tricks involving chaining to destruction, but these are less important when tributing small monsters. And it should be able to knock off a few monsters, since most decks seem to run roughly equal numbers of big and small monsters.

Traditional: 4.5/5
Advanced: 4.5/5

Share and enjoy,

Crush Card Virus - never reviewed?

This card is great. Killing Dark World, Cyber Dragon, D.D. Assailant, etc. all for an apprentice magician, sangan, spirit reaper, etc.

But beware...

A lot of the decks being used right now are abusing Card Trooper, Pyramid Turtle, Giant Rat, Gadgets, etc. All of which are safe from this bruiser. Still it cripples a monarch deck and that alone merits play.

Dimension Fusion - Not reviewed in 4 years

This card is great for a deck utilizing any remove from play engine. But outside of such a theme it is pointless.
Turkeyspit Crush Card Virus

Next to Shrink, one of cards most TCG duelists can't wait to get their hands on. Ironically, both Shrink and Crush Card were available in the Kaiba Structure Deck in the OCG, while the only current venue to get Crush Card outside of Japan is by winning one at a Shonen Jump Championship. Hardly seems fair.

This card has an amazing effect and is very splashable. Why? Well, take a look at your average Yu-Gi-Oh decks. How many monsters do you see that have 1500 ATK or more?

Against a typical Monarch deck you are likely to see:

3x Cyber Dragon
3-6x Monarchs of various sizes and colours

Macro Cosmos?

3x Cyber Dragon
3-6x Monarchs of various sizes and colours
3x D.D. Survivors (if you nuke them while in their hand, they do not come back from the RFG pile)

Bazoo - Return?

3x Cyber Dragon
3x Bazoo
3x Mirage Dragon / Pitch-Black Warwolf

Dark World?

3x Goldd
3x Sillva
1-2x Brron

In short, Crush Card Virus can eliminate the 'key' cards of all the above decks, something that Deck Devastation Virus had a harder time doing. Add in the fact that Crush Card Virus requires a 1000 ATK or less DARK Attribute monster, and you have yourself a winner.

So what monsters can we easily tribute for Crush?

- Sangan (broken!)
- Spirit Reaper
- Destiny Hero Malicious (more broken then Sangan!)
- Apprentice Magician
- Old Vindictive Magician

As you can see, the tributes necessary for CCV are found in many decks out there, meaning that CCV slides into your side-deck very easily.

The only negative aspect of using CCV is if your opponent runs Sacred Phoenix. CCV's effect will destroy the Flaming Turkey while on the field or in your opponent's hand, which sadly will activate Phoenix's effect in both instances, leaving you with a -1 and an upcoming Heavy Storm effect.

If (hopefully when) this card is mass produced, expect to see it appear in pretty much EVERY side-deck, and probably many a maindeck.

This card is just that good.



1/5 - not really worth the effort.


4.5/5 - I really don't see why you wouldn't at least side-deck this card, but I guess there are just some decks that won't.

Card Art:

3/5 - if you sneeze on your Yu-Gi-Oh card and then look at it under a Microscope, this is what you would see.

Lonely Wolf
Monday, March 5

These weeks sure do go by fast. I sometimes wish they’d go a bit slower….anyway, to start out the week we review….

Crush Card Virus
Normal Trap
Tribute 1 Dark monster with 1000 or less ATK. Check all monsters on your opponent’s side of the field, your opponent’s hand, and all cards they draw (until the end of your opponent’s 3rd turn after this card’s activation), and destroy all monsters with 1500 or more ATK.

As many of you know, currently this card is only available to SJC winners and those lucky people from the sneak peak several months ago. But it sounds like it will be mass produced soon which will cause Crush Card decks to start popping up everywhere!

The effect is pretty simple, tribute a dark monster in order to destroy every monster on the opponent’s side of the field and hand, and you get to see their hand and their next 2 (or 3, depending on when you activate Crush Card) that have 1500 or more attack. Off the bat, this card is a -2. (Crush Card and the dark monster tributed). If you manage to destroy 1 monster, it’s -1. If you destroy 2, you break even, and you go up from there. Like many other traps with costs, you want to activate this when either the trap or the dark monster are about to be destroyed by a card effect, making it easier for you to make the most of the combo. Also, looking at your opponent’s hand is very important. While it won’t necessarily help you with advantage, it will help you plan out your next few moves. This can cripple so many decks, including everyone’s favorite Monarchs if it gets going.

Now, obviously, this can’t be thrown into any random deck and expect it to work. Most current top tier decks contain 2 monsters that work with Crush Card, Spirit Reaper and Sangan. That isn’t enough, in my opinion, to justify throwing in a Crush Card. You need a dedicated deck for this to work. Apprentice Magician and Old Vindictive are prime candidates. Night Assailant and Giant Germ are good too. There is also one other card that comes to mind that will be reviewed later this week!

That’s about all I have to say. Crush Card is going to be insane, and so are the decks that will be made to beat it. Gadgets might cause this deck some trouble, a Crush Card mirror match wouldn’t exactly work out too good either, and obviously Royal Decree will be a major pain in a Crush Card deck’s spine. It’ll be interesting to see how things turn out.

Traditional: 4/5 (It won’t save you from Yata, but it can handle mostly everything else)
Advanced: 5/5 (In a dedicated deck)
Art: 4/5
BobDoily Crush Card

I would have taken the money. Ever since the accidental release of the Crush Card players have been talking about its use within the TCG, and the fact that they would have taken the money that some turned down that day. The father of DDV, Crush Card IMO can be the more devastating of the two. Not because it kills the big beatsticks but because it is easier to activate. There are far more viable and stable options to tribute for the Crush Card, the most famous being Sangan. While DDV tends to rely on bulkier monsters and tributes the Crush Card provides more options. Both of course can be used to chain to give you an additional +1.

While it does have its advantage there, I personally feel that DDVs effect is the more devastating. Most of the best effect monsters in a deck are the ones with low attacks. Meanwhile the big brutes are usually easy enough to destroy anyways.

Overall the Crush Card has it uses but it’s not something to just randomly maindeck.
Traditional: 3/5
Advanced: 3/5
Fact Man Crush Card Virus[NORMAL TRAP]


Tribute 1 DARK monster with 1000 or less ATK. Check all monsters on your opponent's side of the field, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK.

Anyone who has been playing for any amount of time knows how effective Deck Devastation Virus is against most decks; know imagine Crush Card Virus destroying the rest of your monsters. Both Viruses would effectly shut down almost every deck for 3 turns and spell defeat for your oppponent almost every time.

The one drawback to this card besides being a trap is that it destroys the cards in your hand and on the field, thus activating Sacred Phoenix's and Vampire Lord's abilities; however, DarkWorld monsters' effects will not be activated.

Of course your best target for tribute is Sangan, however, there are many other viable targets including many of the D-Heros, several of the DarkWorld monster like Scarr, Gren, and Kahkki.

Deck Devastation virus has inherent synergy with DarkWorld decks and as I stgaed earlier you will see Crush Card Virus in these decks

A nice combo is to chain Crush Card Virus to a destruction effect such as Torrential Tribute, Zaborg, Smashing Ground, Sakuretsu Armor, Ring of Destruction, or even Mirror Force. It can be chained to other cards like Enemy Controller, Creature Swap, Brain Control, and many others.

This card is currently unattainable to the majority of players. At the moment, only Shonen Jump winners and fools willing to spend $3000 on e-Bay have this card, but don't worry the rest of us will be getting this highly anticipated card in a special edition Strike of Neos pack due out mid-month. From what I have heard it will contain 2 STON packs a Crush Card Virus and a Cyber End Dragon for only $15. Sweet!!

Advanced:4/5 (Be careful of Phoenix/V-Lord)

Fact Man

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