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Pojo's Yu-Gi-Oh Card of the Day

Instant Fusion

Card Number - CDIP-EN040

Card Ratings
Traditional: 1.83
Advanced: 2.25

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 03.01.0


Dark Paladin

It's March! Today we look at a very popular Magic card, Instant Fusion. This card is a very tweaked and watered version of everyone's favorite Banned madman, Magical Scientist.

By paying 1000 lifepoints, you can Special Summon one Fusion monster that is Level 5 or lower. The monster cannot attack and is destroyed during the End Phase of the turn. Furthermore, you can only activate ONE Instant Fusion per turn.

Well then, what will you do with your Fusion monster if you can't attack with it? You could tribute it with Catapult Turtle do damage your opponent's lifepoints. Or you could use it as tribute bait for something stronger.

The only real downside I see is that as stated you can only use one of these per turn. If you need a little help for tribute bait and such, try it out.


Traditional: 1.5/5 You still have Magical Scientist
Advanced: 3.0/5 Will work for some decks, won't in others

Art: 3/5

You stay classy, Planet Earth :)
Bob Doily Instant Fusion

Rumoured to be the final reasoned to completely ban TER. Overall it’s a situational card. It will see play as support in any morph decks that people will make. Best use is Instant F to morph. But even that isn’t too useful since the Lv 5 fusions get ran over by CyDragon. When not running morph this card really isn’t worth it, you have dead weight on the field. If you actually want to use you it, you have to resurrect it.

Other than its obvious applications this could see play as tribute fodder. That would be interesting but IMO there are much better options out there.

Traditional: 1.5/5 (cough*magical scientist*cough)
Advanced: 1.5/5

Instant Fusion


Not worth the time, resources, etc. The other reviewers will go into long explanations as to why it sucks. For me, simply understand that if a card does not offer some form of instant gratification I tend to ignore it. Especially if all my work goes away.
Turkeyspit Instant Fusion

It amazes me how much this one card has impacted the Metagame, and nobody I know has ever seen it played.

Paying 1000 Life Points to summon a Level 5 or lower Fusion Monster that cannot attack and is destroyed at the end of that turn is hardly broken, until you realize two things:

1) the Fusion monster was properly summoned, meaning it can later be revived through cards like Premature Burial and Call of the Haunted.

2) Thousand Eyes Restrict will still be able to use it's effect that turn.

So, to prevent people from playing 1000 LPs for a 1-for-1 exchange that could then be Tributed for a Monarch, Konami/UDE wisely banned TER from the Advanced Format.

So with TER banned, what else can you summon?

"A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters."

Ouch! Those words don't appear on Instant Fusion, but on both Dark Balter the Terrible and Fiend Skull Dragon, two of the best 5 Star Fusion Monsters in the game. Those words mean that Instant Fusion cannot summon either of those two cards to the field.

So what does that leave us with?

Not a whole heck of a lot!

Sure you can use this card to summon a Tribute monster for your Monarch, but Brain Control only costs 800 Life Points, and it becomes a 1-for-1 exchange.

In my opinion, there are only two worthwhile uses for this card, and both require additional cards to make it work:

1) use for this card would be to summon 'Reaper on the Nightmare', and then use 'Book of Life' to later on revive it to the field. This pretty much works only for dedicated Zombie decks.

2) use this card to summon any 5 Star Fusion Monster, and then use Metamorphosis to tribute that monster to summon either Dark Balter or Fiend Skull Dragon

At the end of the day though, with TER banned, this card just isn't worth running.


2/5 - TER isn't banned in Traditional, but that still doesn't make this card that useful for this format

Advanced Format:

3/5 - with TER allowed at 1 or higher.
1/5 - with TER banned.

Card Art:

2/5 - this is what the $20 bill would look like for the United States of Fusion.

Lonely Wolf
Happy Birthday to me! Yay! I should’ve requested a card to review today, but oh well….

Instant Fusion
Normal Spell
Pay 1000 Life Points. Special Summon 1 Level 5 or lower Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Instant Fusion" can be activated per turn.

So, you get to bring out a fusion that can’t do much of anything and is destroyed at the end of the turn. You also can’t activate more than one Instant Fusion per turn, but unless you have a 2 tribute monster, this doesn’t do much to you considering that the fusion can’t do anything. And it’s for a cost of 1000 life!! What’s the upside?

Well, you actually Fusion Summoned that fusion monster, so that means that it was properly Fusion Summoned, which means that you can revive this monster with Premature Burial or Contact Fusion!

So, what monsters are good with this? Thousand Eyes Restrict, but that’s banned. Dark Balter doesn’t work because in order to Fusion Summon this, you have to use the fusion materials. Repear of the Nightmare also comes to mind, but how are you going to get that back on the field without targeting it once it hits the field? Though, I suppose you could use book of moon on it. Other than that I can’t think of any other Lv5 or lower fusion monsters that are worth it. I suppose you can use your fusion as tribute fodder for a monarch or something, and I imagine that there is some combo out there too. But that’s really about it. If there is some combo that I am blindly missing, please let me know.

Traditional: 2/5 (Sure, we have TER, but we also have Metamorphosis)
Advanced: 1/5 (I’d rather run recruiters or Cyber Dragon for tribute fodder)


Instant Fusion


Do I like this card? Yes.


Have I actually played with this card? No.


I can only speculate on its effectiveness, but it seems like a very useful card. I hear that a lot of people use it in Zombies. I’m sure it has more uses than that. Off the top of my head there is a few very useful 5-star or lower Fusions to use with Future Fusion’s effect.


A good monster to abuse this card with is Destiny Hero - Diamond Dude. With his effect you can get around the restriction of playing only 1 of these on the same turn. His effect does not count as activating the Spell Card itself he just activates the effect. There IS a difference.


Last Word: All-in-all this card seems very good. I don’t have any real-life experience with this card to form any kind of strong opinion. I will be using this during practice this Friday.




Traditional: 3/5

Advanced: 4/5


I’m sure those of you who visited my blog yesterday found that it was blocked by blogger.com. Apparently they thought it was a spam blog ^_^. I guess they’re new automated spam fighter system isn’t too effective.


Anyhow, I got it unlocked and will resume posting today. Sorry about the inconvenience guys!


Visit my blog at www.thebestyugiohblog.blogspot.com and check my new updates.

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