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Pojo's Yu-Gi-Oh Card of the Day

Gravekeeper's Spy

FLIP: Special Summon 1 Monster Card that includes "Gravekeeper's" in its card anme with an ATK of 1500 or less from your Deck.

Type - Spellcaster/Effect Level 4
Card Number - DR1-EN007

Card Ratings
Traditional: 2.64
Advanced: 4.14

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 01.31.0


ExMinion OfDarkness
Gravekeeper's Spy

This is also an excellent anti-Gadget measure.

Gadget decks tend to attack into face-downs randomly, figuring "hey, if it survives, I'll just Smash/Fissure it!" If that happens to a Spy, the Gadget player is taking 600-800 damage and now has TWO 2000 defenders it needs to clear off the field. Gadget players will be hesitant to use a 1/1 removal spell on a freely-summoned Spy, just like players are hesitant to use Sakuretsu Armor against a flip-summoned Dekoichi. Lightning Vortex (with a Gadget or otherwise "free" discard) is a viable option though.

The 1200 ATK isn't much good against the Gadgets as two-thirds of them beat them out and the other one kamikazes with it, but they're not about attacking the Gadgets, they're about stalling for field presence and getting the free +1 against a deck that won't be able to handle them. (If we had Shield Crush, then this wouldn't be a problem at all, and you might start seeing Sand Moth instead, but that's later -- hopefully not too much later though...)


Dark Paladin
Today we look at Gravekeeper's Spy, one of the best Gravekeeper monsters. 1200 attack is low, but 2000 defense is decent. Necrovalley makes him 1700 attack which is respectable and 2500 defense which is good.

His effect allows you to search any Gravekeeper from your deck and Special summon it to the field in face up Attack or Defense position (except GK Chief who has 1900 attack). It can be searched by Mystic Tomato, Sangan, and even itself, so finding it isn't difficult.

Run three in the Gravekeeper deck, or you just aren't playing it properly.


5/5 Gravekeeper
1.5/5 elsewhere

Art: 4/5

Go Colts in the Super Bowl Sunday!

You stay classy, Planet Earth :)

Gravekeeper's Spy

Yugioh disagrees with Stratego on the strength of spies. This is a good thing for us.

Spy is a defensive powerhouse that we should all be ashamed of not thinking of sooner, considering how long the card has been around. 2000 DEF requires a tribute monster or removal to get through, and the fact that if you attack it, there's another one sitting on the field too, Spy can greatly reduce the tempo of a game. Gadgets have a problem here as they must use removal to get around both, so the gadget player loses 2 cards, while the Spy player only really loses 1. A useful swing.

Traditional: 3.5/5
Advanced: 4.5/5

Share and enjoy,

Gravekeeper's Spy

I hate this card. If you run it use 3 or some other gravekeeper's. But simply running 2 is a mistake beyond comparison. Draw into 2 of these girls and you will know what I mean. A gadget player will probably just use snipe hunter to kill it while its face down anyway.

Maybe throw a kinky Lightning Vortex out their to remove the plus.

Run Sand Moth, that will make the snipe hunters cry.


Gravekeeper's Spy

Another great counter against Gadget decks, plus is a great tribute foddler for Monarch decks. At the beginning of the format I always see myself running these things but ussually I end up taking them out for some reason.

Some guy in the Orlando SJC ran these maindeck to help him with his Monarchs

and also to counter Gadgets...it took him to a 2nd place finish and got him a Crush Card. His 2000 defense can fend off mostly anything cept Cybers, Zaborgs, other Monarchs but if you have something f/d it wont matter(cept Zaborg in most cases).

Running 2 is good, but sometimes you can main 3 and it works just as fine.
If your looking for a counter against Gadgets..maindeck these or side them at least.

Traditional: 2/5
Advanced: 4/5

Gravekeeper’s Spy

Who doesn’t love Gravekeeper’s Spy right now? One of the best weapons against Gadget decks, Spy can really destroy the momentum a Gadget player tries to build. It’s also great for speeding up a Monarch deck that needs some Tribute fodder against a Gadget deck.

It’s not very hard to play Spy. Set her face-down and watch your opponent smash into it while you get a free creature; not bad.

Last Word: Gravekeeper’s Spy is a great card. Always has been really. Monarchs and Gadgets alike can run this card Main-Deck to provide some much needed field presence. Both decks have problems maintaining field presence. However, the only difference is that they approach field presence in a different way.


Traditional: 3/5
Advanced: 5/5
Turkeyspit Gravekeeper's Spy

One of the best examples of using a card for a purpose other then what the card designer intended.

Obviously, this card was created as support for the Gravekeeper archtype, using this card to search out another Spy for Defense, or a GK Assailant or GK Spear Soldier for Attack. At some point however, someone figured out that this card is ideal for a Tribute heavy deck, simply because it replaces itself when flipped face-up.
If you have ever played against a Monarch deck, you've likely seen 2-3 of these guys.

2000 DEF is nothing to sneeze at, despite the fact that Cyber Dragon is so common, and 1200 ATK is also very respectable. If your opponent manages to keep 1 GK Spy face-up on the field, you can forget about using your Smashing Ground to kill your opponent's Jinzo or Zaborg.

Now, we are reviewing GK Spy at this juncture because of it's ability to serve as a counter to The Gadgets. The only thing worse then a 2000 DEF wall are TWO 2000 DEF walls. Your typical Gadget deck doesn't run anything stronger than Cyber Dragon in their deck, so if that metal snake isn't availabe, a Gadget player is forced to use 1-2 pieces of removal just to clear the way to attack their opponent's Life Points.
Eventhough it still gets it's flip effect, GK Spy is one of the reasons why Drillroid is commonly seen in Gadget decks.

If you want a consistent defense against weenie attacks like the Gadgets, or you are looking for a reliable means of keeping field presence for Tributes, Gravekeeper Spy is one of the best.



2/5 - Change of Heart, Snatch Steal, and Monster Reborn all make this card somewhat obsolete.


5/5 - in a Gravekeeper Deck (you run 3 of these)
4/5 - as anti-Gadget tech, or in a Tribute heavy deck.

Card Art:

3/5 - Splinter Cell: 1000 B.C.

Lonely Wolf
Today we look at a card that could be put in a Gadget deck, but more likely to be used as a counter/stall.

Gravekeeper’s Spy ---Short Print
Dark/Spellcaster/4 stars/ATK 1200/DEF 2000
FLIP: Select 1 monster that includes “Gravekeeper’s” in its card name with an ATK of 1500 or less from your Deck and Special Summon it in face-up Attack or Defense Position. The Deck is then shuffled.

So, while obviously it gets a perfect score in the actual Gravekeeper deck, it has shown up in a variety of decks due to it’s ability at maintaining field presence and a solid 2000 defense, which makes for a magnet to Smashing Ground. A +1 when flipped, or a 1 for 1 when attacked and destroyed. Use em for tribute, use em to block. What’s not to love?

This combination is what makes this card so good against gadgets. Obviously, Gadgets can’t kill a 2000 defense monster in battle, let alone 2 of them when it gets flipped. They’ll need to use not one, but TWO pieces of removal to clear the field of monsters. That’s two smashing grounds or fissures that won’t be used against the real threats, such as monarchs or any other big tribute monsters.

So, Spies aren’t exactly a counter to Gadgets, but they can hold them off until a real counter is drawn. If that’s what you’re looking for, or just need more tribute fodder, give a pair of these a try.

Traditional: 3/5
Advanced: 4/5
Gravekeeper Deck: 5/5 (Obviously)
Art: 3.5/5 (Better than Spear Soldier, but can’t top Assailant)

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