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Card Number -
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 04.26.07
Neo-Parshath, the Sky Paladin
I said it earlier in the week and I'll say it again
-- I'm not a fan of ATK-boost effects. For the
trouble you have to go through to get this guy out,
he's hardly worth the difference in ATK based on
your LP boost. It has an easier way to get out than
tributing two monsters, and doesn't need Sanctuary
to be out to have its 2300 ATK, but I'd probably
rather just play Airknight along with other
counter-fairies and counter-traps and protect him at
1900 instead of investing other cards to get him at
...BOTH are lower than Monarchs though, which is
something to keep in mind.
He does have one other use -- a decent 7-star
monster to play in a Reasoning deck. This is one
more card that you can vary your 5-6-7-8 star
monster counts with to throw your opponent off and
ensure they don't call Reasoning correctly.
Closing the week, we look at the new Nomi for
Airknight Parshath, who is Neo Parshath, the Sky
As good as Airknight is, I consider this card to be
utter garbage. You tribute your Airknight for the
same effect and 400 attack points?
Wow...a 2300 attack Level 7 Nomi...I think you can
get by without this...
Yes, its attack and defense can go up based on the
difference of your and your opponent's Lifepoints,
but only if the Sanctuary in the Sky is on the
Field...when was the last time that happened?
That's what I thought...
1.5/5 all around
Art: 5/5 Excellent picture
A good idea, just not well executed, maybe Sanctuary
in the Sky will be a viable decktype someday...
You stay classy, Planet Earth :)
I find the image of Airknight Parsath in a long
black coat and dark glasses rather entertaining.
Ignoring the first line, this card ain't half bad.
OK, maybe not. Requiring a particular monster as a
tribute, especially when that monster required a
tribute, is not the way to put monsters into play.
It might draw you a card when it does damage, but
Airknight did that just fine thank you very much.
The ATK boost isn't worth the investment of deck
space and time.
Share and enjoy,
Neo-Parshath, the Sky Paladin.
Thank goodness this card isn't a NOMI! Whenever I
see the words "Special Summon" appear in the first
line of text on a Monster Card, I get that sinking
feeling in my stomach. Thankfully though, R&D got
this one right.
Essentially a suped-up version of Airknight Parshath,
Neo-Parshath adds a new element to the
You can choose to Normal summon this two-tribute
monster, or you can just tribute off your Aiknight
Parshath to Special Summon this monster to the
field, which preserves your Normal Summon for
something else. (if you cann't figure out what to
tribute your Gellenduo for, then here you go!)
He has mediocre stats for a two-tribute monster, but
he retains the "Pierce + Draw" effect of his smaller
cousin. Where he really shines though is with his
second effect. Life Gain is strategy often seen with
Fairy-type monsters, and if you add Neo-Parshath to
the mix along with 'Sanctuary in the Sky', you have
the potential of getting a huge beatstick to the
field that can both pierce and generate +1's.
I don't know how competitive a decktype this will
create, but it's long awaited support for people who
enjoy playing Fairy decks.
1/5 - Airknight does see play, but I doubt this
2/5 - Pretty much only good in 'Sanctuary in the
Sky' decks, and decks that revolve around Field
Spells don't tend to work all that well.
2/5 - Elemental Hero Avian's big brother.
Friday, April 27th
Neo-Parshath, the Sky Paladin
NEO-PARSHATH, THE SKY PALADIN
You can Special Summon this card by Tributing 1 "Airknight
Parshath". During battle between this attacking card
and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as
Battle Damage to your opponent. If this card
inflicts Battle Damage to your opponent, draw 1
card. While "The Sanctuary in the Sky" is on the
field and your Life Points are higher than your
opponent's, this card gains ATK and DEF equal to the
difference in Life Points.
So, a Lv 7 2300/2000. Just low enough so that it
can’t take on a monarch without help or a Cyber
Dragon if he’s in defense. He’s a light monster, so
he can be great in light based decks. It can be
tributed for normally, OR he can be special summoned
by tributing an Airknight Parshath, which I know
most of remember far to well from the Goat Control
days. And, of course, his first effect is identical
to his smaller brother. If you do life point damage
with him, draw a card. Not bad. A great card to
bring back with Premature Burial.
His second effect isn’t too bad. He gains attack
while you have more life than your opponent if you
have Sanctuary in play. So, if you manage to keep
him on the field and keep pushing damage, you are
going to have one big Paladin.
In short, if you run a Sanctuary deck with
Airknights and Nova Summoner, then run this guy.
Otherwise, I wouldn’t exactly suggest it.
Traditional: 3/5 (He’s light, and we got Graceful
and Reborn here)
Advanced: 4.5/5 (Fairy Sanctuary deck only)
Art: 5/5 (This card looks sooooo sweet!)
So a redone Parshath. If only they had done a better
job. Instead of just taking Parshath and reprinting
it with a slightly higher attack, one that would
allow it to actually see play, they decided to make
a bulky 7 star. They attempt to remedy that by
offering a special summon opportunity, but sacking
an old school Parshath for it is the same as a
They continued the insult by giving it only 2300 ATK.
If it’s a 7 star at least give it more ATK than the
monarchs!!!! The final insult was the added effect.
It now gets a stat boost if you have higher LP, but
it’s stuck combined with Sanctuary in the Sky. This
association with the Agents is unneeded, and it is
useless to the card as that would probably never
happen in an actual competitive game. At least they
left it all of Parshath’s old effects.
In conclusion, it is a waste of the comeback of
secret rares, but at least they didn’t make it a