Yu Yu Hakusho
Pojo's Yu-Gi-Oh Card of the Day
Mokey Mokey Smackdown
While a face-up "Mokey Mokey" is on your side of the
field, if a Fairy-Type monster on your side of the
field is destroyed, the ATK of all "Mokey Mokey" on
your side of the field becomes 3000 until the End
Phase of this turn.
Type - Spell
Card Number - RDS-EN043
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.27.06
Okay, so someone who actually wants to run
this deck might be able to get offensive for
one turn. 3,000 ATK is nothing to scoff at
if the attack is able to go through directly
or wipe out the opponent's entire board
presence, but odds are you won't be able to
keep one Mokey Mokey on the field, let alone
three, long enough for this to help.
Plus, cards that do nothing but raise the
ATK of your monsters usually suck, Limiter
Removal being the lone exception (because it
wins games and can also be used
1/5 all, again. Notice a trend here?
Mokey Mokey Smackdown:
The only Yu-Gi-Oh artwork to depict toast actually
This is the only reason to remotely consider playing
Mokey. Lose a Fairy, gain an army of very p*ssed
Mokeys at BEWD size. This could be a game winner, if
only it didn't require three Mokeys, another Fairy,
and a continuous spell. As it stands, its just
something to try for a laugh.
Share and enjoy,
now we have
what makes a mokey mokey deck go round.
to make all mokey's 3000 attackers is just
this card forces us to use a continuous spell
and lose a fairy type monster in order to
activate is effect.
assume it is a fun card to play around with, but
in reality Mokey-Mokey is not a playable
archetype. (AS DEMONSTRATED BY THE LACK OF A
DECK FOCUSED ON IT THIS WEEK)
has said anything about mokey-mokey.
this is the support card of the mokey kind.
Useless anywhere else.
another drawback is the fact you have to have
mokey mokeys on the field in order to get any
use out of it.
I say Discard
it with Chiron the Mage or Graceful Charity.
If we got
cards that made mokey mokey a 3000 and allowed
us to draw 5 cards and kill something then I
would expect it to be playable. But as this
game has taught over and over, cards that are
inherited minus ones (let alone 2) do not get
played unless their effect is immediate.
Scapegoat has uses, book of moon, enemy
controller, rush recklessly, blast with chain,
etc. These cards see play b/c they pay for
themselves if used properly. Mokey Mokey
Smackdown can only pay for itself if 3 monsters
happen to kill 3 other ones.
I just don't
see a point to this kind of support.
Even in a
mokey deck it is bad.
(WHY NOT RUN
THE LV. 2 OR LOWER NORMAL MONSTER SMACKDOWN
2/5 in its
own deck cause you might get use out of it.
Mokey Mokey Smack down :
Now this gives Mokey some potential.
When anything involves increasing attack to 3000
with a wee little guy like this on the field, you
know I’m about to be all for it.
Mokey Mokey Smack down is a sweet little way of
making your MM’s power houses, with relative ease.
Thereby making them fairly powerful in their own
right. If you run Mokey Mokey, you run this.
Still, that being the case, this is still fairly
situational to pull off, and you have to consider
whether or not it would ever be beneficial to pull
this off, considering the investment of having Mokey
Mokey in in the first place.
If Mokey Mokey ever got more support in upcoming
sets, then Maybe, just maybe it’d have a chance, but
I’m guessing that that won’t be happening any time
soon which sucks.
Traditional ( Mokey Mokey) : 4/5
Advanced ; (Mokey Mokey ) 5/5
Art ; 4/5 Sweetness
MPS ; 4/5 Loving it.
Mokey Mokey Smackdown
The greatest over Mokey Mokey ( maybe last ) support
card. Now combined with Mokey Mokey & Mokey Mokey
King with Shining Angel in your deck it willn't be
really hard to pull off the effect but the effect
truly shines when combined with Delta Attack (
insert deck hint ), Now the big drawback is that its
very situational. Now what I really like about the
card is the artwork and japanese name ( Angry Mokey
Mokey ) but other that ONLY run it in Mokey Mokey
deck period sorry for the short review but most
likely BobDoily already took all pirde in making a
long funny review :P.
Now like I mentioned above only run it in its own
deck type period.
Traditional Format > 1/5:
Advance Format > 5/5:
Mokey Mokey deck
I love the artwork one of the best artwork in AST in
Mokey Mokey Smackdown.
Ahh, today we look at a very big support card for
Mokey Mokey decks. Today we look at Mokey Mokey
Smackdown. It also came from RDS like MMK.
As long as a Mokey Mokey is on your field and a
face-up fairy is destroyed on your side of the
field, all Mokey Mokey's gain 3000 till end of turn.
Really good if you have 3 on field with Heavy Storm,
and monster removal in hand/field to destroy
something if they have it face-down. They eat 9000,
you win the game. But remember a fairy has to be
destroyed. So you could a useless fairy into a
monster, and then each MM can gain 3000.
Really good support card, plus it stays on field.
Use this in MM decks peeps. Or a fairy will die, and
you dont want that.
Advanced: 3/5(In MM decks, otherwise 0/5 in normal
Any questions, e-mail me at
Mokey Mokey Smackdown
Now this card is fun. I was checking the rulings on
this card and I’ve found that even after its effect
has been activated (having Mokey Mokey on your field
and a Fairy-type was destroyed), you can Summon
another Mokey Mokey and it will become 3000 ATK as
There are about a million ways you can pull this
off. This card makes running Mokey Mokey pretty fun.
Last Word: I’d play this in a Mokey Mokey deck. I
really would! How long has it been since I made a
Note: Ratings based on the card being in a Mokey