Pojo's Yu-Gi-Oh! news, tips, strategies and more!

Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
Booster Sets (GX Series)
Booster Sets (5D Series)
Booster Sets (Zexal Series)

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Yu Yu Hakusho
Harry Potter
Vs. System

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Exodia Necross
In Master Collection #2 & Dark Crisis

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", or "Left Leg of the Forbidden One" is not in your Graveyard.

Card Number - MC2-EN003

Card Ratings
Traditional: 1.00
Advanced: 1.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 01.18.06


ExMinion OfDarkness
Exodia Necross

Oh, what they COULD have done with Necross but didn't...

Basically, Exodia Necross is a trap set for newbies. If you're playing Exodia, you should be concentrating on getting Exodia in hand, not dumping it to the Graveyard for some other effect. I don't know about you, but I'd rather WIN THE DUEL than get out some 1800 ATK monster that gets +500 every turn, is immune to spell and traps, but still gets killed by Exiled Force, D. D. Warrior Lady, D. D. Assailant...I know that EVERYTHING gets killed by X-Force, DDWL, and DDA, but generally spending the entire Duel setting up to bring out one card that is easily screwed over by 4 or 5 cards in the average deck you'll be playing against...not a good idea.

I still have a Necross in my trade binder. I'm hoping some newbie will dump off a bunch of commons for it so I can at least get something out of it. I'm starting to doubt I'll even get that.

1/5 all.


Exodia Necross

Yuck. Even when I was still a n00b I thought this guy would be a bit too hard to pull of. And trust me, if a n00b thinks it can't be done well then that's really saying something. XP

Its hard enough to try and get the pieces in hand right? Now I have to try and graveyard all of them? This of course bearing in mind that we don't have Mirage, Painful, Graceful, and Foolish Burial. Then you need to have this card AND the spell card to summon it ALA ritual.

Just no. Yes it could be the uber-godly invincible monster, but no you won't get it out. It just plain will never be done in Advanced Format as it currently stands - three merchants doesn't cut it for the speed this type of deck needs.

Dark Paladin
Continuing "Oldies" week we come to Exodia...sort of. Exodia Necross, which we also saw on the anime in Burying the Past Parts I and II used by Gozaburo against Kaiba.

Here, we have another Nomi-monster, except this one is incredibly complicated. You have to have ALL pieces of Exodia the Forbidden One in your Graveyard.

Exodia Necross boasts some nice abilities though. A mere 1800 attack to begin with, but it increases by 500 during each of your stand-by phase. Also, Necross is immune to magic and trap cards that destroy it. He also can't be destroyed by battle.

However, if at anytime, one of the pieces of Exodia is removed, Necross is immediately destroyed. I've never seen a competitive Exodia Necross deck (or a fun one) which is a shame. I'd like to see one. (article
idea!) (runs out)


3/5 even in its own deck, as it's the only place it belongs

Art: 5/5 truely awesome I believe

You stay classy, Planet Earth :)

Bob Doily
Exodia Necross

Now, when I first looked at this week I thought of the retroness of the choices, a nice change of pace. But then just like the days in the middle of a long week, the cards got worse. Today we look at Exodia Necros, that expensive card, that really isn’t worth it. It has hard summoning requirements, for too little reward. Essentially it’s a card that could be used for fun but could only fit into an Exodia deck. In reality you are best off focusing on Exodia for the win then using a card that requires as much devotion as Necross.

Another card not worth running

Traditional: 1/5
Advanced: 1.2/5
cakepie I have noticed a pattern with CotD's; if I don't do them on the weekend, then I rarely do them at all. Considering how I didn't really "miss out" on reviews over the past two weeks, that's not that big a deal, but since I'm in the mood to write right now…

Exodia Necross is amazing. That doesn't mean it's a good card. No, I mean that this card amazes me and others. I mean, it seems to have some aura around it that, to the keen nose and eye of the Good Player, likens it to some variant of feces and delegates it to the n00b trade bait portion of your binder, yet is immediately interpreted as one of the greatest cards in existence by a new player.

Exodia lets you win the game. A card that is associated with Exodia must be powerful. Exodia Necross is pretty good… It lives through attacks, laughs at Sakuretsu Armor and Smashing Ground and Torrential Tribute, grows stronger every turn, and just looks powerful.

Of course, always wanting to inform, I must tell you that the effect, while quite useful when up against something like, oh, say, D. D. Warrior Lady.

That's right. This card might not be destroyed by card effects, but there are so many ways to get it off the field or nullify its effect that it honestly isn't even worth playing. D. D. Warrior Lady, for example, doesn't destroy the undead Exodia. No, you can't kill the undead, don't be stupid. She just removes him from play and sends her to another dimension (whoah, DBZ flashback, let me recover my brain cells)*.

D. D. Assailant does a similar job. How about Snatch Steal? That won't kill it, but it'll come on over to your opponent's side of the field… And then, whoah, its controller no longer has all the pieces of Exodia in his graveyard. The undead Exodia disassembles himself, because how can you be an unstoppable zombie god without a right leg? Seriously.

Hell, if you're playing with this, chances are the people you're playing will come up with even more interesting ways of sending this beast away. How about Penguin Soldier? Have fun waiting for another Contract With Exodia to special summon him. Speaking of which, he can only be Special Summoned one way. He can't be Normal Summoned, and even if you Special Summon him properly, if he hits the graveyard (let's say that your opponent used Monster Reborn on one of your Exodia pieces), you can't revive him with your own Monster Reborn.

And Lord knows it's always fun to summon Tsukuyomi, flip Exodia Necross face down, and then banish him from the lands with the aid of a Nobleman. A Nobleman of Crossout. Keep in mind that very few monsters have effects that apply while they're face-down, and Exodia Necross? He isn't one of them. You can destroy him while he's face-down… Though, to be fair, not by battle. If you attack Exodia Necross and he gets flipped face-up, his effect applies again. That doesn't stop Mystic Swordsman LV2 from killing him, though.

Ooh… Mystic Swordsman LV2… That reminds me of something entirely unique. Monsters have effects. Exodia is protected from Spell and Trap cards, but his juggernaut-like power doesn't prevent monster effects from stopping him in his tracks… So you can skip Penguin Soldier and just use Man-Eater Bug, or the more playable Cyber Jar and Exiled Force. Hell, summon Zaborg to finish him off.

Speaking of Monarchs, he won't protect himself from Soul Exchange, which doesn't destroy. It "tributes". Gotta love those nifty rules text tidbit.

Oh, and if all of this weren't enough, Spirit Reaper still laughs at him. Spirit Reaper, something far easier to play with far more reward to use and a heck of a lot more in terms of utility (as well as being easier to get), can just sit there as the undead god tries fruitlessly to break through his meager 200 DEF.

In case you haven't figured it out yet… I'll play on the safe side and just straight out say it: THE CARD SUCKS.

I've already used my 1/5 joke this month (damn you, Infernal Incinerator!)** so I'm going to have to give this only ONE 1/5. This card isn't even worth a rare draft. =\

1/5 ALL

* - In Yu-Gi-Oh!, the equivalent is sending someone to the Shadow Realm.

** - That joke has a 6-week cooldown and costs 700 mana to use, and it's a legendary drop in Timesink Cavern, a 400 man instance that takes 76 consecutive hours to complete. But DAMN, it's worth the effort.

Dark Maltos
Exodia Necross

The back up for when Exodia fails. The fact that I even said that just proves how this card is never going to work.

Necross can’t be destroyed by spell or traps effects or in battle , not bad but there are loads of ways of still killing him, for instance MONSTER effects or removing him from play. Not to mention removing an Exodia piece from play.

The summoning conditions just wont happen, especially without heavy storm.

Necross is bad, but I’d still run him in Exodia, just for fun, but statistically, not worth it. Still, I’d love to lose to one of these.

Traditional : 1/5 - Nope, no way…

Advanced : 2/ 5 ; Maybe, what with all the 1 . 4 . 1’s going around, but still - No.

Art : 5/5 - Awesomeness.

Exodia Necross:
Welcome back to "I Wanna Be Blue" Week. Well, it just looks like that 'cause you don't know what's comming tommorrow.

Unlike yesterday's card, this gains ATK every turn and its Special Bonus Power is indestructibility (except from Exiled Force and Chaos Sorcerer). Now, indestructibility is good, as I said yesterday, but getting all five pieces of Exodia into your Graveyard is just ridiculous. It's hard enough to get them in your ruddy hand.

This, similar to Spirit Reaper, has a built-in Self-Destruct Button, being your opponent attacking with Kycoo or side decking Disapear (which isn't as half-arsed as it might sound) to remove an Exodia piece from the Graveyard. But this isn't actually that bad a drawback as it won't happen often.

A nice powerhouse, with all the traits a good nomi should have. Except that you'll never get the summoning condition as the viable ways of doing this involve having very few monsters in your deck and winning the game before you deck out. This monster encourages neither.

Traditional: 1/5
Advanced: 1/5
Casual: 2/5 (If you have Exodia, build an Exodia deck

Share and enjoy,

Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.