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Pojo's Yu-Gi-Oh Card of the Day
Pay 1000 Life Points. Look at your opponent's hand,
select 1 card among them and discard it to the
Type - Spell Card
Card Number - DB1-EN023
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 04.07.06
Confiscation is one of those weird cards some people
play and some people don't. It's also one of those
cards that gets exponentially worse each turn you
get into the game.
A first turn Confiscation can completely wreck
someone; it gives away their whole hand and takes
their best option and throws it to the Graveyard.
Even against a Dark World deck, the odds are the
opponent wouldn't have five DWers in their opener.
You could hit a Dark World Lightning, a Dark Deal,
something that would have otherwise helped them.
But late-game, it becomes a painful card to use
against a normal deck to hit only one card (that
could be a teched Goldd), and a dead card against
Dark World (who will typically have a hand of
nothing but DW monsters if the duel is even close.)
So why didn't it see more play? It did see some play
-- just in the side deck more than in the main. It's
way more useful going first than going second, so
just side it in after you lose a Duel.
Traditional: 3.75/5 (comboed with the other two, it
could still wreck someone's day)
New Advanced: 3/5 (it should always be sided at the
close this week, we're looking at Confiscation, and
Coin Flip said something very interesting about this
card...so few people ran Confiscation this previous
format, and that's too bad as it's still as good as
it ever was, maybe better.
With Delinquent Duo remaining on the Ban List,
there's no reason why you shouldn't be running
Confiscation. Granted Dark World exists, but that
shouldn't stop you from running one of, if not the
best hand disruptor cards we have available
I really like, and always have liked Confiscation.
It actually seemed to be an underrated card last
format, and it is simply mind boggling.
So, use it, use it, USE IT!
Traditional: 4/5 Still good, and you can use
You stay classy, Planet Earth :)
The hawtly debated card, Confiscation. We lost
Delinquent to gain a more skilled version. To
summarize it, if you got it in your opening hand
then you are set. If you didn’t, then it will end up
being a bad draw most of the time. It best suited as
a side deck card and mostly saw mainboard play at
the start of the format, until people realised that
that was dumb.
It took some skill to use, but luck to get.
Personally I don’t like it that much, although it is
a good card.
Traditional: 2/5 (you have Duo and TFS! Why would
you really need this? Still solid though, if you
The best friend of the man (or woman) going first.
An effective way of putting two fingers up to combo
decks (though Prohibition always works), and a card
good enough to have warented banning at one point.
This isn't as wonderful as some of the other MRL
control cards as it is generally useless later in
the duel, but still worth putting into the control
based deck. This is also a favourite side deck for
adding to decks when you know you will be going
Share and enjoy,
Confiscation has had its spot in the sun for a while
In my opinion it is the inferior of Delinquent Duo
and Forceful Sentry, but that said, it does have
advantages and similarities with both.
Like Delinquent Duo it requires a payment of 1000 lp,
but unlike Delinquent duo, it only gets one card.
Like forceful sentry, you can look at the opponents
hand and select the card you wish to remove, but
unlike Forceful sentry, you get to actually send the
card to their grave instead of their deck, which is
Overall, Confiscation is not a bad card, and is he
only surviving relative of the Control Trinity. Good
Traditional ; 4/5 For all that Chaos control.
Advanced: 3/5 Im gonna get a lotta stick for this….
Art ; 3/5...Ooo, impressive…
MPS ; 2/5