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Pojo's Yu-Gi-Oh Card of the Day

Spiritual Earth Art – Kurogane

Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 lower EARTH mosnter from your Graveyard, except the Tributed monster.

Type - Trap
Card Number - CRV-EN050

Card Ratings
Traditional: 3.56
Advanced: 4.06

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 08.22.05


Spiritual Earth Art – Kurogane

We open off the week with Spiritual Earth Art – Kurogane, a Trap from the new Cybernetic Revolution expansion. This is doubtless a card with quite a bit of potential. It’s chainable, but it forces you to tribute an EARTH monster from your side of the field to activate.

Then, you can Special Summon a Level 4 or lower EARTH monster from your Graveyard. Some good ones are Goblin Attack Force, Berserk Gorilla, Exiled Force, Injection Fairy Lily, Giant Rat, Des Lacooda (trust me, this works much better than most people think), Pyramid Turtle…the list goes on and on.

And the tribute? You might as well forget it even exists, what with Scapegoat everywhere. Tribute a Sheep Token and you’re good to go. I’d also recommend Skull-Mark Ladybug – tribute that and you gain a nice 1000 Life Points. Anyway, this is a great card for EARTH Decks.

CCGCC: 2.5/5
EARTH Deck: 4.5/5

ExMinion OfDarkness
Spiritual Earth Art -- Kurogane

Hey, welcome to mostly "Spiritual Trap" week. This week we're reviewing a few traps from CRV, along with 1 other card.

This card has its uses, unlike most of the filler we deal with. You give up an Earth monster to revive a Lv. 4 Earth monster. The first use that comes to mind is Goblin Attack Force -- you attack with one, when they go to ATK the one in DEF, you revive another one.

...oh, remember, Scapegoats are Earth-type. Yet another advantage to this, giving up a fake monster for a real one -- just remember that there's like a 99.99% chance Goats are getting restricted unless UDE puts us on a completely different ban list.

Traditional: 1.25/5
Advanced: 2.5/5

Spiritual Earth Art - Kurogane

Finally, Sand gets to pick some cards for the CotD Reviews. And since I like using different weaker themes and making them competitive, I decided to do a week based on five different themes: Earth, Water, Fire, Wind, and Necro. And with our powers combined, I am...er, yeah I'm not actually going to say the whole thing, because that would just be raunchy. =/.

Stupid flamboyant super hero with his cheesey lines and his...his cheesey lines...

Anyways, our first card is Spiritual Earth Art - Kurogane. Again, I'll let the other reviewers fill you in on the basics, so that'll save me time on packing for Indy xD.

-Can be slapped into Goat Control decks to further abuse the tokens. Bringing back DDA, Lily, Giant Rat, Exiled, Berserk Gorilla, etc could be rather sexy.
Especially with Exiled; you could literally use Exiled Force six times easily (normal summon, PBurial, CotH, and three of these).

-Makes Creature Swapping for a Scapegoat token less painful? Shrug.

-Can remove the target of an opponent's m/t and replace it with another monster; nice during the Battle Phase.

Rating: 4/5. Can be very effective, especially in this metagame.

Coin Flip
The theme for this week is... Well, I'll leave Snapper to come up with an interesting quip, but we're reviewing the Arts and a semi-special card on Friday. It's one that decks are built around.

This one is very, very good tech in more than one deck. Let's go over individual levels of EARTH monsters.

8: You can get three special summon only monsters, Ancient Gear Golem and Perfect Machine King. Pass.

7: Behemoth the King of All Animals and, to a lesser extent, Mechanical Hound. Moving along.

6: At this point, I feel as though I would be wasting my time and your time with commentary. Here is a lovely list.

Ancient Gear Beast
Dark Driceratops
Granmarg the Rock Monarch
Machine King
Mystic Swordsman LV6

5: The good ones here are Guardian Sphinx, Freed the Matchless General, and actually that's about it.

Big-Tusked Mammoth
Enraged Muka Muka
Freed the Matchless General
Ghost Knight of Jackal
Giant Axe Mummy
Guardian Grarl
Guardian Sphinx
Lava Battleguard
Master Monk
Millennium Scorpion
Nobleman-Eater Bug
Swamp Battleguard
Two Thousand Needles

4: For the sake of not destroying the page lengths, I've edited out the cards noone gives a damn about.

Amazoness Chain Master
Bazoo the Soul-Eater
Berserk Gorilla
Big Shield Gardna
Chiron the Mage
D. D. Assailant
Enraged Battle Ox
Exiled Force
Goblin Attack Force
Goblin Elite Attack Force
Hyper Hammerhead
Indomitable Fighter Lei Lei
King Tiger Wanghu
Mystic Swordsman LV4
Obnoxious Celtic Guard
Prickle Fairy
Protector of the Sanctuary
Pyramid Turtle
Rescue Cat
Skull-Mark Ladybug
Stone Statue of the Aztecs

I was very lenient with this list. The more important ones there are Exiled Force and Berserk Gorilla/Enraged Battle Ox/King Tiger Wanghu kinda.

Level 3: Brevity is the soul of wit.

Des Wombat
Dream Clown
Injection Fairy Lily

Level 2:

Morphing Jar and Mystic Swordsman LV2. =\

Level 1:

Cat's Ear Tribe
Milus Radiant
Neko Mane King

This could work very well provided its in the right deck. Special Summoning monsters during the Battle Phase is at a heavy premium, and this provides that premium. You could tribute a Goblin Attack Force that's been used up for a Dark Catapaulter, or a DDA for an Exiled Force if you REALLY need the removal that turn. Or just a GAF for a GAF to hit for a lot of damage all at once.

EARTH decks: 3.7/5 (Summoning during the Battle Phase is at a heavy premium)
General: 2.5/5 (this is assuming Gorillas/EBO/Wanghu's are being used)
Snapper Spiritual Earth Art - Kurogane

Welcome to a week that is (for the most part) focused on the Spiritual Arts released in CRV. Today's card is the Earth variation of the Spiritual Arts, Spiritual Earth Art - Kurogane, the most useful of the four.

At the cost of Tributing an EARTH monster on your side of the field, Kurogane allows you to Special Summon a Level 4 or lower EARTH monster from your Graveyard that isn't the Tributed monster. The uses for Kurogane should be rather obvious; it's another form of recursion for Decks with a large assortment of EARTH monsters. So by using Kurogane, you can sacrifice your feeble Nimble Momangas and Scapegoats in order to summon your almighty Berserk Gorillas, Enraged Battle Ox, D. D. Assailants, Drillroids, King Tiger Wanghus, and a large assortment of under/non-used EARTH monsters.

It might be worthwhile to note though that the designers did not want Kurogane to become overly useful, so they eliminated the ability to attack with a Goblin Attack Force, sacrifice it, revive the same Goblin Attack Force, and attack again. Instead, if you so wish to do 4600 points of damage unto an opponent with a clear field, you will need a GAF in your Graveyard prior to Kurogane's activation. This isn't a con though; it's more of me just pointing out that the higher ups don't want to make a new staple.

Despite Kurogane's uses, there is one thing standing in its way of being seen quite often on the Tournament scene: Competitive duelists only use monsters that a) help Chaos, or b) stop Chaos. And because the only EARTH monsters that fall into this category are DDA and Scapegoat, Kurogane's current chances at seeing play aren't high. This does not mean however that Kurogane has no uses; in a Beast, EARTH Warrior, Rock, Amazoness, or plain old EARTH Deck, Kurogane can be an excellent addition to your Trap line-up.
But until one of these Deck-Types wins a Regional, a SJC, or EARTH monsters become CC after the October Ban List, don't worry yourself at night about your opponent's three extra forms of recursion.

Advanced (Beast Deck): 4.5/5. You may have difficulty making room for it, but it will serve you well.
Traditional (Beast Deck): 4/5. Monster Reborn may be slightly more welcoming… Advanced (Beast Deck): 4.25/5.
Art: 3/5. I like the Charmers, just not Aussa.

Dark Paladin
Welcome to a week of what I'd like to call NO MONSTERS ALLOWED as we are only reviewing Trap and/or Magic cards. Or, more accurately, four traps and ONE magic card.

Spiritual Earth Art-Kurogane

Tribute 1 Earth monster on your side of the field. Special summon one Level 4 or lower Earth monster from the Graveyard except the tributed monster.

Well, this isn't a bad card, but let's look at it for a minute. You're giving up two cards--the monster you tribute and the trap itself, just to special summon a monster from your graveyard.

You could tribute something like a weak Maruading Captain and summon a Goblin Attack Force for a second attack or something if you really wanted to. I guess there isn't a reason not to run it (outside of bad hand advantage) in your Earth deck.

Field advantage evens out since your number of monsters remains the same. You might be plus one if you use this and then summon another monster normally in the same turn. If you have room to try it, go ahead.


Traditional Earth: 3.1/5

Advanced Earth: 3.6/5

You stay classy, Planet Earth :)
Rj Spiritual Earth Art - Kurogane
Group: Trap Card
Type: Trap
Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.
Todays CoTD is Spiritual Earth Art - Kurogane. Even though this week was picked by Sand-Trap, don't worry, it isnt reaking of cards like BLS-EoTB etc. ;D.

Althought this card seems like complete crap at first, it shows promises. Maybe use scapegoats as your free tribute, that sounds nice ^_^. Especially seeing how we have MANY nice Lv4 and Lower EARTH monsters, It can easily work! Very nice indeed. Obviously this card can fits in Beast type decks, I would assume, End phase Goats, on your turn, play this, bring back Exiled, tribute, its ok ;p. Seems to me I may be missing something here, but it is quite early and I am very tired xD. Ugh. 'Course the other reviewers probaly have a more in depth review of this, but I can't think of how else it would work. Kek. Sorry -_-a.

Traditional: 1/5 Meh.

Advanced: 2/5 Meh. (Again ;p)

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