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Pojo's Yu-Gi-Oh Card of the Day
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Obnoxious
Celtic Guard
Limited Edition Promo
Warrior / Effect Monster
This card is not destroyed as a result of battle
when this card battles with a monster with an ATK of
1900 or more. (Damage calculation is applied
normally.)
Type
- Earth / 4 / 1400 / 1200
Card Number
- CT1-EN006
Ratings
are based on a 1 to 5 scale
1 being
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 9.16.04 |
Tranorix |
Obnoxious Celtic Guard
This remake is a bit more playable than yesterday's
card. Obnoxious Celtic Guard has an interesting
effect but mediocre stats. Being 1400/1200, EARTH
and Warrior, he is searchable by just about
everything (Witch, Sangan, Rat, RotA, Freed). But he
lacks the ATK to do any real damage without an
equip, and his DEF is sub-standard in that even
Control monsters can break through it.
But Beatdown monsters can't. If your opponent keeps
throwing Goblin Attack Forces, Giant Orcs, Archfiend
Soldiers and Gorillas against you, Obnoxious Celtic
Guard is the perfect monster. He'll just sit there
mocking them until your opponent brings out
something weaker. It's basically just an obnoxious
effect.
Is he worth main-decking? Perhaps...but I consider
him a much more solid Side Deck choice for when you
go up against a hardcore Beatdown, since those decks
usually don't have many lower-ATK monsters. And if
they do, they're probably Sangan and Witch...who
can't kill OCG.
Typical tournament deck: 3/5
Warrior deck: 3.5/5
OVERALL RATING: 3.3/5 |
MerrilHess |
Obnoxious Celtic Guard
This reminds me of D.D. Dragon. Just without the
niceness
Pros:
Has a Spirit Reaper effect, but not totally like it.
He can't be killed by anything 1900 ATK or higher. I
guess it's good.
Cons:
If it runs into anything like Element Searchers like
Tomato and Angel, Tribe, Breaker w/o counter, etc...
he is screwed. He also is venerable to spells and
traps, unlike the D.D. Dragon.
I give Obnoxious Celtic Guard a 6/10. He isn't as
good as some say he is, unless I'm missing
something. |
ExMinion OfDarkness |
Thursday:
Obnoxious Celtic Guardian
This card has been wanted by so many...it seems that
stall decks are getting all their weapons at the
same time (this, the Championship format, the
restriction of MST...)
1400/1200 that can't be killed by 1900+. It still
takes damage, it just doesn't die.
Pros:
Anti-Beatdown -- 1900s can't touch it. It just sits
there and laughs at them.
Searchable -- in Open it still has the two big ones,
Witch and Sangan -- in Championship, it has...Giant
Rat, I think. But still, elemental searchers will be
strong there. It can be pulled by Reinforcements of
the Army, which is always a plus.
Combos very well with Command Knight. This would
become an 1800 that can't die by a 1900+. 1850s are
the only things that would kill it!
Cons:
Control. Don Zaloog kamikazes. DDWL kills it.
Shining Angel kamikazes to get the DDWL. Mystic
Tomato kamikazes to get the Zaloog to hit their
hand.
It's a good card for a Warrior deck that is going to
use a couple of Tribute monsters (Total Defense
Shogun, anyone?) or just the warrior Spirit Reaper
in a different form.
Warrior: 3.5/5 (Good stall, you may take some damage
from being attacked by higher-end monsters but
you'll still have field presence.)
Open Format: 2.5/5 (Mass removal and the dominating
Control metagame prevent this card from reaching its
full potential.)
Championship Format: 2/5 (Worse here, not because of
what will go against it but what will be used in
place of it -- Reaper isn't killed by ANY shots, but
this can still fall to the weaker effect monsters.
Burn has enough stall weapons and shouldn't need
this.) |
JAELOVE |
Thursday: Obnoxious Celtic Guard
Rated For: Warrior deck, his own deck.
This name-change rivals “Mazera Devile” in sheer
stupidity. As you may have noticed, his original
name was Retrained Celtic Guardian, which is a far
cooler name. Obnoxious is just horrifying. Anyways,
this guy packs a rather interesting effect; he can’t
be killed by 1900 or higher attack monsters. Perfect
against beatdown, right? The question is, does
anyone even run 1900 or higher attack monsters?
Advantage F/H:
OCG still falls to the most commonly
played monsters in today’s environment. DDWL,
Breaker, Tribe-Infecting Virus, Kycoo the Ghost
Destroyer, and others are examples of cards that fit
under the 1900 requirement. In fact, the main 1900+
monsters it’ll stop are Jinzo, Blade Knight, and
Berserk Gorilla. Both won’t be run in 3’s (Gorilla
is usually run in one’s, Jinzo for obvious reasons.)
Therefore, outside of the sidedeck, you’re not
gaining much advantage with this card. He’s a basic
1400.
Pre-ban: 2/10. Post-ban:
3/10.
Best Draw for the Situation:
Not really recommended here
either. He can definitely help versus the Envoys or
Jinzo, but even then you’re just stalling. Spirit
Reaper is usually a far more effective option. The
1400 won’t help much as an attack force either;
Celtic Guard should have received a stat boost too;
he’s on the fringe of playability here.
Pre-ban: 2/10. Post-ban: 2/10.
Attributes/Effect:
1400 is a shade below playable for a
monster with a semi-decent effect. His effect, as
mentioned before, really doesn’t offer much
protection. In fact, most of the themed decks
that’ll rise after the bans won’t even run 1900+
monsters, with the exception of fiends/beasts.
That’s why this is side-deck material.
Pre-ban: 4/10. Post-ban: 5/10.
Dependability:
Repeat after me, his effect isn’t
very dependable. Yes, yes, I like him too; in fact,
an old Yu-Gi-Oh legend went by the name of
Retrained_Celtic_Guardian, so I do have a soft spot
for this card. Unfortunately, it’s not very playable
as of yet.
Pre-ban: 4/10. Post-ban: 4/10.
The Bottom Line:
Strictly for collector’s with a soft
spot for the good ol’ Celtic pride.
A BAD Score: Pre-Ban:
12/40= 30/100
Post-Ban:
14/40= 35/100
Cards it functions well with:
Equip him with a good equip spell card that boosts
his attack, then he becomes unkillable! |
Otaku |
Obnoxious Celtic Guardian.
That is just a really lame name. Let’s see if
it can live up to it.
Stats:
Being a Level 4 is of course great-you can drop
it into play as a simple Normal Summon-no extra
effort needed. Given our last two cards, it
wasn’t completely trivial that I pointed that
out. OCG (hmm, guess I shouldn’t abbreviate the
name) is an Earth/Warrior. That’s sight amongst
Warriors, and more importantly it’s not uncommon
amongst some of the better Warriors. This means
that you can take advantage of Earth’s support
and Warrior’s significant support. Finally we
come to the ATK and DEF. A 1400 ATK means that
it can go under Messenger of Peace, and be
searched out by Giant Rat, Last Will, and
Sangan. The 1200
DEF means that it can be searched out by Witch
of the Black Forest. I’d have preferred
1500/1500 myself, but like most of the “revised”
monsters, the change it by giving it an effect.
Effect(s):
Well, I think it is obvious what happened now:
Enraged Battle Ox (back when it was just a plain
old Battle Ox) scared Celtic Guardian to the
back of the line (being the biggest Level 4 that
was retooled). If there are any retrained
monsters I forgot, Celtic Guardian probably was
able to defeat most of them to still get a very
solid effect. Then, since he was two-tributes,
Gaia got the “booby” prize for being late…
Okay, that was stupid, but since I wasted time
typing it up, you might as well see it.
Besides, it keeps my ego in check (no way that
should be big on me).
This is what can help Obnoxious Celtic Guardian
live up to his name-he’s extremely hard to get
rid of other than by removal effects (which work
on everybody). Anything with an ATK of 1900 or
more can attack him, but he won’t be destroyed
by the attack. If you leave him in ATK mode and
your opponent’s BLS slams into him, he’ll live…
but you’ll still take the overflow damage.
The main draw back is many support monsters like
the Attribute Searchers (Mystic Tomato, Giant
Rate, etc.), Tribe Infecting Virus, and D.D.
Warrior Lady are within that window of being
able to kill it anyway.
Uses/Combinations:
Fortunately, there are various tricks to dealing
with this. A single Gaia Power, which would
power-up a good variety of Warriors anyway, will
also put Obnoxious Celtic Guardian at a 1900 ATK…
enough that no monster can kill him by attacking
plainly. Building on the Earth/Warrior theme,
you can use Reinforcements of the Army to fetch
him from the deck and The Warrior Returning
Alive to revive him if they nuke a copy with a
Spell or Trap card. So like Total Defense
Shogun, this card can be quite useful if your
deck can power it up.
And of course, don’t forget other Warrior
support cards like Command Knight.
Ratings
Open:
3.25/5 for casual, 3/5 for the competitive
tournament scene. Obnoxious Celtic Guardian can
be great in a side deck for handling the general
Beatdown decks that
always show up.
Champion:
3.5/5 for casual, 3.25/5 for competitive.
Again, a good anti-beatdown
side deck option, and with most easy mass
monster and S/T removal gone, you can set him up
to be a right pretty wall.
Summary
A pretty good card, too bad they didn’t beef up
his stats ever so slightly.
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