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Pojo's Yu-Gi-Oh Card of the Day

Level Up!
Common

Send 1 face-up monster on your side of the field that has "LV" in its card name to the Graveyard to activate this card. Special Summon the monster that is written in the card text of that monster from your hand or Deck, ignore the Summoning conditions.

Type - Normal Spell
Card Number
- SOD-EN041

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 10.29.04

Coin Flip If you are playing a deck BASED AROUND LV monsters, this is a STAPLE.
Say nothing more, you'll just make yourself look stupid. Two things:
One, yes it can be used on Horus LV6 to bring out Horus LV8. Two, yes
it can be used on Horus LV8 to bring out Horus LV6. And yes, there
are some situations where you would want to bring out another LV6 in
the stead of a LV8.

The reason this is so great in LV decks? It speeds up the process.
No killing a monster for Mystic Swordsman. No waiting for Standby
Phase/Killing a monster for Armed Dragon. No killing a monster for
Horus. More importantly, this allows someone to create a situation of
a FIRST TURN HORUS LV8. Because speed is important with all LV
monsters, this thing is a beautiful card.

1/5 in a deck without LV monsters
5/5 in a deck BASED AROUND LV monsters. 
Tranorix Level Up!

I don't like it when they put punctuation in card texts. It infuriates me, for some reason. Well, Level Up! is a fairly simple card to understand. You use it in decks with LV monsters and you're a complete idiot if you use it in a deck without them.

Use this on Horus Lv4 and get Lv6. Use it on Lv6 (and yes, you can) and get Lv8. Use it on Armed Dragon Lv3 and get Lv5. And so forth. You can also use it to "Level Down", if you wish; for example, your opponent may have Swords of Revealing Light out and you have Horus Lv8 (we'll just assume Skill Drain was out for a while so you couldn't negate Swords when he played it). He can't attack through SoRL, but Lv6 can. Use Level Up! and you're good to go.

You can't use this to skip two levels – for instance, you couldn't use this on Horus Lv4 to get Lv8, as Lv8 is mentioned nowhere on Lv4.

The fact that you can summon from your deck adds a bit of playability to the card; you're not draining your hand quite as much when you use it. Of course, if the monster you want to summon is in your hand already, you can summon it from there too. There really isn't much more to say about Level Up!. It's good in some decks but completely worthless in others.

Traditional – CCCC: 1/5
Traditional – Horus or Armed Dragon Deck: 4.5/5
Advanced – Horus or Armed Dragon Deck: 4.5/5 
Snapper Level Up!

The final card this week is Level Up!, a staple card in decks using the LV
monsters.

Effect: Send 1 face-up monster on your side of the field that has LV in its
name to the Graveyard to Special Summon the monster that is written in the
card text of that monster from your hand or Deck, ignoring the Summoning
conditions. First off, this is a cost, allowing you to use it on Horus the
Black Flame Dragon LV6 (Horus LV6 is still affected by card costs). Other
than that the effect is simple; use it to Special Summon the next LV with
ease. Just remember, ignore the summoning conditions. Effect – Great (In a
deck with LV monsters).

Combos: Use it on Armed Dragon LV3 so you can get rid of a crappy monster to get a better one. Some in depth combo huh? I spent a good hour thinking that one up. You can thank me later. ;)

Usability: Obviously Level Up! works in nothing but a deck using all the
evolutions of a particular LV monster.

Level Up! is godly in a deck with LV monsters, and worse than Skull Servant
in every other deck. By the way, Happy Halloween on Sunday! Make sure you
eat lots of teeth rotting candy, get false teeth, and make all the dentists
rich! Muhahahahahahahahahahahahahahahahahahahahahahahaha. Oh, and have fun too.

Advanced Format (LV Monster Deck): 4/5. No reason no to use it.
Traditional Format (LV Monster Deck): 4/5. No reason no to use it.
Art: 2/5. It’s name that monster time! I see a Horus Dragon leveling up to
the next LV of Horus Dragon. 
ExMinion OfDarkness Friday:
Level Up!

Speed. Plain and simple. This card is the reason Level decks can work -- suddenly the Armed Dragon Lv. 3 becomes Lv. 5, or 5 to 7. Horus 4 to 6 or 6 to 8. A free "evolution" can spring something on your opponent they're not expecting.

Combos:

Call of the Haunted (Armed Lv. 3) + Level Up! -- Call Lv. 3 on your opponent's turn. It becomes Lv. 5 on your Standy. It becomes Lv. 7 with Level Up. One turn nothing to a near-Raigeki is pretty good in my eyes.

Painful Choice + a Recursion card (Horus 6, Armed 5) + Level Up! -- another way to bring out the high-level of a Level deck in one turn. But be careful not to do this too early! Between rampant DDWLs, Exiled Force, and T-Virus, there's still enough cards out there to kill a first turn Horus 8 or Armed 7.

Basically, support cards for a specific GOOD theme get the same rating: 5/5 in the theme, and 1/5 everywhere else. Level Up is only going to be used in decks focusing on one of the Levels, and it's essential to that specific Deck. 
dawnyoshi Level up...well, it can only be used on LV monsters obviously. It skips special summons requirements and can thin your deck. Other than that, there's no other use for this card. It's great for LV decks, but it's not for other decks...

Traditional Format: 3/5

Advanced Format: 3/5

Limited: 3/5 

 

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