Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
Booster Sets (GX Series)
Booster Sets (5D Series)
Booster Sets (Zexal Series)

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

- Magic
- Gundam
- Pokemon
- Digimon 
- Harry Potter
- Anime

- Advertise on Pojo
- Our Sponsors
- Pojo Polls


Pojo's Yu-Gi-Oh Card of the Day

Ninja Grandmaster Sasuke
Rare / Ultimate Rare

Warrior / Effect Monster
If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation.

Type - Light / 4 / 1800 / 1000
Card Number
- SOD-EN019

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 10.25.04

Coin Flip Ninja Grandmaster Sasuke is a very nice monster in general. His stats make him very friendly to a good deal of decks, including Beatdown, Warrior, and Chaos. His effect is where you need to decide if he's worth playing or not, though.

We got two heavy-hitting warriors this set, as well as Blade Knight very recently. With all the high attack warriors like GAF, Blade Knight and Mystic Swordsman LV4, is it really worth it to use this guy? The thing that the Mystic Swordsmen have over his effect is that more people are likely to have a card face-down in defense position than they are in face-up defense position. And in the case that a High DEF monster blocks your way, Smashing Ground burns it to death and takes out monsters with higher attack. It has a great effect of destroying monsters, but that's not enough to warrant the title "STAPLE OF ALL DECKS EVER".

It's nifty to use with Stumbling and Enemy Controller, though. I imagine that one could build an interesting Clown Control with this, but I won't worry about that.

3/5 Any Deck
3.4/5 Warrior Deck
It's absolute garbage in Traditional, so let's not talk about that. 
Tranorix Ninja Grandmaster Sasuke

Ninja Grandmaster Sasuke is a pretty decent monster – a nice choice for Warrior Decks. He has 1800 ATK, which is nice and solid (enough to take down Stealth Bird), and he's LIGHT, making him good food for BLS – EotB. Being a Warrior, of course, gives him quite a bit of support.

The effect is okay. You probably won't get to use it very often (unless you have certain cards that force opponent's monsters into face-up DEF – Ceasefire for face-down DEF, Curse of Anubis for face-up ATK), but if you do get to use it, you'll be glad. It can kill a Spirit Reaper, it can kill a face-up D.D. Warrior Lady without letting your opponent use her effect, and it can even kill a Labyrinth Wall. Aside from that, it's a simple, 1800 ATK Warrior. Why not, right?

Traditional – CCCC: 3/5
Traditional – Chaos Warrior: 3.5/5
Advanced – Chaos Warrior: 3.5/5 
Kuro Basara Ninja Grandmaster Sasuke

Ninjas are cool. Ninjas that are Grandmasters are cool. And Sasuke is
cool... although I like the one from Naruto more. Well on to the review...

Ninja Grandmaster Sasuke is a Light 4 star Warrior with 1800 attack and 1000
defense. It's effect states thaaat if it, "attacks a face-up Defense
Position monster, destroy the monster with this card's effect without
applying damage calculation." Not bad. Since there are a few mode shifting
cards out this guy can be pretty handy. Just shift your opponent's
monster's modes and attack with this guy. His nifty effect can get by those
pesky wabokus and hard to kill monsters. Good card, I wouldn't recommend
using more than three though... oh that's right u can only use three! ^_^ SO

Casual: 8/10  (4/5)
Tournament: 7/10  (3.5/5)
Snapper Ninja Grandmaster Sasuke

Welcome to another week of SOD cards. This week we’ll be looking at a few of the remaining played cards from SOD. The first card this week is Ninja
Grandmaster Sasuke.

Stats: Ninja Grandmaster Sasuke has 1800 ATK and 1000 DEF, allowing you to search for it with Sangan. The ATK is pretty good; it’s no 1900, but 1800
ATK monsters can succeed without much trouble. It’s a LIGHT and a Warrior
monster, making it the fifth monster to meet this classification. Why is this important? For Warrior Decks using Black Luster Soldier – Envoy of the Beginning. Also, being a Warrior allows you to search for it with Reinforcement of the Army. Stats – Good.

Effect: Ninja Grandmaster Sasuke’s effect may be familiar to you by now; it
is almost the same effect as that of the Mystic Swordsmen and Sasuke Samurai. When Ninja Grandmaster Sasuke attacks a face-up Defense Position monster, destroy the monster with Ninja Grandmaster Sasuke’s effect. The key difference with this effect and that of the Mystic Swordsmen is the fact that the effect works only on face-up Defense Position monsters, not those that are face-down. The effect has possibilities; it can get around cards
like Mystic Tomato, D.D. Warrior Lady, and Spirit Reaper (assuming they’re
all in face-up Defense Position prior to the beginning of the Damage Step).
The problem with the effect is this; how often will you be able to use it?
My guess is not very often. Your opponent will rarely have a face-up Defense
Position Monster to use the effect on. It may happen occasionally, but don’t
get your hopes up. Effect – Adequate.

Combos: Ninja Grandmaster Sasuke combos with cards that put your opponent’s monsters in face-up Defense Position. You can use Ceasefire and Swords of Reveling Light to put their face-down monsters face-up. You can also Summon Ninja Grandmaster Sasuke, then activate Stumbling and/or Light of Intervention to force your opponent to summon monsters face-up, and possibly in Defense Position.

Usability: Ninja Grandmaster Sasuke really only works in a Warrior Deck using BLS, and which is not using many other LIGHT Warriors like Blade Knight or D.D. Warrior Lady.

Ninja Grandmaster Sasuke could be helpful at times, but it will more often than not just be an 1800 ATK monster.

Advanced Format: 3/5. With Warrior Decks being popular and BLS not being banned (yet), Ninja Grandmaster Sasuke could be used in a deck that doesn't
have any Blade Knights or D.D. Warrior Ladies.
Traditional Format: 3/5. It’s really the same in Traditional as it is in
Art: 1.5/5. Meh. 
ExMinion OfDarkness Monday:
Ninja Grandmaster Sasuke

This is one of the rares people immediately throw in their junk binder when they pull it from the SOD boosters hoping for a precious Horus 8 Ultimate. Should it be thrown in there, or should it be considered? Let's look closer.

This card is similar to Sasuke Samurai and Mystic Sword-Boy Lv. 2/4 in that they get rid of Defense position monsters. But this guy gets rid of FACE-UP Defense position monsters instead of face-down. In return for this handicap (and that's being kind), it gets 1,800 Attack.

Light -- Chaos food, and with Chaos Sorcerer use on the rise in Advanced that's a plus
1,800 ATK -- isn't used JUST to kill defenders, it just ends up getting that as a bonus
Warrior -- That lets it get searched by Reinforcements of the Army

1,800 ATK -- I know I listed this as a pro, but this weakens it to Messenger of Peace
4 stars -- G-Bind and Level Limit stop this card from its intended use; getting rid of monster stallers
The BIG problem is that it only nixes the face-ups -- the Stealth Bird flipping itself every turn won't be affected, and other big defenders would be better plowed through with other Warriors or warrior effects that work in more situations (DDWL, Exiled)

Traditional: 1.75/5
Advanced: 1.75/5 (We have a lot of other Warriors that can do this card's job better.) 
dawnyoshi Ninja Grandmaster Sasuke...the strongest Ninja to be released so far at a whopping 1800 ATK! ;)

In traditional, this card may see some depends on the tournament environment around people. Frankly, I think this card's a great combo with things like Gravity Release and Windstorm of Etaqua. In advanced, it's an 1800 ATK warrior that can kill monsters outside of battle, and it's a light type. It's got some real playability right now.

In limited, if you see this thing, draft it. Sasuke is a first turn pick, as its ability kills just about any defensive card from Soul of the Duelist. This card wins people sealed tournaments.

Traditional Format: 2.5/5

Advanced Format: 3.5/5

Limited: 5/5 
Tony AHHHH, Regionals is over! I can go back to living my normal College life now! kek e...How'd I do? Like I always do, Top 25 but not quite top 8. I swear I've been in that situation more than any other player in the History of this Congrats to my friend Chase for being 1st through the first 8 rounds. I couldn't stay for the top 8 but I hope he did well. I'll be writing a Regionals Review article soon. I know I know, I've been delaying it for so long but It's partly due to my own confusion about the Metagame but I think I have a clear understanding of it now. Well onto the COTD article ^^

Despite what people may think, I believe this card MIGHT be better than Blade Knight. LOL I must be crazy right? I mean I'm comparing a 1600-2000 attack monster to a 1800 guy with a situational effect. *shrugs*

I think I've used Blade Knight's 2000 effect about once in a blue moon. LOL .. The more I think about that card the crazier I get. So without playtesting this card, I think it wouldn't be that bad. Combo with ceasefire (although that kinda ruins why u play ceasefire anyways) or you could use cards like zero gravity. haha, a fun deck if you guys wanna try out. Run Dream Clown and Zero Gravity with Ninja Grandmaster Sasuke. Don't ask how this deck will win because it's a fun deck...something from the top of my head.

Ahhh, who am I kidding...During top decking time, Blade Knight is one of the best cards. It just never gets to that point in this format. We always have a hand and we are NEVER top decking. So maybe my first gut reaction is correct? who knows...I think It's worth playing 1 of this card and 1 Blade Knight if you wanted to run Warrior/Chaos.

Constructed - 3/5 (Give it a try...I think if you mix in certain cards, this will be good) 

Monday: Ninja Grandmaster Sasuke.

Rated For: Ninja Deck, Forced Defense Assault Deck

This is another week of Soul of Duelist; today brings us yet another cool ninja to add to the ninja deck, Ninja Grandmaster Sasuke.

Unfortunately, the ninja deck has not been fleshed out yet enough to give rise to one of the coolest archetypes ever; this review will focus on Sasuke’s use in his own deck. It’s a deck I like to call the Forced Defense Assault Deck, where you force your opponent’s monsters into defense position, then assault them with this card.

Yes, yes, I realize it’s not a very effective deck type; bear with me here.

Advantage F/H: An 1800 monster will provide a solid semblance of advantage. He’ll go toe to toe with Tribe, D.D Warrior Lady, Spent Breaker, Kycoo the Ghost Destroyer, and others. Since the championship format forces themed decks anyways, you might have trouble with themed 1900/2000 monsters such as Slate Warrior (fiends), Skilled Dark Magician (spellcasters), Berserk Gorilla (beasts), and such. His second effect will hardly change his advantage rating, so its basically a subpar score for him.                6/10.

Best Draw for the Situation: An 1800 monster is pretty vanilla; it’ll help in most cases, but not as much as more specialized weapons. However, keep in mind that there are certain cards (Zero Gravity, Earthquake, Enemy Controller to name a few) that will help him destroy literally any card in the game. In such a deck, this guy morphs from a semi-decent draw to a….. decent draw.       7/10.

Attributes/Effect: Great stats, but a rather puny effect only raises him a point or so. 6/10.

Dependability: He’s going to need a lot of other cards to function, but most of the cards such as Zero Gravity and Enemy Controller are excellent in their own right; chances are, you’ll pull this guy’s effect off to great advantage in key situations (if you’re lucky, that is.)                7/10.

The Bottom Line:       He’s just a touch below “solid.”

A BAD Score:            26/40=             65/100

Cards it functions well with: Enemy Controller, Zero Gravity, Earthquake, Ninjitsu Art of Decoy, Ninjitsu Art of Transformation.


Stats                : Ninja Grandmaster Sasuke is a Level 4 Light/Warrior… Revive the orbs!  No, I don’t get tired of that joke.  I do wonder how he upgraded from “Thief” at only Level 4… getting the Rat’s Tail to Bahumut at that low a level ranges from insane to impossible: how can you defeat the necessary bosses without automatically leveling up past four?

Okay, okay, enough with the bad jokes.  C’mon though: the FF1/FF2 re-release for the GBA is coming out soon!  Oh, the anticipation!  As for the actual card, being a Level 4 is pretty good: no extra Summoning requirements.  You can just drop him into play as your Normal Summon for the turn.  Light Monsters are useful for Chaos Food… especially Warrior ones since Warrior Chaos seems to be one of the top decks of Advanced.  Ninja Grandmaster Sasuke has a solid 1800 ATK and a DEF of 1000.  He also has an effect.

Effect(s)            : When Sasuke attacks a face-up DEF position Monster, you skip the damage step and just kill it.  Hmmm… wouldn’t it make more sense for a ninja to nuke the supposedly hidden Set Monsters and the samurai to honorably dispatch the face-up ones? ;) Anyway, the effect can be pretty spiffy, since there are actually several commonly played cards that won’t like this.  First, D.D. Warrior Lady-the way this is worded, I am pretty sure she can’t use her effect.  Second, the still legal searchers like Mystic Tomato and Pyramid Turtle won’t trigger.  Third, Spirit Reaper, that great generic stall that forces the opponent to burn removal or a targeting effect on it, also bites the dust if it is already face up.  Not great, but not bad.

Uses and Combinations  : Of the other eight Light/Warriors, there is one Level 3 (Sasuke Samurai #3) and three other Level 4s (D.D. Warrior Lady, Blade Knight, and Freed the Brave Wanderer).  D.D. Warrior lady will usually remove herself from play, meaning she isn’t going to be Chaos Food a lot of the time.  Blade Knight is the next most useful of the Warriors, but you won’t get his effect often (from what I have seen).  So that really leaves just Sasuke Samurai #3, whose effect will often backfire, and Freed the Brave Wanderer, who’s effect will not only rarely go off, but which also makes it harder to Summon BLS!  When you look at that, you realize that hey, maybe one or two should be worked in, and three might not be bad either.

Now, if you want, you can even make use of several cards to get a lot out of Sasuke’s effect.  Ceasefire and Swords of Revealing Light are pretty common.  Warrior Chaos might benefit from Light of Intervention anyway, since it would make it easier to choose whether to remove or attack.  I hate to admit it, but I have been playing someone with some rather eclectic tastes in cards, and she has convinced me that Windstorm of Etaqua is useful for Advanced decks, especially those that excel at swarming and/or trampling.


Traditional       : 2/5-That might seem high for this format, considering I didn’t really mention it at all in the review.  Simply put, a Level 4 1800 Light beatstick can be useful… or it could be dead weight.

Advanced        : 3.5/5-It might even rival Blade Knight if rumors are true… at the very least, it can be used in a fun and interesting deck regardless.

Limited            : 4/5-Logically, it should be pretty useful here: a Level 4, 1800 ATK beatstick is nice, and one with an effect that ruins the traditional stall-for-Tribute technique is even better.


Ninja Grandmaster Sasuke is something of a niche card for two very solid decks: Warrior and Warrior Chaos.  It may even warrant some slight strategy adjustments you might even be pleasantly surprised how potent it can be.


 Copyright 1998-2004 - 

This site is not associated with KAZUKI TAKAHASHI.  Yu-Gi-Oh is a registered trademarks of KAZUKI TAKAHASHI.
This is NOT an official site.  This is a fan site.