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Pojo's Yu-Gi-Oh Card of the Day

Dark Mirror Force
Ultra Rare

You can only activate this card when your opponent's monster declares an attack. Remove all monsters in Defense Position on your opponent's side of the field.

Type - Normal Trap
Card Number
- IOC-054

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 3.23.04

SomeGuy Tuesday - Dark Mirror Force

Don't be fooled by the name, Dark Mirror Force is nowhere near as powerful as the original Mirror Force. It isn't completely useless, as it still has the possibility to destroy several monsters. Just don't expect it to happen often. Dark Mirror Force's best use is in a casual match, as most casual players tend to throw tons of monsters into DEF position while attacking with their one large threat.

I'd use Dark Mirror Force in Limited formats for the sheer fact that direct removal is, ironically, limited. Chances are that you will have many more opportunities to activate Dark Mirror Force in these formats.


Constructed - 2/5
Limited - 3.5/5 
MerrilHess Dark Mirror Force

Here it is folks, the dark side of one of the best card in the game, Dark Mirror Force. Ití kinda looks like a dirty MF that was inverted. Removing the opponentís DEF mons isnít bad at all, but it still lets the attack go through. Thatís a big no no. It also has the basic trap problems going for it as well. This should just sit in your collection and not in a tourney deck.

I give Dark Mirror Force a 5/10. Itís only half as good as Mirror Force. 
ExMinion OfDarkness Tuesday:
Dark Mirror Force

As much as a card with Mirror Force in its name should be good, this card just isn't on its own -- you need to combo this card with others to make it work.

Zero Gravity and Book of Moon work well -- they shift one/all monsters' positions, picking them ripe for removal. One can argue that Witch/Sangan/Tomatoes will be Set as opposed to Summoned, but more and more players are using Noblemans and Dark Balters, so the players will Summon those searchers nowadays.

This card, in my opinion, requires too much effort to force a monster into Defense and then remove it. Plus, monsters aren't usually played in DEF that much anyway (barring Reaper).

My recommendation: Trade this to n00bs, and see if you can get a real Mirror Force for it :)


Stats: Dark Mirror Force is a Trap.  Since this is a card that only goes off when you are attacked, being a Trap is fine.  Note that this is only because of the cards rather limited abilities. 

Card Text (Effects): When your opponentís monster declares an attack, this card can be activated, removing all of his/her monsters that are in DEF mode from play.  Personally, I donít care for this card too much.  First, it doesnít negate the attacking monsterís attack, which means you still take a hit, making this not a defensive Trap with possible massive monster removal, like the normal Mirror Force, but possible mass monster removal [from play].  This is restricted to DEF only position monsters, which means more often than not, the only use this thing has it baiting an opponent to waste an MST. 

Uses/Combinations: The only use I can think of is if you can combo it with a card that you can chain to Dark Mirror Force to switch every one of your opponentís monsterís into DEF position.  Unless your opponent is running Dimension Fusion, this turns the combo into a ďSuper Mirror ForceĒ, almost worth the effort.  Off the top of my head, I can only think of a 3 card combo for it.  First, you need the following three Traps set and ready: Dark Mirror Force, DNA Surgery, and Dragon Capture Jar.  When your opponent attacks with a monster, you activate Dark Mirror Force.  If they do not chain anything to it (or at least if they do not chain anything that makes the combo pointless or illegal), follow up with either the DNA Surgery or the Dragon Capture Jar.  Again, if your opponent does not choose to respond with anything that would prevent you from activating it (or make the activation pointless), follow up with DNA Surgery or Dragon Capture jar (whatever one you didnít activate in the last link).  If they donít negate any part of that, then DNA Surgery makes all the face-up Monsters into Dragons, and Dragon Capture Jar kicks them into DEF mode (note: since Dragon Capture Jar is a continuous effect, the order of those two Traps can be changed).  Since the monster that attacked is now in DEF mode, it canít follow through and the attack effectively negated, and all monsters on your opponentís side of the field should be removed from play-unless they had some Face-down ATK position monsters, which is a feat in and of itself.  Since there was an attacking monster when you activated Dark Mirror Force, I donít believe that card would fizzle.  Similarly, even if a re-play is triggered by switching the face-up monster to DEF mode, that shouldnít matter either. 

If there is an easier way to do this, then great, you can do that.  As for me, if I want to do a massive amount of monster removal against my opponent, Iíll use a card that nukes all of his/her monsters, and follow up with a Soul Release on my turn.  If I have to do it on his/her turn, then I will risk a Fiend Comedian. 


Casual: 1.75/5-Why?  Just because it looks fun to do once or twice and is probably demoralizing. 

Tournament: 1.25/5-Same as above, but less likely to work. 

Limited: 3/5-This cards salvation.  In this format, it is very likely for your opponent to have some DEF monsters on the field.  Just remember that this set specializes in cards that have effects or are affected by removed cards. 


Dark Mirror Force is an interesting concept that went awry.  If it at least negated the attack as well, it could have some real use.  As is, its looks to just be for games when you are real bored.  If another reviewer or reader comes up with a good combo, thatís great: I donít expect that however.


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