Pojo's Yu-Gi-Oh Card of the Day
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/2
Stars/ATK 0/DEF 1000) in Defense Position on your
opponent's side of the field. The tokens cannot be
used as a Tribute for a Tribute Summon. When an "Ojama
Token" is destroyed, inflict 300 points of damage to
the controller's Life Points.
- Normal Trap
are based on a 1 to 5 scale
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 3.02.04
Tuesday - Ojama Trio
As funny as the Ojama Trio may be, they certainly
are not viable outside of casual play. It should be
pretty obvious as why you shouldn't run them in a
tournament deck. You could potentially try and fill
up your opponent's monster slots, but it won't
exactly get you anywhere for long. Don't even try to
use the direct damage aspect as a reason to play
this card, because as we all know, we have much
better direct damage oriented cards at our disposal.
Ojama Trio is much worse in Limited. You may be
dealing a possible 900 direct damage to your
opponent's life points, but wouldn't you much rather
be attacking directly? It's almost like giving your
opponent free resources for a minimal interest cost.
Constructed - 1/5
Limited - 1/5
Tuesday - Ojama Trio:
This card obviously has some use I'm not seeing. It
sticks your opponent so they can only play two
monsters, but in today's game, you usually don't
keep more than two monsters on the field. If the
Defense was 0, this could be useful as you could use
this, then attack with a Spear Dragon, doing 2200
damage, but sadly, Spear would only do 1200 through
one of these.
There are better direct damage cards out there, and
better Traps out there.
1.5/5 in both regular and banlisted.
I like this card because it can really get your
opponent stuck. This card isn't for every deck, but
if strategy is your game, this is one you will
definitely want to try out. The obvious drawback is
that it is all well and good to tie up your
opponent's monster zones, but how do you get in and
do the damage? That is where the strategy comes into
play. There are many options. First of all is in a
burner deck. It is a good way to stall until you can
burn their LP up, or if you need to get all of the
Exodia pieces, or deck them out, or stay alive for
Final Countdown, or until you get the Last Turn
scenario you want the most. And if all you can do is
beatdown, then try using Spear Dragon, Fairy Meteor
Crush, Shooting Star Bow... still plenty of options.
Don't forget to tack on 300 LP of effect damage when
they are destroyed!
Works REALLY well when your opponent has 2 monsters
on the field and you chain this card to their
Monster Reborn, CotH, etc. No, they can't be
tributed in a Tribute Summon, but watch out for
United We Stand and Creature Swap.
Ojama Trio + Final Attack Orders -- put them
all into attack position for a nice Asura Priest or
Tyrant Dragon onslaught
Ojama Trio + Ground Collapse -- clear their
field, then assure they won't be summoning anything
else unless they have a Dark Hole or Torrential
Tribute (that you can't stop)
Ojama Trio + Change of Heart -- if they have
at least 3 monsters, CoH one, attack until they have
2 left, then chain and the CoH monster hits the
showers (similar combos with Interdimensional Matter
Transporter, Snatch Steal, and Different Dimension
Ojama Trio + direct attackers -- need I say
more? Mucus Yolk or Inaba White Rabbit? Maybe a
heavily-loaded Jinzo #7 with Limiter Removals?
Ojama Trio + Gyaku Gire Panda -- who wouldn't
want a 2800 ATK Level 3 monster on their side? (800
+ 3 tokens x 500 + 500 for the monster you're
2 Ojama Trio's + Fissure -- total lockdown
4.0/5.0 A great card for controlling the
field, if you can draw it when your opponent has 3
empty monster zones.
Itís a Trap card. The
upside? Not a lot of Trap negation is
available, and what is specialized or expensive
and thus rarely played. The bad news, it has to
be set for a turn (well, more accurately it
canít be activated until after the End Phase of
the turn it was set). Until that time period
passes, then this thing is a sitting duck. It
also needs there to be enough open slots for the
tokens summoned by the effect (more on that
later). Other than that, itís as chainable as
any other Trap.
Card Text (Effects):
The effect is interesting. Give your opponent
three wastes of space, more or less. IF they
are destroyed, then your foe takes
300 damage. Note: if
you tribute them for Lava Golem, or they them
for a non-Tribute Summon Tribute (both of which
are legal), then they donít inflict the
damage-they must be destroyed.
The uses are few, but interesting. First, you
can chain it to things that involve filling a
monster slot (other than normal summons). For
example, chain it to Scapegoat to make Scapegoat
fizzle. That not sound impressive, well, try
this: your opponent activates Monster Reborn
when they have two monsters already in play,
chain Ojama Trio and
it fills their slots, causing Monster Reborn to
fizzle. Change of Heart and Snatch Steal can
also be ruined by this. Since the tokens canít
be tributed for
Tribute Summons, they will like last until they
are destroyed and thus trigger their token (I
couldnít resist) amount of damage. Other uses
are Trample combos. Sure, it has 1000 DEF, but
most such combos involve some sort of big
damage. For example, Tyrant Dragon with Dragon
Rage active (thatís a lot of damage), or
Asura Priest with
Big Bang Shot (Priest would do 1100 damage per
token, plus the 300 for the original Trap cards
effect, meaning a safe 4200). Of course, less
dramatic but easier is to use Final Attack
Orders to make them shift to Attack mode.
3.25/5-A lot of annoying (for your opponent) but
useful (for you) tricks.
2.75/5-Less useful here, since most of the
combos will only disrupt specific cards and the
main aggressive combos are also more or less
3.5/5-Perosnally I like it in this format-gives
your opponent a lot less room to work with.
Looks interesting, and might have some combos I
The Ojama Trio is one
of the most interesting cards in the game.
It's a very VERY heavy combo based card but when
it works, it can be devastating.
First of all, for the
record, i want to say that I've made an Ojama Trio
deck >_<. hahaha...infact, i've tested
it out in a tournament once. I got to the
finals with it so we all have a chance ^^
One of my favorite
combo's with this card is Fiend Megacyber.
You can special summon him for almost free ALL the
time. Remember that Ojama Trio gives your
opponent 3 monsters so you will almost always have
2 less monsters. But wait! There is a
more situational card than that one with Ojama
...a what ??
This is a 3 star
monster with stats of 800/1600 that can be
searched out with Giant Rat. This monster
has 2 special ability. ONE is that it can
"trample" like a Mad Sword Beast.
SECOND ONE, which goes with Ojama Trio, is that it
gets a +500 Attack for each monster on your
opponent's side of the field.
HOW GREAT IS THAT
With only 1 monster on
your opponent's side, this monster's attack is at
least 1300, two monsters = 1800, and 3 monsters =
2300. This works very well against any
beatdown/control decks. I haven't seen this
take down a whole field of Ojama Trio tokens but
the Trample effect makes it almost into a burner.
Have I missed a combo?
not a chance! Your opponent might Monster
Reborn, Change of Heart, Premature Burial, Call of
the Haunted for that 3rd monster slot. Well
in chain/response to those cards, activate Ojama
Trio to negate the any of those because he/she
does NOT have the open monster slot to activate
the card. I've done it to Monster Reborn and
Change of Heart. It was really fun ^^.
What else is good
about these tokens? well they look cool to
start off and they help out another card that no
one plays anymore: Lava Golem!
Yes, Lava Golemn!
Use it to Bring it out easier. Your opponent
may not be able to get rid of it and end of dying
because of its effect. Ojama Trio canNOT be
tributed for tribute summon but Lava Golemn says
"offering 2 monsters on your opponentís
side of the field as a Tribute." Try to
make a fun deck around it...I'm sure it'll be very
fun and interesting.
Ahh, now the bad side
to this card. #1, it's a trap. Because
of Jinzo, many people are limited to the # of
traps they can use. Most decks do NOT have
space for 7 Traps. Even though traps are
very good, I do NOT think you can run 3, even 1
Ojama Trio in a tournament deck. Also,
sometimes it's just a bad top-deck. You want
to have tokens on your side of the field
sometimes...not your opponents! Try this
card though with the cards i've listed at the top;
i'm sure it'll be a lot of fun
Constructed: 5.5/10 ((
only if you make a deck around it ))
Limited: 2.5/10 (( eh,
it needs at least 3 monsters on your opponent's
side of the field to be good ))