Pojo's Yu-Gi-Oh Card of the Day
Spellcaster / Effect Monster
During your Standby Phase, increase your Life Points
by 400 points for each monster on your side of the
- Light / 2 / 1200 / 0
are based on a 1 to 5 scale
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 7.15.04
White Magician Pikeru
It's like Bowganian but different. Stall and Burn gain
another weapon to choose from.
It's light, which will matter for those Burn decks who
also utilize CED. It's Sanganable and witchable. The
attack isn't HORRIBLE but won't stand up to monsters
that Control will throw out -- and that's a bad thing.
This means you MUST back up this card with Messenger
of Peace or Gravity Bind.
Fire Princess likes this card (even though the gain is
considered one act of gaining, not multiple). The
Agent of Judgment -- Saturn can use this card if it
can last for a turn. Wait until you have double your
opponent's LP and then Trib this for Saturn and use
It's not an uber-card for stall but it's something to
White Magician Pikeru
Pikeru is an extremely underlooked monster, and one of
my personal favorite cards. With 1200 ATK she's
searchable by Sangan and Angel, and with 0 DEF she can
be easily searched out by Witch. Being Level 2, she's
unaffected by Gravity Bind and Level Limit.
Her effect may not seem like much, but in the right
deck, it's amazing. Imagine combining Pikeru with
Scapegoat; you'll gain 2000 Life Points every Standby
Phase. This isn't as hard to pull off as it sounds,
either; in a good stall deck, Pikeru WILL get you a
lot of Life Points. From personal experience, I've
gained 4400 with one Pikeru in one duel (against a
well-built deck, I might add).
The best deck for Pikeru would have to be Fire
Princess, however. A reusable, reliable life gain card
is always incredible in a Fire Princess deck. Whereas
something like Mystik Wok will gain a lot of life but
only do 500 damage, something like Pikeru has the
potential to do much, much more.
Pikeru is worth putting in quite a few decks; being
LIGHT she does help Chaos. But her real potential will
only shine in a deck that can protect her.
Typical tournament deck: 3/5
Fire Princess deck: 4.5/5
OVERALL RATING: 3.8/5
To be honest, I'm not really that much of a fan of
White Magician Pikeru. In order for her effect to be
activated, she needs to be on the field for the
duration of your opponents turn. But with 1200 attack,
that will very rarely happen.
And with 0 defense she won't be defending you against
anything other than a direct attack.
But lets just pretend you actually manage to pull it
off. You keep Pikeru on the field for the turn. Once
your standby phase comes around you gain 400 life
points for each monster on your side of the field. The
end result is a grand total of 2000 life points
provided there are 5 monsters on your side of the
Now where scapegoat makes this possible, you'd
probably be best to try to Sacrifice Zolga if you
wanted some quick life points.
There isn't much else to say about this monster other
than being light, it would be a good monster to use in
a Chaos deck. Since you'd want this monster to be
destroyed, your opponent will be glad to do it for
you. And if they don't, well that's 400+ life points
Overall White Magician Pikeru can be used in several
situations, but with the announcement of Blade Knight
in the new YuGiOh Tins, Chaos decks will be packing
those over these magicians.
Overall Score: 2/5
White Magician Pikeru (WMP
for short) is a Level 2 Light/Spell Caster. So it can
fit under Gravity Bind, be normal summoned with ease,
and has some solid support out there. Its ATK is only
1200. The only upsides to that are slipping under
Messenger of Peace and being searchable by Sangan and
Shining Angelís effects. The DEF is 0. This is the
worst DEF you can have, but at least it means Witch of
the Black Forest can nab it from the deck. Of course,
all of what I just said would be true if it were a
The effect would be niceÖ if it triggered after Main
Phase 1. It will be hard enough to keep this card on
the field, let alone most others. The 400 LP gain per
monster isnít going to make a lot of difference
outside a highly specialized deck, and as most people
will tell you, while life gain is nice, on its own it
wonít really do a lot for you unless itís in
Scape Goat during your
opponents End Phase, the CotH
during your Draw or Stand-bye phase to get 2000! Bah,
I can run Hysteric Fairy and then Tribute the
Scape Goats and get the
same amount, but instead of puny defenders I get a
solid 1800 Beatstick for
Light decks. In general, Stall/Life Gain decks might
like it, but not much else.
1.75/5-Not too bad for Life Gain decks, but not a
staple for them either.
1.25/5-If its in DEF mode, Spear Dragon or Enraged
Battle Ox can easily gore it for almost as much LP as
it can gain in a single turn, max. Stall/Life Gain
decks are even weaker here than in causal.
2/5-Might not be too bad-bait an opponent while
healing LP. If you have something strong enough to
protect it, they must attack and kill it, or
soon you will have a large quantity of LP (and with
the starter LP being 4000, itís like an 800 per
gain). If they do kill it, then the big fatty I aid
you should already have will then slam them for major
many little things that could have made it decent-as
is, itís a specialty card that isnít that good at what
it specializes in.
Thursday - White Magician Pikeru
hRmm...let's call him Pikachu! hahaha...it almost
looks the same right?
once again, a light monster but not soo good. First,
let's look at it's stats. 1200?! 0 Defence?! uhhh,
this card basically doesn't do anything besides
getting you a little bit of life points (and trust me,
it won't happen easily). Also, it's a spellcaster.
Warriors and Spellcasters are the most popular monster
types in the game. Tribe Infecting Virus anyone? ...
yeah i know it sux =\
It says during your standby phase (assuming it lives
one turn for having the stats of 1200 attack and 0
defence) you gain 400 life points for each monster on
your field, including this monster too probably. hRmm...soo
basically since in Yu Gi Oh you only get maybe 2
monsters on the field at a time, you gain 800 life
-________-;; yay...! yay........
*sigh* why does Upperdeck even print cards like these.
Personally I can only see the scapegoat combo with
this and even that isn't too impressive.
I say if you wanna try Pikachu, then go for it but I
promise you, it will RARELY win you a game.
White Magician Pikeru
Also a form of Chaos bait, but will rarely be used by
the looks of things.
It gives you life. In a well built Weenie deck/Clown
Control deck, this card would be a great pick-me-up.
Those decks have 4-5 monsters on the field if all goes
well, so a possible 1600-2000 lp boost a turn is
terrific. It is also very searchable (Witch, Sangan,
It's too weak by itself. 1200 ATK for 2 stars is
great, but it wouldn't stand up to most tourney worthy
stuff played these days. 0 DEF is like....not good. It
also has to survive until the next turn to start being
effective. Too slow there.
Overall, I give White Magician Pikeru a 7/10. It is
good, but not gonna be seen much.
Thursday: White Magician Pikeru
Decks, Life point gain decks, Stall decks.
Absolutely adorable! But playable? A
BAD System goes to work!
course, with a puny attack, this card isn't intended
to provide field or hand advantage. What she does
attempt to do, through her effect, is create a hefty
life point advantage for you. When in a proper stall
deck, she does quite well.
Draw for the Situation:
a rather puny monster, she needs quite a bit of help.
You don't really want to draw her unless you have the
support around her, making her a weak card that
depends on others heavily.
Magician Pikeru is a light/spellcaster, earning
points. She also possesses a solid 1200 attack for a
level 2, making her fit under gravity bind quite well.
Finally, her life point effect is one of the better
ones in the game, and certainly the best life point
gaining monster effect in the game. For her purpose,
gaining lp, she's 8.5/10.
Basically, provided you can keep her on the field,
she's guaranteed to give you 400-1200 life points per
turn. A chained scapegoat will give you a hefty 2000!
Basically, keep her on the field for one turn to get
about 800. 7/10.
bad option for life-point gain/burn themes!
Score: 24.5/10= 6.125/10.
Cards she combos well with:
Scapegoat, Gravity Bind, Fire Princess,
Messenger of Peace, Wall of Revealing Light, other