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Pojo's Yu-Gi-Oh Card of the Day


Des Lacooda


You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip-Summoned, you can draw 1 card from your Deck.

Type - Zombie / Effect Monster
Card Number
- PGD-030

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 12.30.04

Coin Flip Des Lacooda is one of the best cards in the game, and also one of the most overlooked. Let's take a gander.

Its stats at best are abysmal. Its effect is what makes or breaks the card. Therefore, I'm not even going to bother talking about it as an attacker or defender. Basically, you need to defend this card to get any real use out of it. Flipping it nets you one extra card in a game where drawpower is sparse at best and often with a rentsy backside.
That is monumental at the least. Draw 1 card before it dies and you've broken even. Draw 2 cards and you've got advantage. 3 and up and you've got clear and powerful advantage to your opponent.

So if you have a Gravity Bind out and this, and you keep it alive for two turns until they slam out a Marauding Captain, chances are you've drawn something to take care of that pesky Marauding Captain in those two turns. Or something to defend against it. Along with Swarm of Scarabs and Swarm of Locusts to get 1 card over your opponent per turn, you have a great lineup of cards to gain advantage. Defending it is the only job you have to worry about when playing it, but if you've already got hefty attack blockers in your deck, you shouldn't need to worry about it. Just plug it in and try it out for some extra speed some time.

Rated for Standard decks and for Burn/Stall Standard decks:
2/5 Traditional
2.5/5 Advanced
3.5/5 Traditional
4.1/5 Advanced
Tranorix Des Lacooda

This card is quite awesome. It has that Stealth Bird-esque flip up, flip down effect but poor stats (of course, you donít play him for his stats). Itís a Zombie, which gives it quite a bit of support with Pyramid Turtle, Book of Life and Call of the Mummy. Itís EARTH Ė hey, run it with Gigantes! And itís got quite a rentsy name.

Whenever you Flip Summon Des Lacooda, you draw a card. Set this guy, then on your next turn Flip Summon him and flip him back face-down. You just got a free card. As long as you can protect him somehow, he will give you a tremendous advantage; he essentially allows you to draw an extra card every turn. Combined with monsters like Swarm of Scarabs and Swarm of Locusts (with nice destruction effects) and Stealth Bird (burn!), he makes for quite a deadly deck type. Of course, you can run him in a standard deck too Ė just make sure you can keep him alive long enough to make him worthwhile (and yes, even drawing one card with him makes him worthwhile).

Traditional Ė CCCC: 2/5
Traditional Ė ďFlipĒ Deck: 4.5/5
Advanced Ė CCWC: 2.5/5
Advanced Ė ďFlipĒ Deck: 5/5
Snapper Des Lacooda

As Second Look Week continues, we get to a card that really doesnít need a second look; itís as good now as it was when it was new.

Des Lacooda has noting really going for it as a monster. Its ATK and DEF are nothing to be proud of because they wonít be standing up too much. It is a Zombie though so it does get a few perks, but it requires some of protection if itís going to stay on the field for very long.

Des Lacooda fits into what I call ďThe Family of SandĒ, meaning it can flip itself face-down. Of course using this effect makes Des Lacooda vulnerable to Nobleman of Crossout and Sasuke Samurai-Type monsters, but then what monsters canít find the same problem. Now members of the Sand Family fit into two classes; those that only need to be flipped face-up to activate their main effect and those that need to be Flip Summoned to activate their main effect. Des Lacooda fits into the latter. When its Flip Summoned you can draw one card from your Deck, a handy effect that when used multiple times can become very beneficial.

Iím unfortunately not very familiar with cards that members of the Sand Family work well with, and Des Lacooda is no exception. Iím also not very familiar with decks they work well in, so I canít help you out much.

Des Lacooda is a monster that Iím sure has some abusable combos I could look for, but this is the ninth card Iíve reviewed today and Iím running out of steam. Call me what you want but if you desire more info on Des Lacooda, youíll need to look elsewhere.

Advanced Format: 1.5/5. Drawing is good but it must be Flip Summoned, and I donít think it will last long enough to be Flip Summoned multiple times, if even once.
Traditional Format: 1.5/5. Drawing is good but it must be Flip Summoned, and I donít think it will last long enough to be Flip Summoned multiple times, if even once.
Overall: 1.5/5.
Art: 2/5. That poor camelÖ
ExMinion OfDarkness
Des Lacooda
Here's another card that we don't hear about much, but has its uses, mainly in stall decks.
This card falls under the Guardian Sphinx subset -- meaning flip it, get an effect, attack (if applicable), flip back down in Main Phase 2 with its effect, and hope to repeat for as many turns as possible.

This card's flip summon effect is pretty decent -- drawing a card.  If this card is protected for any length of time, it means major card advantage.  Remember, it's flip SUMMON, not flipped as a result of battle, so if an opponent wails on it, no draw for you!
I see two major deck types benefitting from this card:  The Defensive Exodia know, the one that runs 3 Gravity Bind, 3 Level Limit - Area B, 3 Messenger of Peace, and 3 Scapegoat to stall while it tries to get Exodia...and any other Stall deck that needs an extra draw per turn to either get additional stall cards or pull off a combo.  But the Exodia deck benefits the most (and with the limbs being commons in Dark Beginnings and the head in the Master Collection, a Duelist who wants to try that out has no excuse about being unable to.)
3.25/5 in the Defensive Exodia in Advanced
1/5 everywhere else


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