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Pojo's Yu-Gi-Oh Card of the Day

Theinen the Great Sphinx
Ultra Rare

Beast / Effect Monster
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of the End Phase.

Type - Light / 10 / 3500 / 3000
Card Number
- EP1-EN001

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 8.13.04

ExMinion OfDarkness Friday:
Theinen the Great Sphinx

Yet another monster with a -RIDICULOUS- summoning cost.

You have to get 2 2-tribute monsters onto the field (the Sphinxes) or have Pyramid of Light active and Special Summon them both. Then they both have to get destroyed at the same time.

Getting them destroyed at the same time isn't a problem if you're using Pyramid of Light: Just use MST on your own Pyramid. They're destroyed before they're removed...and at the same time. That will trigger the summon.

Now for the positive effect: If you're able to summon this thing, you pay 1,000 life points (500 for summon + 500 for effect) to have a 6,500 attacker for one turn. 6,500 is nothing to scoff at. But again, we're getting BEUD soon...and if we get Cyber Stein, people will be worrying about 9,000 ATK instead of 6,500.

This, as are the rest of the cards from this week except for Watapon, are things you trade to n00bs to get their Mirror Force/BLS/CED/whatever.

Tranorix Friday: Theinen the Great Sphinx

Theinen is a very interesting monster. With stats of 3500/3000, he's definitely a force to be reckoned with. More often than not, he'll be able to end a duel right after being summoned. The summoning is the problem...

You can only summon Theinen when Andro and Teleia are destroyed at the same time, and you can summon him from your hand or deck, which definitely makes it easier. It's also not that hard to destroy the two Sphinxes, since a simple MST or Giant Trunade on Pyramid of Light, or Dark Hole/Torrential Tribute on the Sphinxes themselves, will get rid of them. The 500 LP cost is negligible.

You can then pay another 500 LP to increase his ATK by 3000 until the End Phase. That means you get a 6500/3000 monster for the turn, without any equips. A direct attack with him will 9 times out of 10 end the duel instantly. Even if it doesn't, you still have an awesome monster on the field that's more than capable of winning you the duel in subsequent turns.

This will definitely have decks built around it…

Typical tournament deck: 1/5
Sphinx deck: 5/5

Stats: Theinen the Great Sphinx is a massive Level 10 Light/Beast.  As it can only be Special Summoned through its effect, the 10 only matters with Level checking cards like Gravity Bind.  The Attribute/Type combination is pretty good: Light has solid support, and means that this can be Chaos food.  The Beast-type gives it access to a few nasty cards that I’ll briefly touch upon later.  We now come to an impressive 3500 ATK score.  This card is stronger than a pumped up Lily!  What, that’s a major accomplishment, when you think about it.  Isn’t it annoying when you get something into play and your opponent can drop a low level monster and still plow over it?  It also has a massive 3000 DEF-lower could have made it “Witchible”, but as you’ll see, it’s good to be big for a Beast…

Effect(s): Okay, the super horrid, nearly ruins the card part-this card can only be Special Summoned, and only through its own effect.  That effect states that it can only be Special Summoned when Andro Sphinx and Sphinx Teleia are both destroyed at the same time on your side of the field, and you need to pay 500 points too.  The one, possible upside?  It might be a “Multi-Trigger” effect, meaning you could use it on your opponent’s turn.  If it is, that really helps.  If not, it’s not so happy.

Wait, there’s more.  This card has a second effect.  The turn you summon it, you can burn a measly 500 LP to jack up its attack-by 3000!  Not too shabby, but is it enough?

Uses/Combinations: Well, maybe for a Sphinx-based Suicide Beast Beatdown.  I don’t know if I’d actually bother with Megamorphs, but the beast theme itself is a good idea.  I mainly say “Suicide” because you should expect to burn a lot of LP with the deck.  Now, getting the set up will be tricky, but if you do get it, it can be pretty snazzy.  IN the “banless” format, it’d be pretty crazy, but assuming you can get this in hand, Painful Choice can dump the other Sphinx Siblings-are they siblings-I haven’t seen anything about the movie so I just used it for alliteration?  Anyway, first clear the opponent’s side of Spell/Traps.  Monsters too, if you use Pyramid of Light later…  Then Painful Choice those two to the Graveyard, and then find a way to remove them (sorry, incomplete Spoiler for me, so I don’t know their Attributes-but we know there is something that could do it).  Now Dimension Fusion.  Now use some card combination to nuke them (Dark Hole, Torrential, or activate and destroy a Pyramid of Light).  Summon Theinen.  Pay to pump it up by 3000.  Now use Nature’s Wild Release or Megamorph.  Kill the opponent unless they have a Kuriboh.  If they do, consider using RoD to make the game a draw.  Now, there are more cards that can be fit in, sometimes in place of others.  IF you can’t RoD for the win, Mystical Wok and roll, baby! ;) If you used the effect and Nature’s Wild release, that’s a gain of 9500 LP.

It’s a Beast, so Enraged Battle Ox could let you ignore clearing your opponent’s monsters…


Casual: 4/5-I think it will be crazy fun, and actually kind of effective.

Tournament: 3/5-This is probably going to be at least a fun, crazy, third tier deck, maybe second.  I really doubt first tier (control or chaos).

Limited: 0/5-Do I need to explain that it is a movie promo, and can’t be drafted?


I honestly think this is a fun “Timmy” card that might actually work out as sort of a poor-beast’s “CED” for… um… beast decks.

dawnyoshi Theinen the Great Sphinx is almost a one turn kill...almost. The monster is a bit situational to summon since it requires two level 10 monsters to be destroyed at the same time, but if you manage this (it can be a lot easier with Pyramid of Light), then the special summon of this monster is incredibly easy, as it can be from your hand OR your deck.

If you manage to attack with at least one Sphinx monster, then play some kind of card that can remove Pyramid of the Light from the field, such as Mystical Space Typhoon or Emergency Provisions, you can bring this guy out during the battle phase, and possibly attack for 6500 damage. This should be enough to finish your opponent off.

As a note, this isn't a monster you should rely on all the time in a Sphinx deck. It's mainly just a side option in case Andro Sphinx or the other one get destroyed, as their effects should be good enough to help you win. Until they're destroyed together, this monster is pretty useless.

Constructed: 2.5/5

(no limited score) 

Friday: Theinen the Great Sphinx

Rated For: Sphinx Deck

Theinen the Great Sphinx, an ultra rare from the movie pack, is one of the most powerful monsters in the game. Of course, he's also very, very difficult to summon. There seems to be a disturbing trend towards restrictive summoning requirements, requirements that make most of these cards unplayable. 

Advantage F/H: Theinen is, for all intents and purposes, the strongest monster in the game. Well, for a turn at least. He'll come straight out of the gate with 6500 attack. Unfortunately, keep in mind you're using 3 cards, at best, to summon him (two sphinxes, pyramid of light). He's also going to be dead weight in every other situation. BESD took a big hit for such restrictive requirements; Theinen does too. He gets a 2/10.

Best Draw for the Situation: Nope, you never want to draw him period. 0/10.

Attributes/Effect: A cost of 1000 life points to bring out for 3 cards. Dead weight 99% of the time. This guy gets a point for having such a high attack. 1/10.

Dependability: No. 0/10.

The Bottom Line: Casual play only!

A BAD Score: 3/40=          13/100

Cards it combos with: Andro Sphinx, Pyramid of Light, Sphinx Teleia


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