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Pojo's Yu-Gi-Oh Card of the Day

Super Rare

Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

Type - Quick-Play Spell
Card Number
- IOC-045

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 4.13.04

dawnyoshi Reload is one of IOC's super rare spells, transforming to holo from its Japanese common counterpart. The question is...why?

So, you can chain to Duster, Storm, or Typhoon, and you basically "mulligan", as in you get a new hand minus one card. Wow, how game changing! Granted, it can help get rid of pointless crap in your hand for some better to almost the same crap...wait, that's not getting very positive.

This card is good for burning cards into the graveyard and has its uses, most of them belonging to the Japanese game right now. Otherwise, I'd stay away from this.

Constructed- 1.5/5

Limited: 3/5

This spell is a much better pick in limited, where the deck is half the size, so you'll have a better chance to draw cards you actually want in case you get a terrible hand. 
infinitekhaos I like this card. When I first played my chaos deck it actually helped me draw the cards I needed. I would also take this card over Card Destruction for two reasons. First, your opponent does not get the effect, it is all you. Secondly, it is quickplay, so if you want to draw one more card...you can set it then activate it on your opponents turn. Getting a fresh hand is pretty vital in this game. If you're playing a chaos deck, you can combo this with Thunder Dragon. Toss Thunder Dragon, get two more into your hand...and you get two more cards for your reload.

The downside to this card is topdecking it, you can topdeck it and it would be dead in hand. But hey, that's true for a lot of cards. The only real issue would be space, making room for it would be pretty tough, especially if you want to play multiples.

Constructed - 4/5

Limited - 4.9/5 - there is no perfect card

ExMinion OfDarkness Tuesday:

This card can be very useful in the right decks, but is not something you typically want to be using on a regular basis. It gets you a reshuffle...and if you have a hand full of crap, then this could be your savior. However, every time you play it, you lose 1 card. You have 5 cards, play the Reload, and get back 4. You could get away with something like this before the pre-negates became near-staples, but now, it's just one step closer to getting Yata-Locked.

Some exceptions:

*Chaos decks. These decks are typically able to get their monsters into the discard fast -- Painful Choice, Morphing Jar (for those who can afford it or trade for it)...they have no way to SEARCH the Chaos monsters, so this gives them a second shot at drawing them.

*Exodia decks. If your opening draw is crap, you kinda lose...but since you're trying to keep as many cards in hand as possible, this can get you a whole new set of options.

*Setting Reload in general. This thing IS Quick-Play. Abuse that. If you're going to lose 1 card, why not get your opponent to have wasted a MST/HFD/Heavy Storm on it? Then you can point at them and laugh.

This card can get you the card you need to win the game...or lose you the hand advantage necessary to keep you in the game. Use it wisely.


Stats: It’s a Quick-Play Spell card which is good… I think?  Honestly, as you’ll see, I really don’t get this card… 

Effect(s): …okay, I suppose its effect-which lets you shuffle your hand into your deck and then draw the same amount of cards.  Yeah.  On its own this isn’t a bad effect, but… 

Uses/Combinations: …Yu-Gi-Oh is not known for having large hand sizes.  Instead, hand size only swells due to the occasional Jar use or a fluke multiple draw card run.  After all, your maximum End Phase hand size is 6.  I can’t think of any good combos… 


Casual: 2/5-Hand sizes creep up here, so maybe it could be useful. 

Constructed: 1.5/5-Why?  You’re better off adding something useful to draw! 

Limited: 3/5-Hand sizes tend to swell here, so it might actually help out okay. 


Reload is false advertising: when you reload something, that thing generally gets “refilled”.  The load part is right though.  I guess there is a way for this card to be saved-find a way to make the effect reusable.  If t were a permanent Spell, or maybe an effect tacked on an otherwise decent monster, cycling through a deck would work.


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