|  |  |  |   Pojo's Yu-Gi-Oh Card of the Day
 
                        
                          |  | 
                      ReloadSuper Rare
 Add 
							your hand to your Deck and shuffle it. Then draw the 
							same number of cards that you added to your Deck. 
                      Type
                      - Quick-Play SpellCard Number 
                      - IOC-045
 Ratings
                            are based on a 1 to 5 scale
                            1 being the worst.  3 ... average.  5 is the highest rating
 
                      
                      Date Reviewed - 4.13.04 |  
                        
                          | dawnyoshi | Reload is one of IOC's super rare spells, transforming 
							to holo from its Japanese common counterpart. The 
							question is...why? 
 So, you can chain to Duster, Storm, or Typhoon, and 
							you basically "mulligan", as in you get a new hand 
							minus one card. Wow, how game changing! Granted, it 
							can help get rid of pointless crap in your hand for 
							some better to almost the same crap...wait, that's 
							not getting very positive.
 
 This card is good for burning cards into the 
							graveyard and has its uses, most of them belonging 
							to the Japanese game right now. Otherwise, I'd stay 
							away from this.
 
 Constructed- 1.5/5
 
 Limited: 3/5
 
 This spell is a much better pick in limited, where 
							the deck is half the size, so you'll have a better 
							chance to draw cards you actually want in case you 
							get a terrible hand.
 |  
                          | infinitekhaos | I like this card. When I first played my chaos deck it 
							actually helped me draw the cards I needed. I would 
							also take this card over Card Destruction for two 
							reasons. First, your opponent does not get the 
							effect, it is all you. Secondly, it is quickplay, so 
							if you want to draw one more card...you can set it 
							then activate it on your opponents turn. Getting a 
							fresh hand is pretty vital in this game. If you're 
							playing a chaos deck, you can combo this with 
							Thunder Dragon. Toss Thunder Dragon, get two more 
							into your hand...and you get two more cards for your 
							reload. 
 The downside to this card is topdecking it, you can 
							topdeck it and it would be dead in hand. But hey, 
							that's true for a lot of cards. The only real issue 
							would be space, making room for it would be pretty 
							tough, especially if you want to play multiples.
 
 Constructed - 4/5
 
 Limited - 4.9/5 - there is no perfect card
 
 Closing Line - CHICK CHICK...RELOOAAAAD.. AHH I 
							IMPALED MY HAND COCKING MY EGYPTIAN GUN...
 |  
                          | ExMinion OfDarkness | Tuesday: Reload
 
 This card can be very useful in the right decks, but 
							is not something you typically want to be using on a 
							regular basis. It gets you a reshuffle...and if you 
							have a hand full of crap, then this could be your 
							savior. However, every time you play it, you lose 1 
							card. You have 5 cards, play the Reload, and get 
							back 4. You could get away with something like this 
							before the pre-negates became near-staples, but now, 
							it's just one step closer to getting Yata-Locked.
 
 Some exceptions:
 
 *Chaos decks. These decks are typically able to get 
							their monsters into the discard fast -- Painful 
							Choice, Morphing Jar (for those who can afford it or 
							trade for it)...they have no way to SEARCH the Chaos 
							monsters, so this gives them a second shot at 
							drawing them.
 
 *Exodia decks. If your opening draw is crap, you 
							kinda lose...but since you're trying to keep as many 
							cards in hand as possible, this can get you a whole 
							new set of options.
 
 *Setting Reload in general. This thing IS 
							Quick-Play. Abuse that. If you're going to lose 1 
							card, why not get your opponent to have wasted a 
							MST/HFD/Heavy Storm on it? Then you can point at 
							them and laugh.
 
 
 This card can get you the card you need to win the 
							game...or lose you the hand advantage necessary to 
							keep you in the game. Use it wisely.
 
 2.5/5
 |  
                          | Otaku | 
								
								
								Stats: 
								It’s a Quick-Play Spell card which is good… I 
								think?  Honestly, as you’ll see, I really don’t 
								get this card…  
								
								Effect(s): 
								…okay, I suppose its effect-which lets you 
								shuffle your hand into your deck and then draw 
								the same amount of cards.  Yeah.  On its own 
								this isn’t a bad effect, but…  
								
								Uses/Combinations: 
								…Yu-Gi-Oh is not known for having large hand 
								sizes.  Instead, hand size only swells due to 
								the occasional Jar use or a fluke multiple draw 
								card run.  After all, your maximum End Phase 
								hand size is 6.  I can’t think of any good 
								combos…  
								
								Ratings  
								
								Casual: 
								2/5-Hand sizes creep up here, so maybe it could 
								be useful.  
								
								Constructed: 
								1.5/5-Why?  You’re better off adding something 
								useful to draw!  
								
								Limited: 
								3/5-Hand sizes tend to swell here, so it might 
								actually help out okay.  
								
								Summary 
								
								Reload is false advertising: when you reload 
								something, that thing generally gets 
								“refilled”.  The load part is right though.  I 
								guess there is a way for this card to be 
								saved-find a way to make the effect reusable.  
								If t were a permanent Spell, or maybe an effect 
								tacked on an otherwise decent monster, cycling 
								through a deck would work. |  |