Pojo's Yu-Gi-Oh Card of the Day
Image from Upper Deck
(Revisited) - All 5 Pieces
Number - LOB-124
are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Date Reviewed - 02.05.03
Exodia The Forbidden One,
Left Arm of The Forbidden One, Right Arm of The
Forbidden One, Left Leg of The Forbidden One, and
Right Leg of The Forbidden One
We're reviewing 5 cards at once today. =)
Exodia was reviewed when LOB first came out. However,
last time there wasn't really any support for Exodia
decks. We don't even have Witch of the Black Forest
Let's fast forward to now. We can now use 2 more
reliable stall cards other than Swords of Revealing
Light and they are Messenger of Peace and Gravity
Bind. We also have the Painful Choice + Backup Soldier
combo to get the pieces faster. We also have
Prohibition to protect your Gravity Bind and Messenger
of Peace from a Heavy Storm, making it harder for your
opponent to get rid of them. In the next set,
Labyrinth of Nightmare, we will also get one card that
allows you to get back the pieces that were removed
from the game via Nobleman of Crossout or Soul
Release. You should also sidedeck a couple of discard
cards (like The Forceful Sentry and Confiscation) to
combat against your opponent's Exchanges. Monster
Recovery also provides as an alternate Hane-Hane and
lets you draw a fresh hand. Talking about Hane-Hane,
it will soon be absolete thanks to Penguin Soldier
which is coming out in the new Joey's Starter Deck.
Penguin Soldier allows you to return up to 2 Monster
cards from the field to their owner's hand. This
allows you to Reborn your pieces via Premature Burial,
Call of the Haunted, Monster Reborn, The Shallow
Grave and Spear Cretin and then bounce them all back
to your hand.
As you can see, Exodia decks have gotten a lot
stronger now. You might notice an increase of Exodia
Decks especially after PSV came out. Once LON and the
new Starters come out though, Exodia would be a lot
stronger. However, don't forget that we will also get
more anti-Exodia cards like Kycoo The Ghost
Destroyer. A similar method of winning to Exodia is
through the FI.N.A.L. Destiny Board which is
also coming out in LON. Some people think you could
combine both themes into one deck but that would not
be as effective as you need a lot of cards. Just stick
with Exodia. =)
Rating in an Exodia Deck: 5/5 (well, you HAVE to have
all 5 pieces in an Exodia deck so... ;-P)
Rating: 4/5 (Exodia is one of the most playable decks
right now next to Beatdown and Clown Control)
Wednesday - Exodia
again we take a look at the extremely popular, Exodia.
Everyone who gets a piece ends up wanting the whole
set. Though, most of the time they don't come easy.
Personally, I prefer to
Ebay the Exodia sets that I come by, rather than play
with them. It IS a pretty decent deck, but, it's more
of a casual deck. And casual play is something I
don't usually have the time for. You can say I'm a 95%
tournament player, 5% casual.
I'm not saying it can't
win tournaments (I've seen it win plenty), it's just
that there is so much Exodia hate in the enviroment,
and Backup Soldier can't save it all. One card to note
is the newly legal Exchange. Unless the Exodia player
has Exchange of it's own, it's most likely not going
to be seeing it's Exodia piece again.
Looking into the next
couple of months, Exodia will steadily gain &
lose power, just how it has been doing.
Penguin Soldier is a
big plus to Exodia decks. Combo it with Magician of
Faith/Mask of Darkness and itself, and you will be
able to reuse alot of cards (Preferably Pot of Greed,
Graceful Charity, or Monster Reborn/Premature Burial
to reuse Witch/Sangan).
We also get Graceful
Charity, which is another plus. Drawing is the key to
winning in Exodia decks.
And the card that is
both good and bad for Exodia.... Kycoo the Ghost
Destroyer. In Exodia it stops your opponent from
removing your Exodia pieces from the Graveyeard.
Against Exodia, it does the removing.
So in short, there are
alot of cards that benefit Exodia, but in return there
are also plenty that hurt it. If you can play your
cards correctly, then you should be able to do pretty
well with it. If not, have a fun time topdecking.
Well… I never thought I’d
be reviewing this…
Exodia the Forbidden One
… and all his limbs…
Well, everyone knows what this does, right? No? oh,
Anyone who holds the 5 cards in their hand is declared
the winner of the duel… Key words here… IN YOUR HAND!…
for some reason, lots of people believe that they can
lay one or two of the cards on the field and if they
have them in the field/hand combined, they win…Not so
(To my knowledge). Just thought I’d clear that up
Powerful cards indeed…
Obviously, combos include
WotBF, Sangan, etc… Stalling with gravity bind, SORL
and others are good as well…
If you run these cards in your deck, be ready to
counter things like Card Destruction, other hand
destruction cards and even cards like Cyber Jar, which
would force you to play any pieces that you draw onto
Cards that you should run in an Exodia deck are pot of
Greed, anything to stall, and even Upstart Goblin
(effectively reduces the number of cards in your deck
I give these cards 2 different ratings
5/5 in the proper deck. Exodia decks are popular for a
reason, these are good cards.
2/5 in the improper deck: an interesting backup plan,
but not as effective as if the deck were set up for
the sole purpose of getting the pieces of exodia into
Exodia and the 5 Pieces.
Automatic victory sounds very nice,
You can easily use Sangan as a Sacrifice,
To get the pieces out very fast,
The loss will be hard to get passed.
Exoida OBBBBLIIIIIIIIITEERRRRAAAATE!!! Okay, Okay,
that is a little bit overused, but it's the truth.
Exodia is one of the most hated decks in the game, and
for good reason. Exodia is simply a strategic deck to
play. So many cards have great synergy with it. Sangan,
Witch of The black Forest, Painful choice, and Back Up
Soldier, which seems like it was MADE just for Exodia.
There's 2 ways to simply end Exodia. 1. Get the head
in the discard pile, since backup soldier does not
retrieve monsters with effects. 2. Use EXCHANGE. Get
one of the pieces, and your opponent is not getting it
So my rating? Separately, they are crap. But when you
make a deck built solidly to get out Exodia, you have
a lethal weapon on your hands.
It would get a higher rating, but side decks are
FILLED with ways to stop Exodia.
Wednesday - Exodia
We'll look at Exodia today. We've already looked at
Exodia in the past, but we'll do it again and see what
has changed since the last time we saw it. Obviously,
the effect of these 5 parts say that when all 5 are in
you hand, you win.
When we last looked at Exodia, Metal Raiders was the
latest set out. Back then, we had 2 Sangans and 2
WotBF to help get Exodia. Since then, we have had a
bunch of cards that have helped and hurt exodia. With
the release of magic ruler, it basically killed exodia.
There were so many hand disruption cards, that it was
near impossible to win once someone knew your strategy
and put their hand disruption cards in. But now with
Pharoah's Servant, it brought back Exodia. Most of you
know the Painful Soldier+ Backup SOldier combo that
was allowed by the release of Pharoah's Servant. Now,
it isn't all that impossible to get exodia in 2 or 3
turns. But with the release of Labyrinth of Nightmare,
I dont see a good future
for Ea lota decks. There are alot of graveyard removal
cards in LoN, so you had better find a way to bring
back removed pieces ifRightuse Exodia.
RIght now, I'm going to give Exodia a 4/5 for the
current metagame. Most likely it will decrease in
usefulness with the release of LoN, but only time will
If you're thinking about ever using Exodia you have a
major decision in your hands, because you can either
A) Try to build and Exodia deck that can handle your
current environment, the Jars and beatdown decks which
is something that sounds a lot easier than it is or B)
just grab the 5 pieces, Sangan, Witch and splash them
into your current deck. As you can see there isn't a
easy way to play an Exodia deck because you don't only
lose card advantage and are forced to play weaker
cards but your opponent could win turn 1 by getting
rid of your pieces and using Remove Soul, which should
be in every Side Deck.
My point is that even tho Exodia can win you the game
is really not worth it, if you get the 5 pieces you're
better off selling them and buying either more packs
with the cash you get or a Mechanical Chaser.