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Pojo's Yu-Gi-Oh Card of the Day

Soul Release

Card Number - MRL-058

Average Rating =  based on 7 reviews

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Date Reviewed - October 7, 2002

wartortle32 Monday - Soul Release

Today we look at a card I rather dislike, Soul
release.  You choose up to 5 cards from 1 graveyard
and remove them from the game.

Why dont I like this card?  I run an Exodia deck.
This card is the bane of all exodia decks.  Once this
card removes a piece, most Exodia players will be left
with no options.

What else can it do?  Well, you can combo is with
spear cretin so that only you can bring back a monster
with the effect.  You can also remove vital magic
cards that the opponent plans to bring back with
magician of faith or mask of darkness.

I give this card a 2.8/5.  I dont think that you
should run it in your main deck, but you should
definitely keep at least 1 in your side deck if you
run into an exodia deck.  As for the exodia players,
the only comfort I can offer is that there will be
future cards that will let you bring cards removed
from the game back into play.


Scott Gerhardt
Removing cards from the grave is always nice.  Not really main deck matierial, but bring it in from the side against decks utilizing cards like Monster Reborn and Magician of Faith.  It's decent.
Rating : 3
Some Guy Monday - Soul Release

Soul Release allows you to take up to 5 cards in your opponent's Graveyard and remove them from the game.

The best use to this is for countering Magician of Faith. As we all know Magician of Faith can be a very annoying mid to late game card. Being able to stop them from reusing Swords of Revealing Light, Dark Hole, Pot of Greed, ect. can help keep the game in your favor.

Another good use for Soul Release  is stop Exodia from being ressurected via Hane-Hane and Monster Reborn. I've seen an Exodia player recover three parts of Exodia from his Graveyard with that combo. A timely played Soul Release will stop Exodia dead in its tracks.

IMO this card is best kept in the Side Deck. Even though it can help you out versus Magician of Faith, it still won't always win you the game. Against Exodia, it will definitely change their plans unless they counter it.

Rating: 2.4/5

I reccomend keeping atleast one in your Side Deck.

Yonex Soul Release -- Monday

Introduction: Oh you are going to get that back, SOUL RELEASE! Raigeki! Soul
Release! Monster Reborn! Soul Release

Normal Magic
Select up to 5 cards from either you or your opponent's Graveyard and remove
them from the current Duel.

Why should you use it?
*Counter graveyard returning cards

Why shouldn't you use it?
*Waste of Space
*Not a Quick Play Magic/Trap

Reasons: We break the repetition of having Magic Ruler, today we get a
pretty decent card from Metal Raiders. Today's cards is the infamous, Soul
Release. This card can be good against Magicain of Faiths, Monster Reborn,
and Painful Choice. Well that is really all this card does, is mainly to
counter combos. Now this most of the time is a waste of space, unless you
draw it at the end, for those turning point moves. What could have made this
card ownage, would have been if it was a Quick Play Magic or  Trap Card.
Then right about when their about to use Magicain of Faith, you bust this
out and it totally screws up their combo.

Rating: This card isn't that bad with today's environment. This card works
best in tournament play, IMHO. Well I would give this card a 3.0. It's not
that bad of a card, nor that good of a card. Maybe put it in your side deck,
if you have room. Expect to card to see some play.

Conclusion: <Pegasus>I see the souls of many magics being release
<YoNeX>Huh? <Pegasus>Use this card! <YoNeX>Silly Pegasus, maybe you
shouldn't.......Time will tell

This card stops Magician of Faith and Monster Reborn in their tracks.  Remove that ugly Raigeki, Pot of Greed, or Summoned Skull before they can save them from the graveyard.  5 cards is a lot to get rid of.  I've had this card used against me sometimes, and it wasn't pretty.  Also, gives Shadow Ghoul a 500 point deduction (although Reverse Trap can drop it further).  If you play a discard deck, you may want to put one or two of these in.  Currently, there is no way to bring back cards removed from the game.  Enjoy.
Score: 3.1
It has potential, and can be game-breaking, but it's very situational.  Tech one into a beatdown and see if it can't save you the game.
Trunks the Swordsman Soul Release - Metal Raiders - Common

Blah don't ask me why we are reviewing a metal raiders card. IQ picked this weeks send your complaints to him :P hehe. Anyway, this card DID have some good potential when metal raiders came out but with magic ruler out this card is nothing really. We got hand disruption, banisher of the light, gravekeepers servant and such that this card is just a complete waste of space. Should you play it? Nah don't bother. If you play hand disruption or burner decks your opponent wont even really get the chance to get magic cards back. So yeah this card died when magic ruler came out. R.I.P

Rating 2.0
Soul Release

You might think there's no reason why you should play this card, but this is
one of the best cards to use against anyone who's using three Magicians of
Faith. It also works really well against Mask of Darkness or any decks that
try to use their discard pile to set up.

Is a great card to have in your side deck and random people like me will
even use it in their main deck. Trust me when I say this card will give your
opponent a headache, especially if he just dropped a Magician of Faith face
down on you and you play this card before you attack. This card will not
only make your opponent have three useless Monsters with really low attack
and defense points but it will also frustrate him when you remove his key
cards. No more Change of Heart, Pot of Greed or anything like that for him.

Rating 3.4



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