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Pojo's Yu-Gi-Oh Card of the Day
No image.

Dream Clown

When this card is changed from Attack Position to Defense Position select and destroy 1 monster on your opponents side of the field. 


Card Number - MRD-080
Average Rating -  2.24 (based on 4 reviews).

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating
Translation from Scrye

Date Reviewed - June 25, 2002


We continue the week with........
Dream Clown:
Tourney Play: 1.5
Casual Play: 3.5
Overall Play: 2.5
+  Its effect can be used multiple times.
- Low attack and defense
- Its only really useful when swords of revealing light is out.
- It has to be switched from attack position to defense position.
- Its weak to fissure, raigeki, etc etc
RFP: There isn't much to say about this card. The best thing about this card is that its effect can be used multiple times. I think that is the best thing about this card. I mean an effect that can last until the monster dies really is good. That is really the only pro to this card, otherwise its just a week monster with a good effect.
RFC: Well, the most obvious is the low attack and defense. I mean 1200 attk 900 defense doesn't really cut it, in this enviroment. I mean so many monsters have over that its not even funny. Another con to this card is that it is only good during a swords of revealing light. Which is a con, because you'd only get to use his effect maybe 2 times at the most, which isn't worth it.  To use the effect this card has to be in attack position and then switched back to defense position With a 900 defense just about anything can kill it. So it would only get to kill 1 monster without swords probably. And finally the common monster removal cards own this card.
Swords of revealing light + Dream clown: Destroy two monsters at most with this.
Swords of revealing light + Dream Clown + Magician of Faith: Get another two monsters from this.
Well there ya have it, another day, another CoTD. I am sorry if this is so short, but this card right now isn't very good. As always good day, and happy dueling.


Tuesday - Dream Clown
When this card is changed from Attack Position to Defense Position select and destroy 1 monster on your opponents side of the field. 
Before english Metal Raiders was released, this card had potential when it was comboed with another card. I don't want to get into it though, the wording on the other card was changed (And this card for that matter) and the possible combo is dead.
Anyway, in my opinion, Dream Clown is a below average card. The reason for this is because of its low ATK allowing easy kills from an opposing monster while it's in ATK mode. Like it's effect states, it must first be in ATK mode for it to go off.
If you have a Swords of Revealing Light on your side of the field thats when Dream Clown becomes a tad more interesting. This will enable you to use its effect with ease. Even with this little combo, it still isn't a playable card in my eyes.
If you really want to play Dream Clown, make sure you play many powerups that it can equip. This will slightly lower the chance of it being killed by your opponent the following turn.
Rating: 1.75/5


No review.


Overall Score: 2.0 (uhhhh......yeah......)
Casual Play: 2.5
Tournament Play: 1.5
Ummm......this card is weird.  It says if I change it from attack to defense, I can destroy any of my opponent's monsters.  It also has stats of 1200/900.  Now, how can I make sure this guy can survive long enough to use its effect?  If only I could prevent my opponent from attacking.....  Oh yeah, Swords of Revealing Light! *hits self on head*
Ehhh......this is an unusual card.  I'd stay away from it.  I'm not a real big fan of this guy.  If you want to combo him with SoRL/Waboku, feel free to.  Otherwise, run away, grasshopper...
 Dream Clown + SoRL = Yay.
 Monster removal: =/
Casual Play:
Knock yourself out.
Tournament Play:
May be teched into some Barrel Dragon decks, but overall, nah.
TOMORROW'S COTD: Shield & Sword, yet another Joey card!  Unlike the last few, however, this guy is useful...


Today's Card of the Day is quite an interesting one, Dream Clown. Oh, and by interesting I mean mediocre. I mean, it's a less useful Man-Eater Bug. Not that Man-Eater Bug is that great anymore, but, y'know. Dream Clown is one of those cards that could use just a tiny bit of a push in stats, and then it'd be just godly. Anyway, it doesn't have the push, so it's not. Oh well.

Its effect is useful, but how long does a monster with these kind of stats (note: they're not HORRIBLE, but nothing up to the standards of what it'll be against) last on the field? Not very. When it's flipped and destroyed by a monster of your opponents, its effect doesn't activate. A flip summon would activate it because a flip summon automatically changes a monsters to defense mode, but an enemy attack does not. So he just dies, like the pitiful and creepy clown he is, not to mention he could probably use a haircut.

There's a semi-good strategy with him, though. Just put a Swords of Revealing Light on the field, and any monsters they put on the field are fair game for him. Of course, once the Swords of Reavealing Light wears off, he'll be just as weak, so...y'know. Monster removal is basically the best strategy right now, and that's what this thing does. Did I mention he looks really weird? He does.

Rating - 2.7 Monster removal rocks, stats do not. Try him on a sideboard or a fun deck. Who knows, he may work for you.

Trunks the Swordsman No review.
Codith No review.



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