Yesterday we looked
                                at one Counter Trap, today we're going to look
                                at another, Solemn Judgement.
                              
                              
                                 
                              
                              
                                Card Text:
                              
                              
                                Counter Trap
                              
                              
                                Pay half of your
                                Life Points when your opponent either activates
                                a Magic or Trap or summons a monster (including
                                Special Summon) to negate the action and destroy
                                all the cards involved.
                                
                              
                              
                                Analysis:
                              
                              
                                Yesterday we looked
                                up the word "tech".  If you
                                looked closely enough, you saw at the end of the
                                definition "Other words to look at",
                                and one of them was versatility. 
                                We go there, and we find a picture of Solemn
                                Judgement.
                              
                              
                                 
                              
                              
                                This is currently,
                                by far, the most versitale card in the English
                                version of Duel Monsters (and one of the most
                                versitale in the game period).  It
                                basically negates ANY card your opponent plays
                                (Magic, Trap, or Monster), but at a very steep
                                cost.  Unlike Jirai Gumo,
                                this cost is mandatory (if it
                                had a flip to decide, it would probably be
                                restricted), and the worst part is, if there's a
                                reset or this card is negated, the life points
                                are NOT returned (this is the
                                same for any other card with a cost, but here it
                                especially hurts).  It is best used as tech
                                for those situations where you are stuck and
                                have no other options.  This card can
                                function as an extra Magic Jammer, Seven
                                Tools of the Bandit and Horn of
                                Heaven, in case you run out of the
                                above.  The LP cost is not really that
                                steep late in the game, because, by then, you
                                have very little LP to lose, and playing Solemn
                                Judgement may win you the game.
                              
                              
                                 
                              
                              
                                The same counters
                                that apply to Seven Tools of the Bandit apply to
                                this card, namely, Heavy Storm,
                                Solemn Judgement, and Seven Tools.  You could
                                use this card to negate Heavy Storm, but only if
                                you have other important cards to protect (Mirror
                                Force, anyone?), unless you want to
                                throw half your LP out the window (well, you CAN
                                pull combos with this in future sets *cough*Megamorph*cough*).
                              
                              
                                 
                              
                              
                                Should YOU
                                play it?
                              
                              
                                As with Seven Tools,
                                you should either play 1 and side deck 1 or
                                maybe side deck 2.  Most people will
                                probably trade this card to you, since they'll
                                be turned off by the LP cost.  It is an Ultra
                                Rare, so you may have to do some
                                wheeling and dealing to get this.
                              
                              
                                 
                              
                              
                                Score:
                              
                              
                                I give Solemn
                                Judgement a 3.5.  It's the
                                most versitale card in the game, but it has a
                                fairly steep cost.  Excellent tech,
                                however.