Pojo's Yu-Gi-Oh Card of the Day
Lord of D
- Super Rare
Reviewed - April 8th, 2002
||Hi everyone, Random Burner here
with my first CotD for pojo. Today is Lord of
D., an interesting card, good or bad, depends on how
you use it.
Kinda cool card, but is it really good?
Well, let's take a look.
Pro (Not much about it): Dragon Defense
Cons: Stats: 1200/1100: =/
Dragon defense, pretty simple. With Dragon
Capture Jar to stop Dragons, they need something to
help only Dragons. I know this was supposed to
do that, but couldn't they have made it a bit
better? I mean, if you're playing Dragons, put
it in by all means. It's great defense and
should be used whenever you play Dragons, but then
again, are Dragons great in LoBEWD?
plan on using this thing to totally scare your
opponents into submission. 1200/1100 just
doesn't cut it. I mean, even Giant Soldier of
Stone and Aqua Madoor, monsters meant for defense,
can bring it down. To live, you need to power
it up. Unfortunately, it doesn't go along with
are great cards, no denying it. Then again,
being that the popular BEWD is what people most
often use, you're not going to be powering up Lord
of D. with that equippment magic. Then there's
always Tri-Horned Dragon, probably a better choice,
so they both get boosts from Yami and Sword of Dark
Destruction. Most people overlook it. Same
tribute costs and less attack than BEWD. I
personally like it more than BEWD, so if you want to
play Lord of D., try Tri-Horned Dragon, see how it
works. Overall, Lord of D. is good in Dragon
decks, but there aren't enough Dragons for it to
work well. I personally don't find it to work
to my taste, but maybe yours. If you like BEWD
or Tri-Horned, play it or feel the wrath of um...me?
This is not the best card for
attacking or defense, for it self anyway.
Though froms its effect you can save a bewd or some
other dragon from cards like change of heart raigeki,
dark hole, ect. I recommend if used in a
deck to put in cards like yami, book of secret
arts, sword of dark destrucion to make it have
a higher atk. If it is a large
part of your deck you should include cards like
monster reborn, and remove trap to get it in to play
with less of a problem.
You can combine this card
with the flute of summoning dragon and a couple
dragon type monsters (I recommend bewd or some other
high powered dragon). You first play your
lord of D (beware of trap hole) then play flute of
summoning dragon and play your two dragons as
Not half bad. If you can keep this thing alive, you can have your dragons
kick the crap out of your enemy. Muahahaha. MUAHAHAHAHA! DESTROY THEM!
Erm... sorry. A BEWD would be a massive force to be reckoned with. However..
it works on your opponent to! Teehee.
Combos: Flute of Dragon Summon. I mean, come on...
Flute of Dragon Summon's text: Playing this card when you have a Lord of D.
card face-up on the field allows you to play up to 2 Dragon-Type cards from
your hand as a Special Summon.
PLUS you'll still have your normal summon for that turn. Jeez... you could
win in one turn with the right setup.
Overall - 3/5
3/5 Since your BEWD might have a chance here sure go
Tourny: 2.5/5 Right now, strong players will make
you regret playing him.
Ahhh, Lord of D. (Kinda odd how they
shortened it... o_O) The easiest way to counter
their Dragon Capture Jar. A closer look is in need,
Four stars makes it easy to get out so thats a plus.
Being a Dark Spellcaster makes it useful if ya want
to add a Blue-Eyes White Dragon in your Dark
Magician deck (o_O). But as my eyes wander further
downward I see it's ATK and DEF power.
Then I cry. Yes, it's high for an effect monster,
but it should be WAY higher if he is going to be
protecting my BEWD. No one should ever run a monster
with an ATK less than 1200, excuding effects, so
it'll be destroyed for sure. Sure, you can use
Equips and Traps to beef him up, but they'll only go
so far. I seriously suggest using a De-Trap for Jars
over this withered old man.
Plus he is a key target for a Fissure. Fissure, then
Raigeki = ouch time. Of course, you could just play
a monster with a lower ATK power than Lord of D.
That’d work since nobody would be trying to attack
with two BEWD out on the field. But then again, that
blasted Main Phase 2 always comes back to bite ya in
the butt. =/
So does he have any use? Well, he is the nessacary
component for a decent card- The Flute of Summoning
Dragon. Playing this card when you have a Lord of D.
card face-up on the field allows you to play up to 2
Dragon-Type cards from your hand as a Special
Summon. So you COULD get two Blue-Eyes, White
Dragons on the same turn for free. But the chances
of that are pretty low, so you'd probably play two
lesser dragons, in addition to your normal summon.
So you'd get three summons in one turn! That's a
full field assuming you had a Dragon out. Or you
could play the two dragons, then tribute them for a
7 star. It is definatly worth it to play a Flute if
Lord of D. is in your deck.
Even with the Flute, I still wouldn't play it.
There's simply not enough good dragons out
currently. But if you DO run a Dragon deck, by all
means, put him with some Flutes in your deck.
||Rating - 3/5
Lord of D. is good...if your
opponent doesn't have any dragons. If your opponent
gets a Blue Eyes out, and you have your Lord of D.
out, you'll regret. It's pretty hard to take out
your own Lord of D., and if they have Dragons out,
odds are, you've killed yourself.
If your opponent doesn't have
Dragons, you've got yourself a strong advantage. Get
The Flute of Summon Dragon out with this, and you
can play two Blue-Eyes for free! But, if your
opponent plays his Flute of Summon Dragon using YOUR
Lord of D., it kills you, plain and simple.