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The Weaknesses of Shaddolls - by Baneful
August 28, 2014
August 28, 2014
Like Artifacts, and Qlipoths in the upcoming New Challengers set, Shaddolls have been hyped to be tier 0 and overpowered. Two months ago, it seemed that way. They had lots of ways to generate resources. But now, as they are being playtested more, more weaknesses are arising.
Shaddolls have WAY too many weaknesses to be tier 0.
Even in tier 1, they will face some competition, I bet.
2. Shaddolls will have a difficult time winning if
they don't draw Shaddoll Fusion early enough.
Shaddoll Fusion is a +3 in card advantage.
Aside from that, the deck doesn't plus very
10% of duels, the player will draw/search Shaddoll
Fusion late or not at all.
That's enough to endager its competitive
7. Shaddolls are really easily sided against. Shadow-Imprisoning Mirror destroys their entire deck, unless they side 3 MST's and are fortunate enough to draw them. Activating Royal Command on them can also devastate them. Perhaps this weakness will be gone once Shaddolls fade into obscurity and people stop siding against them.
But overall, these are 7 deadly weaknesses that ensure that the deck won't dominate the entire meta. Will Shaddolls still be competitive? Probably. Are they a victim of hype? Yes!
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