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					 Yugioh 
					Tournament Reports 
					
					From: Anteaus44@aol.com [mailto:Anteaus44@aol.com]
 Sent: Thursday, January 26, 2006 12:18 AM
 
 Subject: The Message-Anteaus
 
 OK, people, listen up. This is going to be harsh. Real 
					harsh.
 
 The message boards are crap. They should be treated like 
					crap, because there really is no way that you can see what 
					people have said to you. Plus, it's not as edited, so 
					flaming is common. So is spam .G0d, I hate spam. The point 
					of this entire thing is this: wake up and smell the TCG 
					page. That's all I'm saying. Sure, it takes a bit longer, 
					especially over the weekend, and this is where the boards 
					are good. Not just good, but great, but the TCG page is 
					where it really is.
 
 Why, you ask, is the TCG page so much better? Because you 
					don't have people flaming you all the time, which is great. 
					Also, you get to flame the message boards (a little 
					hypocrisy to start the day) :) But really, when it comes 
					down to it, all you see on the boards is this:
 
 Cyber Dragonz rul, cum r/f my dek:
 
 3x Cyber Dragon
 
 3x D.D.A
 
 And the rest we know by heart. Cookie cutters, man, that's 
					all it is. You know what: Cyber Dragon is so freaking 
					overrated it's pathetic. Sure, you get a free summon, but 
					you know what? Cyber Dragon gets pwned. PWNED. You know why? 
					Because it sucks. Because you got 3x Smashing Ground, 3x 
					Sakuretsu Armor, and now, with the new CoS/Bazoo deck, you 
					have RFtDD, which in my opinion is g0dly. Plus, you have 
					Mystic Tomato/Newdoria, Chaos Sorcerer, etc. etc.
 
 The fact of the matter is is that I was right. People are 
					out to win. In fact, I have my original article, written in 
					September 2004 about the upcoming banlist:
 
 "Hey everyone, I've been writing for a while now, but not 
					recently. I've got a few ideas on the Banlist, if anyone out 
					there is still interested, but oh well, if your not, don't 
					read this.
 
 Anyway...
 
 The Banlist, in my opinion, sucks. But, we all have to deal 
					with it and accept it, especially if we are to become the 
					next World Champion, am I right? But the Banlist, despite 
					its despicability (is that a word?), can be a good thing.
 
 For starters, it'll produce new decks. Everone always 
					bitches about how Chaos and Control and Beatdown dominate 
					and are old. Well, you got your wish. Everyone is now on 
					equal footing, as far as the Banlist goes. No more "staples" 
					or "1 turn KO cards." It's all about being creative. Which 
					is really what the game is all about, right?
 
 No. The game is based to win. As soon as the first winning 
					deck is seen, people will copy it. Then, after a year or so 
					goes by, the cards in that deck will become limited or 
					banned, and then, what next? Another deck will come, and 
					people will follow that. Sure, there will be another deck to 
					counter that (i.e. Control vs. Beatdown...Chaos vs. 
					Removal...see where I'm going with this?), but for the most 
					part, people follow what wins. Therefore, originality can 
					officially be ruled out as a side-effect of the Banlist.
 
 Winning is everything to anyone. Don't be fooled by the 
					people who say "it's okay if I lose...I'm just playing for 
					fun." Yeah f***ing right. You play because you want to win. 
					You want to dominate over the person sitting across from 
					you, to show them your skills and taunt them behind their 
					backs and say "that's right, I kicked you ass!" Don't deny 
					it, it's true. I feel that way. I love winning. If I didn't 
					care about winning, I would be using a crappy-ass 
					Gravekeepers deck or something like that. I wouldn't have 
					poured my sweat and blood into my Yu-Gi-Oh! deck.
 
 Oh yeah, that reminds me. Konami just decides to tear apart 
					all that a certain duelist has worked for. The duelist has 
					slaved for weeks, somtimes months, just to make their deck 
					awesome, to show the world that they are a force to be 
					reckoned with. They built their deck by constantly seeing 
					how other people played and improving on their strategies. 
					Now, those strategies are broken. The hard work, the sweat, 
					the time, the money...all for nothing. The packs you bought, 
					hoping for the Yata or Mirror Force, the money...wasted.
 
 Now, those people who are saying "but they'll show 
					themselves and others that it doesn't take good cards to 
					win." Yeah f***ing right. People don't win a duel or a 
					tournament with a Lightning Conger, no matter how well they 
					play it. It takes good cards to mold a good duelist, not the 
					other way around. I got good by learning how to play my 
					cards right. The cards make the duelist. Why do you think no 
					two decks are alike? Because one person could put Yata in 
					their deck and win every time. Another, the same deck and 
					lose every time. It's not how you play the cards; it's how 
					the cards play you, how they mold you into what you are.
 
 That's how people migrate to one deck or another. 
					Deck-building is not something that can be taught; it's 
					based purely on one's own style of playing. One person could 
					play a Burn deck, and another a Control deck. Switch the 
					two, and they'll be lost. They migrate toward a certain deck 
					because of how they play.
 
 Now, that migration is being halted. People who play Control 
					suddenly are without a Control deck. Imagine being a 
					soldier, going into battle without your gun, or your lucky 
					hat. See, that's how it is in Yu-Gi-Oh! Take away part of a 
					person's deck, and you take away their chances of winning. 
					Not to say that people aren't good and can't adapt. All I'm 
					saying is that it takes a lot of practice to switch from one 
					deck-type to another. I've done it, several times. It sucks.
 
 Which brings me back to my point on how the deck makes the 
					player. You can choose any type of deck you like, but if 
					that's not your style, you will not become a good duelist. 
					One must conform to their own style of play rather than play 
					another persons deck. But then the argument comes up: "Isn't 
					that originality?" No. It is merely a fact. You will not win 
					by being original. I don't care who you are. You will not 
					win. There are two winning decks as of right now: Beatdown 
					and Control. Each will change because of the Banlist, but 
					both will retain their qualities and their backfires, so to 
					speak. But at the core, the principal will remain the same: 
					kill, or control. Since when did Exodia make it to the 
					finals? Burn? Gravekeeper? Sure, their fun, but they aren't 
					there to win.
 
 Which in turn leads me back to the old argument, people are 
					there to win. They are, so in turn, originality in 
					tournaments will decrease, and the cycle will start all over 
					again. If you don't believe me, watch. Watch at home, at 
					your local tournament store, or just watch on Pojo, if you 
					like. You will not see many Exodia decks winning. I 
					guarantee it.
 
 If you skipped ahead to this, that's a shame. If you read 
					it, you'll see that I was right all along. Originality 
					bloomed, sure, but it has its limits. Now, everyone uses the 
					same deck to win, over and over, but instead of the cards 
					being BLS-EotB and Chaos Emperor Dragon, they're Cyber 
					Dragon and D.D. Assailant.
 
 
 
 It's truly a shame. We see it all the time, in every city. 
					It's the death of...something. Originality is beat to hell, 
					we know that. The death of a good deck, I guess. A deck that 
					wins because it's original.
 
 
 
 E-mail me at Anteaus44@aol.com, or otherwise just post on 
					the TCG page.
 
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