Swordsoul of Mo Ye – #BODE-EN003
If this card is Normal or Special Summoned: You can reveal 1 “Swordsoul” card or 1 Wyrm monster in your hand; Special Summon 1 “Swordsoul Token” (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of “Swordsoul of Mo Ye” once per turn.
Date Reviewed: February 21st, 2022
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Hello Pojo Fans,
Swordsoul of Mo Ye starts up a Swordsoul week on Pojo.
Swordsoul monsters all lock out anything from the Extra Deck for their owner when they produce a Token in the Monster Zone, though that will be used for a Synchro Summon as it is a Tuner as well, so the Extra Deck won’t be locked into Synchros for long. Mo Ye off its summon can get you a Token as long as you can reveal a Wyrm monster or a Swordsoul card. Token is a Level 4 Wyrm Tuner, giving it so much utility in Swordsoul or a Wyrm-based deck like Yang Zing. Easily activated token production from Mo Ye off its summon, you can instantly go into a Level 8 Synchro and get a free draw off of Mo Ye being used for the Synchro: Mo Ye is a searcher, deck thin, and free draw, as well as a strong base attacker in the Main Deck. While Link Summoning and Xyz Summons are great, there are still many strong Synchro monsters that can control the game, and Mo Ye is a one-card Level 8 Synchro (as long as you can produce that token).
Great Wyrm for any Wyrm deck, no matter the archetype. Of all Swordsoul monsters it can produce its Token with the least loss to you.
Until Next Time
Swordsoul Week ends off Burst of Destiny for the most part, and the best was saved for last with this archetype starting the week off with their best starter: Swordsoul of Mo Ye.
Mo Ye is a Level 4 WATER Wyrm with 1700 ATK and 1800 DEF. Good Level 4 stats, WATER is a great Attribute, Wyrm is well supported. Upon Normal or Special Summon, you can reveal any Swordsoul card or any Wyrm monster in your hand to summon a Swordsoul Token (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0), but while that Token is face-up on the field, you can only summon Synchro Monsters from the Extra Deck. So you’re locked into Synchros with the Token, but now you got a Tuner and non-Tuner to instantly make a Synchro and get around that restriction, and best of all it should be a Level 8 Synchro as well unless something happens to adjust the Levels of your monsters. To be able to access one of the better Synchro pools in the game, assuming you have the card in your hand to reveal, just off a single summon is really good. No wonder this is a top tier strategy when Synchros come this easy. Second effect trigers upon going to the graveyard as Synchro Material, letting you draw a card, meaning free card advantage. Each effect is a hard once per turn. Mo Ye is 100% the best Swordsoul monster in the Main Deck of a more pure Swordsoul strategy and the one you’ll most likely see 3 of when you see Swordsouls played.
Advanced Rating: 4.25/5
Art: 4/5 Don’t really see the Dragon-ish qualities to make them Wyrms, but they are pretty looking warriors.
These Swordsoul cards look like they walked out of an anime or a manga. So gorgeous. Swordsoul of Mo Ye is a Level 4, Water/Wyrm Monster, with 1700/1800, a solid pairing. Normal or Special Summon lets you reveal a Swordsoul or Wyrm in your Hand to Special Summon a statless Token (Level 4 being the only part of any actual relevance). The Summoner of the Token can’t do any non-Synchro Extra Deck Summons. So you’re very likely using that Token for a Synchro (or something else to rid that condition, making it no real concern. Using this as Synchro Material nets you a Draw, and a free Draw is always a welcome bonus. Each Effect is once per Turn. Which is appropriate, you’re likely getting at least one Synchro, plus a Draw, off this card just hitting the Field. This is a great opening Turn card, especially if you’re the opening Turn player (but still a good first move regardless). Plus with its atk/def it can Battle if it needs to.
Art: 5/5 Beyond gorgeous. Love it
We touched on them during our 2021 countdown, but this week we’re finally going to formally cover. Swordsoul of Mo Ye is their first card, being a level 4 WATER wyrm. Like all Swordsoul monsters (for the sake of simplicity, we won’t count The Iris Swordsoul as one), Mo Ye is a wyrm, giving it wyrm support from Tenyi and Yang Zing cards. 1700 attack and 1800 defense is a fine stat spread for a level 4 monster.
All main deck Swordsoul monsters share a hard once per turn effect allowing you to special summon a Swordsoul token (which is always a level 4 WATER wyrm tuner with 0 attack and defense) by doing something. In Mo Ye’s case, upon being normal or special summoned, you can special summon its token by revealing a Swordsoul card or any wyrm in your hand. As long as you have one of those two, which you should have in a Swordsoul deck, Mo Ye is a 1.5 card level 8 synchro, which is incredibly powerful in a format that rewards conservative, low-risk combos. You’ll usually be making Swordsoul Grandmaster – Chixiao, though Baxia, Brightness of the Yang Zing and Draco Berserker of the Tenyi are also solid picks for niche scenarios. You’re locked into synchro summoning as long as the token is on the field, which stings a little but is inevitable considering the existence of Crystron Halqifibrax and the link spam potential with tokens. Mo Ye’s other effect is also hard once per turn, allowing you to draw a card if it’s sent to the graveyard as synchro material. Not only is a free draw always nice (and basically free), but you can also chain it to Chixiao’s search effect and prevent your opponent from disrupting Chixiao itself– neat, huh? While Mo Ye itself, like most combo starters, is weak to hand traps like Infinite Impermanence or Effect Veiler, it’s just one of the many powerful tools that Swordsoul decks have at their disposal.
Art: 4.25/5 Swordsoul monsters have a great aesthetic; I particularly like Mo Ye’s color scheme and pose.
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