Starving Venom Predapower Fusion Dragon
Starving Venom Predapower Fusion Dragon

Starving Venom Predapower Fusion Dragon – #DIFO-EN036

1 DARK Fusion Monster + 1 Fusion Monster – (This card is always treated as a “Predaplant” card.)
Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent’s card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of “Starving Venom Predapower Fusion Dragon” once per turn.

Date Reviewed:  July 8th, 2022

Rating: 3.82

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Starving Venom Predapower Fusion Dragon is the new Fusion for Predaplants and ends the week for us.

Slightly more restrictive with the requirements than other Predaplant Fusions: One DARK Fusion Monster and one Fusion Monster. With the amount of Fusion Summoning the deck is capable of, alongside being able able to Fusion Summon without a Fusion card with the right monster, AND being able to use opponent monsters for a Fusion Summon if they have Predator Counters on them, three Fusion Summons in a turn isn’t out of the question. Despite its name it will always be treated as a Predaplant card, giving it all access to the archetype support.

For your trouble to summon Predapower, you get a boss monster with 3600ATK, making it really tough to beat in battle. Negation power through tributing a monster with a Predator Counter on it won’t destroy the card if it’s a monster using its effect, however it will suffice for Spell/Trap negation (though Continuous on the field will stay on the field). Regarding monster negation, if you tribute a monster with a Predator Counter that is activating its effect, you will end up getting it off the field, which will avoid destruction-triggering effects. Quick Effect makes Predapower spot removal/negation power on either turn alongside its beefy ATK.

If Predapower bites the dust via your opponent it will replace itself with another DARK monster in your graveyard. Predapower will need to be Fusion Summoned for that effect to happen, so if you bring Predapower back with say, another Predapower, you won’t get that effect, though being able to loop duo Predapower Fusion Dragons once is pretty awesome. The longer the game goes on the more DARK Fusion monsters you’ll have to choose from. As for regular Predaplants you’d like to bring back: Chlamydosundew, Darlingtonia Cobra, and Ophrys Scorpio come to mind as always, but you’d rather get those Fusion DARK Predaplants back.

A new boss Fusion monster for the Predaplants is just what the gardener ordered. Reasonable requirements while keeping it a bit more restrictive to the archetype, though it could be put into a different archetype that Fusion Summons a lot (Frightfur). The “Starving” and “Predaplant” Fusion monsters mix well with one another and this one stands pretty high up on the list to summon.

Advanced-4/5     Art-4/5

Until Next Time

Crunch$G Avatar

The week of Predaplants ends off with a new Starving Venom Fusion with Starving Venom Predapower Fusion Dragon.

Predapower is a Level 10 DARK Dragon Fusion with 3600 ATK and 2500 DEF. Great stats and if there’s anything better than DARK Plant, it’s DARK Dragon. Fusion materials are a DARK Fusion Monster and any other Fusion, so it’s a little resource heavy to summon. It’s always treated as a Predaplant monster, cause I guess this is the one chance Konami would get to use Predapower. First effect is a Quick Effect soft once per turn when a card or effect is activated, letting you tribute a monster with a Predator Counter on the field to negate the activation. Negation is pretty good, alongside the fact you can potentially, and most likely, use your opponent’s monsters for the negation since that’s where your Predator Counters are likely going when you spread them. I do wish it could also tribute any Predaplant just so you have something to tribute just in case there are no monsters with Predator Counters on the field, but I don’t think you got a major issue spreading Predator Counters. If this Fusion Summoned card is sent to the graveyard by an opponent’s card, you can target any DARK monster in the graveyard and Special Summon it. Nice thing is that it revives itself, though only once since it’ll no longer be Fusion Summoned if you revive it, but reviving your negation when it leaves the field is nice at least. This is a hard once per turn, which is odd since it only triggers as a Fusion Summoned card and it isn’t like you’re spamming multiple of these out, but it’s fine. It does require an investment, though Super Polymerization can help with this against a Fusion Deck. If you do get it out, it’s somewhat of a formidable boss monster, so there’s that going for it.

Advanced Rating: 4/5


Dark Paladin's Avatar

Starving Venom Predapower Fusion Dragon (that sounds oddly familiar of another Monster we know, doesn’t it?) is a Level 10, Dark/Dragon, most excellent, Fusion with a gargantuan 3600 atk (and a nice enough 2500 def) needing, again, vaguely specific Fusion Material in any Dark Fusion Monster and one other generic Fusion Monster.  So, for a plus, at least for the Theme, we see this card is always treated as a Predaplant card.  Theme support is always nice, so that’s a nice start.  A Once per Turn Quick Effect lets you Tribute a Monster from either side of the Field, so long as it has a Predator Counter attached, and if successful, negate said Card or Effect in question.  Usually I’m not a fan of an Effect like this that includes your cards, because then instead of gaining advantage, you’re just breaking even (1-for-1) as opposed to going +1 say as it would be by ridding one of their cards (which ends up being -2 for them) which is all the better for you.  Finally, if Fusion Summoned, and under your control, your opponent sending this to the Grave repays you with a Dark Fusion Monster residing in your Grave.  Any Monster that replaces itself when it leaves the Field is winning.  This Effect is also only Once per Turn, HOWEVER, it doesn’t have the ‘can’t Special Summon itself with its own Effect clause) so that’s something.  It’s been a good week, and this was a good close.  Insane attack body, nice protection, revival, it hits a lot of the essential boss boxes.

Rating:  4.25/5

Art:  You know, this is almost something you’d (hope) to see at the end of an acid trip.  The colors here, both on the Dragon and the background almost give Fairy vibes to this thing.  This trip more or less had a happy (enough) ending.  4.75/5

(Legal disclaimer) while I may (or may not) have been joking about an acid trip this week in the art, I am not condoning, endorsing, or supporting the use of acid, or any other drugs.  This is a PG(ish) site, and any thoughts, jokes, or content here is not (except when it is) real and any similarities to myself, my life, or other selves or lives is purely coincidental.  These are (not, again, except when they are) my stories

Mighty Vee

Anyone familiar with the Arc-V anime knows that the real boss of the Predaplant archetype isn’t even a Predaplant itself! Starving Venom Predapower Fusion Dragon closes the week, being yet another upgraded form of Yuri’s Starving Venom Fusion Dragon. It’s a level 10 DARK Dragon Fusion monster, which is expected for the Fusion Dragon family. Humorously, while it misses being a Predaplant by name, it does have a clause that makes it treated as a Predaplant monster, which honestly doesn’t change much but it does let you revive it with Predapruning if necessary. It has pretty steep Fusion materials, requiring a DARK Fusion monster and any other Fusion monster, but Predaplants have ways of getting it out fairly easily. Naturally, it has the highest attack yet of the Fusion Dragon family, with a very high 3600 attack, though a relatively low 2500 defense.

Predapower’s first effect is a soft once per turn Quick effect, which lets you tribute a monster on either side of the field with a Predator Counter to negate a card or effect. It’s easy to think that this is incredibly good, and it can be, considering Predaplant Triantis can spread counters quite easily. Unfortunately, going first this does mean that you will likely be tributing one of your own monsters to negate, and that’s a monster that could have been used as an extender for stronger combos. Going second, it’s a lot more useful since you can feasibly tribute your opponent’s monsters, but unfortunately it’s not a tribute for cost, so it’s still at risk of being negated unlike most tributing removal. Not destroying with the negate is also an odd choice, I guess they think tributing your opponent’s monster was already strong enough. Predapower’s other effect is a hard once per turn, reviving any DARK monster from your Graveyard if Predapower is sent to the Graveyard by your opponent’s card. While not the greatest, it is neat for when Predapower is inevitably removed, considering its lack of protection. Overall, Predapower isn’t a bad card, but its negate is a bit too much work when you could use the same resources for Dragostapelia or Triphyoverutum, which have their own powerful effects but are also easier to summon and don’t need tribute fodder to function. 

Advanced: 3/5

Art: 3.25/5 A bit too much going on here, but the butterfly energy wings are a nice touch.

Visit the Card of the Day Archive!  Click here to read over 4,000 more Yu-Gi-Oh! Cards of the Day!