Ragnaraika Stag Sovereign
Ragnaraika Stag Sovereign

Ragnaraika Stag Sovereign – #LEDE-EN050

2+ Insect, Plant, and/or Reptile monsters
If a monster(s) is Special Summoned from your opponent’s Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of “Ragnaraika Stag Sovereign” once per turn.

Date Reviewed:  June 14th, 2024

Rating: 3.75

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:

KoL's Avatar
King of

Hello Pojo Fans,

Ragnaraika Stag Sovereign end the week and is another Link 5 that is now in the game.

Needing at least two Insect, Plant, and/or Reptile monsters, you are most likely in this archetype to link climb into this using at least two of your Link Monsters. Because they can cycle back a monster to Special Summon from the grave, making this Link 5 isn’t as hard as it normally would be. 3300ATK is acceptable for a Link 5 that we know will be able to Special Summon itself from the grave for next to nothing, I’m actually surprised they didn’t have the Link 4 and 5 monsters in this archetype have less ATK because of that.

A double spot removal of monsters on the field when your opponent Special Summons from the Deck or Extra Deck is phenomenal, period. Sure, no negation, but you are dealing with the problem straight-away. Once you get Stag Sovereign onto the field, unless your opponent has a negation or something like a Kaiju-style monster, your opponent is going to struggle to get monsters to stay on the field. They still have their Normal and Tribute Summons, making stuff like Floowandereeze unaffected by this ability. It won’t do anything against Normal Summons either, but even if you miss out on getting rid of their combo-starting monster, unless they can get rid of Stag Sovereign there’s no way anything from the Deck or Extra Deck is going to stay on the field. Snake-Eye can summon from the Deck, while Tenpai Special Summon during the Battle Phase from the Extra Deck/Deck. Voiceless Voice don’t Special Summon from the Deck, and occasionally Special Summon from the Extra Deck, so this effect is at least half effective against that archetype.

Same reborn ability in the grave as the other Ragnaraika Link Monsters, again, feels a bit broken when you consider the double destruction power Stag Sovereign holds, and the hand trap lockdown Coils has.

Double destruction is incredible. You may not be negating effects, and it may not be for every kind of summon, but it is a combo-stopping effect because it can prevent your opponent from having their monsters on the field. There will be chances you run into an Extra Deck monster that can Quick Effect in response to your Stag Sovereign, but having this monster out turn one can stop turns from becoming big.

Advanced- 4/5     Art- 4/5

Until Next Time,

Crunch$G Avatar

We end the week off with the boss of the Ragnaraika archetype: Ragnaraika Stag Sovereign.

Stag Sovereign is a Link-5 EARTH Insect with 3300 ATK and arrows all pointing down and to the sides. ATK is great, EARTH is good, Insect is alright, and the arrows are perfect. Materials are any 2+ Insect, Plant, and/or Reptile monsters, so you are specifically doing Ragnaraika stuff to summon this. If a monster(s) is Special Summoned from the opponent’s Deck/Extra Deck, you can destroy 2 monsters on the field. Nice destruction effect to punish the opponent, just wish we had the “up to” part so we can only destroy 1 monster if that’s all the opponent has, but you don’t have to use this effect immediately. Second effect is the same revival effect we’ve seen on all the other Ragnaraika Links, down to the restriction. Also HOPT on both effects. Stag Sovereign is a pretty good boss monster to remove several of the opponent’s threats at once, and it’s a big boss monster that can revive itself. It can be great in Beetroopers or other Insect Decks, but anything Ragnaraika related is likely going to end on this if they don’t lock to Plants and/or Reptiles in their combos themselves.

Advanced Rating: 3.75/5

Art: 4/5 Don’t think a fly swatter will help with this big bug.

Mighty Vee

We finally get to the big boss of the Ragnaraika archetype, Ragnaraika Stag Sovereign, a Link 5 EARTH Insect Link monster, this time with left, right, bottom, bottom right, and bottom left arrows (they must really not want your opponent to get free Link arrows). This time, Stag Sovereign will need any combination of two or more Insect, Plant, and Reptile monsters, which is a bit stricter than the other Link monsters but still trivial in Ragnaraika. Stag Sovereign comes with a whopping 3300 attack, which I would hope it has as a Link 5 monster! This’ll let it beat most other boss monsters in direct combat, but is it really worth it?

We’re copying and pasting Stag Sovereign’s second effect straight from Ragnaraika Chain Coils, as Stag Sovereign once again can Special Summon itself from the Graveyard by placing an Insect, Plant, or Reptile on the bottom of your deck from your field. With Stag Sovereign’s great stats and effect, you get a lot of value from reviving it– which brings us to its unique effect, also a hard once per turn, that triggers if your opponent Special Summons a monster from their deck or Extra Deck, letting you destroy any two monsters on the field. This is a double-edged sword; while destroying two monsters is very powerful, the effect being reactive is a significant drawback. Some decks can dodge Stag Sovereign entirely by keeping only one monster on the field at a time, or at least force you to destroy your own monsters. Granted, Ragnaraika’s gimmick does allow you to bounce back quickly, though you’re still trading one monster for another one when you could’ve taken two instead. I would’ve preferred if the effect either wasn’t reactive or could destroy up to two monsters instead of mandating two. Still, tragically enough, it’s one of Ragnaraika’s only options for endboard monsters in pure and Insect hybrids, so you’ll probably summon it even if you don’t want to.

+Double pop can be devastating disruption
+Continuously recycles itself for sustained pressure
-Reactive destruction and forcing 2 can be annoying
-Not very easy to make alongside other monsters

Advanced: 3.5/5
Art: 4.25/5 Taking the phrase “samurai helmet beetle” quite literally.

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