Gren Maju Da Eiza
September 5, 2019
Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.
Oh man, here’s a real old one for you, Gren Maju Da Eiza.
Gren Maju is a Level 3 FIRE Fiend with ? ATK and DEF. The ? always means he’ll have an effect to gain his stats, FIRE and Level 3 means you can summon this off Brotherhood of the Fire Fist – Horse Prince for whatever that’s worth, and Fiend allows for Tour Guide even though I doubt you want this effect negated. All Gren Maju does is gain 400 ATK and DEF for each of your banished cards (or as it says, removed from play, which shows how old the card is and how long it’s been since it has been printed at all). Back in the day, you didn’t have many options to mass banish, so this probably wasn’t as good, but as time went on you can tell a card like this got better. It’d be amazing to use with Fairy Tail – Snow if she wasn’t banned, but there’s other options. Gizmek Orochi banishes 8 for you to get this to 3200, Pot of Extravagance will gain you 2400, Desires will get you 4000, banishing a Necroface and banishing 5 off that gets you 2400 (the Necroface + 5 cards), there are ways to get this to some high values to one-shot the opponent. It isn’t a card you just throw into any deck though, but rather a card you build a deck around, and honestly I feel you can have a pretty competitive stun deck with Gren Maju since it’s effect doesn’t activate to abuse something like Inspector Boarder and then use your Pot of Desires and Extravagance later on for its stats to go up. You can also use floodgates that aren’t Skill Drain in said deck while your Gren Maju can kill whatever your floodgates aren’t getting rid of. It’s a pretty fun card to build a deck around, though said deck won’t be tier 1 unless it gets insane options, I feel it’s safe to call it a rogue option considering how easy it is to banish cards to get this to a respectable level in stats.
Advanced Rating: 4/5
Art: 4.5/5 Yep, that’s an old school monster there, looks terrifying.
I think this is the oldest Throwback Thursday I’ve done in all my time here since we’ve been doing these ‘officially’ at least. This had one prior review (before I joined the team, this was 04) so I’m excited to look at this card in some detail after 15 years.
Gren Maju Da Eiza is one of those cards that’s fairly splashable…and yet, not, at the same time. Cards like these work best in their own Deck, obviously, a removal Deck or sorts. Most Decks just don’t remove enough cards to drop something like this and have it be worth or strong enough to be worth a damn. The attack and defense here are 400x each card of YOURS removed from play.
Don’t get me wrong, just 10 cards removed puts this at a Level 3 Monster with 4000 attack (and defense) and it’s not like you invested much. If your removal deck is also a return of sorts, losing this guy after the fact isn’t an issue (not to mention you have other things to use, Chaos Necromancer immediately comes to mind). Late game, this honestly could be a gem…
IF YOUR DECK HAS ENOUGH CARDS YOU REGULARLY REMOVE, you could try to tech one of these guys. I know Side-Deck space is limited, but he could be a good/fun option for that too. It’s a fun card, absolutely, with potential, but best in constructed, remember that…but as said, one of these guys teched would be a surprise, and might win you a game too. I could see it.
Rating: 3/5 (4/5 constructed or side-deck, 2/5 normal, so averaged)
Art: 4/5 Not bad for a common. To quote Joey Wheeler ‘I wouldn’t want to run into that thing in a dark alley’
Oh man is this old. Gren Maju Da Eiza is an easy summon Level 3 Fire Fiend-type monster. Its Atk and Def are equal to your removed number of cards multiplied by 400. In general, cards that lose to Waboku are not that great. This thing can get obscenely high and stay there when placed in the right deck. However, this is not a very versatile card because it needs its own deck. It’s worth noting that after Pot of Desires, this becomes 4000 Atk. Gren Maju Da Eiza has a lot of staying power because it is based on an aspect of the game that will never go away. Certainly worth running 3 in the banish everything deck. Maybe side one and wait until the end of the game for a surprise Normal Summon beat stick.
Score: 3.5/5 Art: 4.5/5 Secret of Evermore box art.
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