Chronomaly Magella Globe
Chronomaly Magella Globe

Chronomaly Magella Globe – #DAMA-EN013

You can Tribute this card; Special Summon 1 “Chronomaly” monster from your Deck, except “Chronomaly Magella Globe”. If this card is in your GY, except the turn it was sent there: You can banish 1 “Chronomaly” card from your GY, except “Chronomaly Magella Globe”; add this card to your hand. You can only use each effect of “Chronomaly Magella Globe” once per turn.

Date Reviewed:  September 27th, 2021

Rating: xx

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

Chronomaly Magella Globe begins our look at the Chronomaly archetype this week.

Magella Globe is a good seracher, trading itself for another Chronomaly from your deck, which there are a host of. With several Level 5 monsters in the archetype Magella Globe makes it easier to summon these without having to relay on their effects that allow them to hit the field (some needing an opponent to have a monster and you to have none). Recycle effect back to the hand is good, costing you only a banish of a Chronomaly card in your grave. You won’t lose advantage and you will have multiple copies of your best Chronomaly cards to choose from.

While having decent ATK, Globe is here to be tributed to get to a better Chronomaly monster. Tuspa Rocket can drop an opponents ATK with its Chronomaly Foolish Burial from your deck or Extra Deck, then grant you two attacks during the Battle Phase if you use it to Xyz Summon a “Numbers” monster. Golden Jet can set up bigger Xyz Summons with its effect to raise all Chronomaly monsters levels by 1.

It’s a simple piece of search power for your archetype and that’s good.

Advanced-3/5

Art-2.5/5

Until Next Time

KingofLullaby


Crunch$G Avatar
Crunch$G

Chronomaly Week hits Pojo with a recent wave of legacy support and we’ll start the week off with the new Level 4: Chronomaly Magella Globe.

Magella Globe is a Level 4 LIGHT Machine with 1500 ATK and 300 DEF. Not the greatest stats, but being a LIGHT Machine is pretty good. First off, you get to tribute Magella Globe to summon any other Chronomaly from your Deck. Some okay options, Golden Jet might be the best option to help make a Rank 4 or 5 play. You could get Nebra Disk from Deck to have it in grave to keep reviving it, but you rather Normal Summon that. Tupsa Rocket works as a potential Foolish Burial for the archetype. Acambaro Figures could get on the field to get it in grave after it’s likely detached as material. There’s decent options, but nothing amazing. The other effect can be used any turn it wasn’t sent to the graveyard, letting you banish a Chronomaly card from your grave that isn’t Magella Globe to recover this card back to your hand. Always good for cards to recover themselves, even if this would of been better if it revived itself. I guess it Special Summoning itself and then being able to summon a Chronomaly from Deck was too good. Anyways, hard once per turn effects as we expect. Overall it’s a fine card for Chronomaly, not outstanding. Has future potential if the archetype gets more support, can’t dismiss summoning anything from Deck for nearly free.

Advanced Rating: 3.5/5

Art: 4/5 Time to find my city.


Dark Paladin's Avatar
Alex
Searcy

Chronomaly week kicks off with Magella Globe for our Monday.  Globe is a Level 4, Light/Machine Monster, with 1500 attack and 300 defense.  Light and Machine pair well together even if the atk/def leaves something to be desired.  You have the option to Tribute this card to Special Summon any other Chronomaly Monster from your Deck.  A nice, fair, and honest 1-for-1 trade there to swap out for whatever you’re doing at the time.  Likely working your way into the Extra Deck.  Removing a Chronomaly card from play (save the Turn this was sent to your Graveyard, and other than this card) lets you cycle itself back to your Hand.  Nothing wrong with this either.  A return to the Hand isn’t as good as a Special Summon back to the Field, but it does all ready bring you one with the first effect.  Both Effects are once per Turn here, as is mostly the norm.  Nothing particularly game breaking in this card, but it’s a nice enough piece of support, and may get better as the card pool grows.

Rating:  3/5

Art:  So looks like Australia is showing in the bottom center, and that makes Asia on the left, and you can see the edge of North and South America here.  Red globe is cool, the blue aura is fun, and the darker background makes this a fine picture.  4/5


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