Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Mokey Mokey Smackdown
Normal

While a face-up "Mokey Mokey" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of all "Mokey Mokey" on your side of the field becomes 3000 until the End Phase of this turn.

Type - Spell
Card Number - RDS-EN043

Card Ratings
Traditional:
Advanced:

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 09.27.06

 

ExMinion OfDarkness

Mokey Mokey Smackdown

 

Okay, so someone who actually wants to run this deck might be able to get offensive for one turn.  3,000 ATK is nothing to scoff at if the attack is able to go through directly or wipe out the opponent's entire board presence, but odds are you won't be able to keep one Mokey Mokey on the field, let alone three, long enough for this to help.

 

Plus, cards that do nothing but raise the ATK of your monsters usually suck, Limiter Removal being the lone exception (because it wins games and can also be used defensively.)

 

1/5 all, again.  Notice a trend here?

 

Ryoga
Mokey Mokey Smackdown:
The only Yu-Gi-Oh artwork to depict toast actually being cooked.

This is the only reason to remotely consider playing Mokey. Lose a Fairy, gain an army of very p*ssed Mokeys at BEWD size. This could be a game winner, if only it didn't require three Mokeys, another Fairy, and a continuous spell. As it stands, its just something to try for a laugh.

Traditional: 1/5
Advanced: 1/5

Share and enjoy,
Ryoga
 

Tebezu

  

now we have what makes a mokey mokey deck go round.
 
The ability to make all mokey's 3000 attackers is just brutal.
 
Of course this card forces us to use a continuous spell and lose a fairy type monster in order to activate is effect.
 
- assume it is a fun card to play around with, but in reality Mokey-Mokey is not a playable archetype.  (AS DEMONSTRATED BY THE LACK OF A DECK FOCUSED ON IT THIS WEEK)
 
No one has said anything about mokey-mokey.
 
Nonetheless, this is the support card of the mokey kind.  Useless anywhere else.
 
Ohh, another drawback is the fact you have to have mokey mokeys on the field in order to get any use out of it.
 
I say Discard it with Chiron the Mage or Graceful Charity.
 
If we got cards that made mokey mokey a 3000 and allowed us to draw 5 cards and kill something then I would expect it to be playable.  But as this game has taught over and over, cards that are inherited minus ones (let alone 2) do not get played unless their effect is immediate.  Scapegoat has uses, book of moon, enemy controller, rush recklessly, blast with chain, etc.  These cards see play b/c they pay for themselves if used properly.  Mokey Mokey Smackdown can only pay for itself if 3 monsters happen to kill 3 other ones.
 
I just don't see a point to this kind of support.
 
Even in a mokey deck it is bad.
 
(WHY NOT RUN THE LV. 2 OR LOWER NORMAL MONSTER SMACKDOWN DECK?)
 
1/5
 
2/5 in its own deck cause you might get use out of it.
 

Dark Maltos

 

Mokey Mokey Smack down :

Now this gives Mokey some potential.

When anything involves increasing attack to 3000 with a wee little guy like this on the field, you know I’m about to be all for it.

Mokey Mokey Smack down is a sweet little way of making your MM’s power houses, with relative ease. Thereby making them fairly powerful in their own right. If you run Mokey Mokey, you run this.

Still, that being the case, this is still fairly situational to pull off, and you have to consider whether or not it would ever be beneficial to pull this off, considering the investment of having Mokey Mokey in in the first place.

If Mokey Mokey ever got more support in upcoming sets, then Maybe, just maybe it’d have a chance, but I’m guessing that that won’t be happening any time soon which sucks.

Traditional ( Mokey Mokey) : 4/5
Advanced ; (Mokey Mokey ) 5/5
Art ; 4/5 Sweetness
MPS ; 4/5 Loving it.
 
MikeJ

Mokey Mokey Smackdown

 

Basic Summary: The greatest over Mokey Mokey ( maybe last ) support card. Now combined with Mokey Mokey & Mokey Mokey King with Shining Angel in your deck it willn't be really hard to pull off the effect but the effect truly shines when combined with Delta Attack ( insert deck hint ), Now the big drawback is that its very situational. Now what I really like about the card is the artwork and japanese name ( Angry Mokey Mokey ) but other that ONLY run it in Mokey Mokey deck period sorry for the short review but most likely BobDoily already took all pirde in making a long funny review :P.

 

Conclusion: Now like I mentioned above only run it in its own deck type period.

 

Traditional Format > 1/5: Why bother

 

Advance Format > 5/5: Mokey Mokey deck

 

Artwork >5/5: I love the artwork one of the best artwork in AST in my opinion

 

MikeJ

 

Yugiman
Mokey Mokey Smackdown.

Ahh, today we look at a very big support card for Mokey Mokey decks. Today we look at Mokey Mokey Smackdown. It also came from RDS like MMK.

As long as a Mokey Mokey is on your field and a face-up fairy is destroyed on your side of the field, all Mokey Mokey's gain 3000 till end of turn.
Really good if you have 3 on field with Heavy Storm, and monster removal in hand/field to destroy something if they have it face-down. They eat 9000, you win the game. But remember a fairy has to be destroyed. So you could a useless fairy into a monster, and then each MM can gain 3000.

Really good support card, plus it stays on field. Use this in MM decks peeps. Or a fairy will die, and you dont want that.

Ratings:
Traditional: 1/5
Advanced: 3/5(In MM decks, otherwise 0/5 in normal decks).

Any questions, e-mail me at freezergeezer111@hotmail.com
 

DeathJester
Mokey Mokey Smackdown

Now this card is fun. I was checking the rulings on this card and I’ve found that even after its effect has been activated (having Mokey Mokey on your field and a Fairy-type was destroyed), you can Summon another Mokey Mokey and it will become 3000 ATK as well.

There are about a million ways you can pull this off. This card makes running Mokey Mokey pretty fun.

Last Word: I’d play this in a Mokey Mokey deck. I really would! How long has it been since I made a Fun Deck?

Traditional: 4/5
Advanced: 4/5

Note: Ratings based on the card being in a Mokey Mokey deck.
 

Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.